rust-gamedig/PROTOCOLS.md

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A protocol is defined as proprietary if it is being used only for a single scope.
# Supported protocols:
| Name | For | Proprietary? | Documentation reference | Notes |
|----------------|-------|--------------|---------------------------------------------------------------------------|----------------------------------------|
| Valve Protocol | Games | No | [Server Queries](https://developer.valvesoftware.com/wiki/Server_queries) | Multi-packet decompression not tested. |
| Minecraft | Games | Yes | [List Server Protocol](https://wiki.vg/Server_List_Ping) | Bedrock not yet supported. |
## Planned to add support:
_