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chore: Tidy up some out of place types (#160)
* tidy: Move TimeoutSettings out of protocol types

* tidy: Move game type to a types file

* tidy: Move generic query functions to own file

* tidy: Move ExtraRequestSettings to game types

* tidy: Move generic query functions into games module

* Revert "tidy: Move ExtraRequestSettings to game types"

This reverts commit aa0d23fc2acc12d68f03265a9caff6f98bf25054.

* Revert "tidy: Move TimeoutSettings out of protocol types"

This reverts commit 7ee10711ed11f17cc06565d4cc9102040d53a319.

* tidy: Re-export types needed for query at the root

* Add/Update badge

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Co-authored-by: GitHub Action <action@github.com>
2024-01-02 00:17:43 +02:00
.github chore: Tidy up some out of place types (#160) 2024-01-02 00:17:43 +02:00
crates chore: Tidy up some out of place types (#160) 2024-01-02 00:17:43 +02:00
tests feat: Add best effort test to validate game ID rules (#111) 2023-12-19 22:20:19 +01:00
.actrc [CI] Improvement and fixes (#161) 2023-11-25 00:34:26 +02:00
.gitignore [Crate] Add formatting (#22) 2023-03-14 10:31:37 +02:00
.pre-commit-config.yaml [CI] Improvement and fixes (#161) 2023-11-25 00:34:26 +02:00
.rustfmt.toml [Crate] Bump rustfmt version to 1.6.0 (#69) 2023-07-10 18:32:17 +03:00
Cargo.toml fix: remove unused manifest key in cargo.toml 2023-12-24 11:01:08 +00:00
CHANGELOG.md feat: add Rising World support 2023-12-30 17:31:22 +02:00
CONTRIBUTING.md docs: Add info about commits to CONTRIBUTING (#157) 2023-11-22 13:48:01 +02:00
GAMES.md feat: add Rising World support 2023-12-30 17:31:22 +02:00
LICENSE.md [Crate] Update LICENSE.md to specify GameDig organization 2023-08-23 21:24:25 +03:00
PROTOCOLS.md fix: add jc2m in protocols.md 2023-12-10 19:43:32 +02:00
README.md fix: readme examples folder returning not found since monorepo merge 2023-12-10 23:32:12 +02:00
RESPONSES.md feat: add savage 2 support (#169) 2023-12-10 19:39:26 +02:00
SERVICES.md [Service] Add valve master server query service (#34) 2023-04-28 18:00:04 +03:00
VERSIONS.md [Crate] Add rich error type (#80) 2023-08-05 12:36:48 +03:00

rust-GameDig

The fast library for querying game servers/services.
This library brings what node-GameDig does (and not only), to pure Rust!

Warning: This project goes through frequent API breaking changes and hasn't been thoroughly tested.

Community

Checkout the GameDig Community Discord Server here.
Note that it isn't be a replacement for GitHub issues, if you have found a problem within the library or want to request a feature, it's better to do so here rather than on Discord.

Usage

Minimum Supported Rust Version is 1.65.0 and the code is cross-platform.

Pick a game/service/protocol (check the GAMES, SERVICES and PROTOCOLS files to see the currently supported ones), provide the ip and the port (be aware that some game servers use a separate port for the info queries, the port can also be optional if the server is running the default ports) then query on it.

Team Fortress 2 query example:

use gamedig::games::teamfortress2;

fn main() {
    let response = teamfortress2::query(&"127.0.0.1".parse().unwrap(), None); 
        // None is the default port (which is 27015), could also be Some(27015)
    
    match response { // Result type, must check what it is...
        Err(error) => println!("Couldn't query, error: {}", error),
        Ok(r) => println!("{:#?}", r)
    }
}

Response (note that some games have a different structure):

{
  protocol: 17,
  name: "Team Fortress 2 Dedicated Server.",
  map: "ctf_turbine",
  game: "tf2",
  appid: 440,
  players_online: 0,
  players_details: [],
  players_maximum: 69,
  players_bots: 0,
  server_type: Dedicated,
  has_password: false,
  vac_secured: true,
  version: "7638371",
  port: Some(27015),
  steam_id: Some(69753253289735296),
  tv_port: None,
  tv_name: None,
  keywords: Some("alltalk,nocrits"),
  rules: [
    "mp_autoteambalance": "1",
    "mp_maxrounds": "5",
    //....
  ]
}

Want to see more examples? Checkout the examples folder.

Documentation

The documentation is available at docs.rs.
Curious about the history and what changed between versions? Everything is in the CHANGELOG file.

Contributing

If you want to see your favorite game/service being supported here, open an issue, and I'll prioritize it (or do a pull request if you want to implement it yourself)!

Before contributing please read CONTRIBUTING.