mirror of
https://github.com/tribufu/rust-gamedig
synced 2026-05-06 07:17:27 +00:00
[Crate] Add formatting (#22)
* chore: add standard for formatting * chore: manually tidy up imports and format * chore: remove vscode and add to gitignore * chore: alphabetically order and fix * chore: format * chore: fix format issue with payload * chore: format as merge had unformatted code * [format] Fix comments, change max width and binop operator --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
This commit is contained in:
parent
e023e13236
commit
1b13d39856
71 changed files with 3165 additions and 2593 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -12,5 +12,6 @@ Cargo.lock
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# Others
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.idea/
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.venv/
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.vscode/
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test_everything.py
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72
.rustfmt.toml
Normal file
72
.rustfmt.toml
Normal file
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@ -0,0 +1,72 @@
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attr_fn_like_width = 70
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array_width = 60
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binop_separator = "Front"
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blank_lines_lower_bound = 0
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blank_lines_upper_bound = 1
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brace_style = "PreferSameLine"
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chain_width = 60
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color = "Auto"
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combine_control_expr = false
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comment_width = 80
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condense_wildcard_suffixes = true
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control_brace_style = "AlwaysSameLine"
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disable_all_formatting = false
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doc_comment_code_block_width = 100
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edition = "2021"
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emit_mode = "Files"
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empty_item_single_line = true
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error_on_line_overflow = false
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error_on_unformatted = false
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fn_call_width = 60
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fn_params_layout = "Tall"
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fn_single_line = true
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force_explicit_abi = true
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force_multiline_blocks = true
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format_generated_files = true
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format_macro_bodies = true
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format_strings = true
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group_imports = "Preserve"
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hard_tabs = false
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hide_parse_errors = false
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hex_literal_case = "Preserve"
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ignore = []
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indent_style = "Block"
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imports_granularity = "Preserve"
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imports_indent = "Block"
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imports_layout = "HorizontalVertical"
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inline_attribute_width = 0
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make_backup = false
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match_arm_blocks = true
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match_arm_leading_pipes = "Never"
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match_block_trailing_comma = false
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max_width = 120
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merge_derives = true
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newline_style = "Auto"
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normalize_comments = true
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normalize_doc_attributes = false
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overflow_delimited_expr = false
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reorder_impl_items = false
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reorder_imports = true
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reorder_modules = true
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required_version = "1.5.2"
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short_array_element_width_threshold = 10
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single_line_if_else_max_width = 50
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skip_children = false
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space_after_colon = true
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space_before_colon = false
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spaces_around_ranges = true
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struct_field_align_threshold = 0
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struct_lit_single_line = true
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struct_lit_width = 18
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struct_variant_width = 35
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tab_spaces = 4
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trailing_comma = "Vertical"
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trailing_semicolon = true
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type_punctuation_density = "Wide"
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unstable_features = false
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use_field_init_shorthand = false
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use_small_heuristics = "Default"
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use_try_shorthand = true
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version = "Two"
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where_single_line = true
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wrap_comments = true
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@ -1,96 +1,172 @@
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use std::env;
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use gamedig::{aliens, aoc, arma2oa, ase, asrd, avorion, bat1944, bb2, bf1942, bm, bo, ccure, cosu, cs, cscz, csgo, css, dod, dods, doi, dst, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ohd, onset, pz, ror2, rust, sc, sdtd, ss, tf, tf2, tfc, ts, unturned, ut, vr};
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use gamedig::protocols::minecraft::LegacyGroup;
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::Engine;
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use gamedig::protocols::gamespy;
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fn main() -> GDResult<()> {
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let args: Vec<String> = env::args().collect();
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if args.len() == 1 || args[1] == "help".to_string() {
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println!("Usage: <game> <ip> <port>");
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println!(" <game> - any game, example: tf2");
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println!(" <ip> - an ip, example: 192.168.0.0");
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println!(" <port> - an port, optional, example: 27015");
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return Ok(());
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} else if args.len() < 3 {
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println!("Minimum number of arguments: 3, try 'help' to see the details.");
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return Ok(());
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}
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let ip = args[2].as_str();
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let port = match args.len() == 4 {
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false => {
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if args[1].starts_with("_") {
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panic!("The port must be specified with an anonymous query.")
