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1.5 KiB
1.5 KiB
A protocol is defined as proprietary if it is being used only for a single scope (or series, like Minecraft).
Supported protocols:
| Name | For | Proprietary? | Documentation reference | Notes |
|---|---|---|---|---|
| Valve Protocol | Games | No | Server Queries | In some cases, the players details query might contain some 0-length named players. Multi-packet decompression not tested. |
| Minecraft | Games | Yes | Java: List Server Protocol Bedrock: Node-GameDig Source |
Planned to add support:
_