* Initial files + unreal tournament
* Fix master_querant
* Split by delimiter and collect into hashmap
* Furter port to accept more packets
* Improve getting the server's values
* Some initial players parsing
* Players parsing
* Add error handling
* Add some more fields
* Add Battlefield 1942 support.
* Add query_vars and some docs
* Added needed ground stuff
* Minecraft bedrock support!
* Documentation acknowledgements!
* Added utf8_le_undended test, some docs and modified master_querant
* Modified query function to comply with the others
Before: game query -> protocol query (get port or default port)
After: game query (get port or default port) -> protocol query
* Modified md files
* Initial minecraft support
* Made previews_chat an option
* Better error handling and removed version structure
* Minecraft Server types
* Fixed compilation and renamed stuff
* 'extract till you drop!' extracted sockets
* extracted java version and fixed socket udp receive
* Legacy 1.4 and 1.6 implementation (incomplete)
* Furter implementation
* Implementations work
* Protocol beta v1.8+ implemented
* Removed bedrock support
* Added auto query
* Renamed minecraft to mc and added to md's
* Docs, renames and small optimization changes
* Changed java version to be able to return None on players sample