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}
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None
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},
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true => Some(args[3].parse::<u16>().expect("Invalid port!"))
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};
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match args[1].as_str() {
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"aliens" => println!("{:#?}", aliens::query(ip, port)?),
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"asrd" => println!("{:#?}", asrd::query(ip, port)?),
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"csgo" => println!("{:#?}", csgo::query(ip, port)?),
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"css" => println!("{:#?}", css::query(ip, port)?),
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"dods" => println!("{:#?}", dods::query(ip, port)?),
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"gm" => println!("{:#?}", gm::query(ip, port)?),
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"hl2dm" => println!("{:#?}", hl2dm::query(ip, port)?),
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"tf2" => println!("{:#?}", tf2::query(ip, port)?),
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"insmic" => println!("{:#?}", insmic::query(ip, port)?),
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"ins" => println!("{:#?}", ins::query(ip, port)?),
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"inss" => println!("{:#?}", inss::query(ip, port)?),
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"l4d" => println!("{:#?}", l4d::query(ip, port)?),
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"l4d2" => println!("{:#?}", l4d2::query(ip, port)?),
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"ts" => println!("{:#?}", ts::query(ip, port)?),
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"cscz" => println!("{:#?}", cscz::query(ip, port)?),
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"dod" => println!("{:#?}", dod::query(ip, port)?),
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"_src" => println!("{:#?}", valve::query(ip, port.unwrap(), Engine::Source(None), None, None)?),
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"_gld" => println!("{:#?}", valve::query(ip, port.unwrap(), Engine::GoldSrc(false), None, None)?),
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"_gld_f" => println!("{:#?}", valve::query(ip, port.unwrap(), Engine::GoldSrc(true), None, None)?),
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"mc" => println!("{:#?}", mc::query(ip, port)?),
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"mc_java" => println!("{:#?}", mc::query_java(ip, port)?),
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"mc_bedrock" => println!("{:#?}", mc::query_bedrock(ip, port)?),
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"mc_legacy" => println!("{:#?}", mc::query_legacy(ip, port)?),
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"mc_legacy_vb1_8" => println!("{:#?}", mc::query_legacy_specific(LegacyGroup::VB1_8, ip, port)?),
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"mc_legacy_v1_4" => println!("{:#?}", mc::query_legacy_specific(LegacyGroup::V1_4, ip, port)?),
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"mc_legacy_v1_6" => println!("{:#?}", mc::query_legacy_specific(LegacyGroup::V1_6, ip, port)?),
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"7dtd" => println!("{:#?}", sdtd::query(ip, port)?),
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"ase" => println!("{:#?}", ase::query(ip, port)?),
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"unturned" => println!("{:#?}", unturned::query(ip, port)?),
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"tf" => println!("{:#?}", tf::query(ip, port)?),
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"tfc" => println!("{:#?}", tfc::query(ip, port)?),
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"sc" => println!("{:#?}", sc::query(ip, port)?),
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"rust" => println!("{:#?}", rust::query(ip, port)?),
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"cs" => println!("{:#?}", cs::query(ip, port)?),
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"arma2oa" => println!("{:#?}", arma2oa::query(ip, port)?),
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"doi" => println!("{:#?}", doi::query(ip, port)?),
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"hldms" => println!("{:#?}", hldms::query(ip, port)?),
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"ror2" => println!("{:#?}", ror2::query(ip, port)?),
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"bat1944" => println!("{:#?}", bat1944::query(ip, port)?),
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"bm" => println!("{:#?}", bm::query(ip, port)?),
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"pz" => println!("{:#?}", pz::query(ip, port)?),
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"aoc" => println!("{:#?}", aoc::query(ip, port)?),
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"dst" => println!("{:#?}", dst::query(ip, port)?),
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"cosu" => println!("{:#?}", cosu::query(ip, port)?),
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"onset" => println!("{:#?}", onset::query(ip, port)?),
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"ccure" => println!("{:#?}", ccure::query(ip, port)?),
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"bo" => println!("{:#?}", bo::query(ip, port)?),
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"bb2" => println!("{:#?}", bb2::query(ip, port)?),
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"avorion" => println!("{:#?}", avorion::query(ip, port)?),
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"ohd" => println!("{:#?}", ohd::query(ip, port)?),
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"vr" => println!("{:#?}", vr::query(ip, port)?),
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"_gamespy1" => println!("{:#?}", gamespy::one::query(ip, port.unwrap(), None)),
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"_gamespy1_vars" => println!("{:#?}", gamespy::one::query_vars(ip, port.unwrap(), None)),
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"ut" => println!("{:#?}", ut::query(ip, port)),
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"bf1942" => println!("{:#?}", bf1942::query(ip, port)),
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"ss" => println!("{:#?}", ss::query(ip, port)),
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_ => panic!("Undefined game: {}", args[1])
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};
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Ok(())
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}
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use gamedig::protocols::gamespy;
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use gamedig::protocols::minecraft::LegacyGroup;
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::Engine;
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use gamedig::{
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aliens,
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aoc,
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arma2oa,
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ase,
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asrd,
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avorion,
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bat1944,
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bb2,
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bf1942,
