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A protocol is defined as proprietary if it is being used only for a single scope.
Supported protocols:
| Name | For | Proprietary? | Documentation reference | Notes |
|---|---|---|---|---|
| Valve Protocol | Games | No | Server Queries | Multi-packet decompression not tested. |
| Minecraft | Games | Yes | List Server Protocol | Bedrock not yet supported. |
Planned to add support:
_