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bm,
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bo,
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ccure,
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cosu,
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cs,
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cscz,
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csgo,
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css,
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dod,
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dods,
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doi,
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dst,
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gm,
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hl2dm,
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hldms,
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ins,
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insmic,
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inss,
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l4d,
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l4d2,
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mc,
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ohd,
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onset,
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pz,
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ror2,
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rust,
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sc,
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sdtd,
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ss,
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tf,
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tf2,
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tfc,
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ts,
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unturned,
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ut,
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vr,
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GDResult,
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};
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use std::env;
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fn main() -> GDResult<()> {
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let args: Vec<String> = env::args().collect();
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if args.len() == 1 || args[1] == "help".to_string() {
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println!("Usage: <game> <ip> <port>");
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println!(" <game> - any game, example: tf2");
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println!(" <ip> - an ip, example: 192.168.0.0");
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println!(" <port> - an port, optional, example: 27015");
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return Ok(());
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} else if args.len() < 3 {
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println!("Minimum number of arguments: 3, try 'help' to see the details.");
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return Ok(());
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}
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let ip = args[2].as_str();
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let port = match args.len() == 4 {
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false => {
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if args[1].starts_with("_") {
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panic!("The port must be specified with an anonymous query.")
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}
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None
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}
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true => Some(args[3].parse::<u16>().expect("Invalid port!")),
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};
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match args[1].as_str() {
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"aliens" => println!("{:#?}", aliens::query(ip, port)?),
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"asrd" => println!("{:#?}", asrd::query(ip, port)?),
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"csgo" => println!("{:#?}", csgo::query(ip, port)?),
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"css" => println!("{:#?}", css::query(ip, port)?),
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"dods" => println!("{:#?}", dods::query(ip, port)?),
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"gm" => println!("{:#?}", gm::query(ip, port)?),
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"hl2dm" => println!("{:#?}", hl2dm::query(ip, port)?),
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"tf2" => println!("{:#?}", tf2::query(ip, port)?),
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"insmic" => println!("{:#?}", insmic::query(ip, port)?),
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"ins" => println!("{:#?}", ins::query(ip, port)?),
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"inss" => println!("{:#?}", inss::query(ip, port)?),
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"l4d" => println!("{:#?}", l4d::query(ip, port)?),
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"l4d2" => println!("{:#?}", l4d2::query(ip, port)?),
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"ts" => println!("{:#?}", ts::query(ip, port)?),
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"cscz" => println!("{:#?}", cscz::query(ip, port)?),
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"dod" => println!("{:#?}", dod::query(ip, port)?),
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"_src" => {
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println!(
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"{:#?}",
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valve::query(ip, port.unwrap(), Engine::Source(None), None, None)?
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)
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}
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"_gld" => {
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println!(
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"{:#?}",
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valve::query(ip, port.unwrap(), Engine::GoldSrc(false), None, None)?
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)
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}
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"_gld_f" => {
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println!(
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"{:#?}",
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valve::query(ip, port.unwrap(), Engine::GoldSrc(true), None, None)?
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)
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}
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"mc" => println!("{:#?}", mc::query(ip, port)?),
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"mc_java" => println!("{:#?}", mc::query_java(ip, port)?),
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"mc_bedrock" => println!("{:#?}", mc::query_bedrock(ip, port)?),
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"mc_legacy" => println!("{:#?}", mc::query_legacy(ip, port)?),
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"mc_legacy_vb1_8" => {
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println!(
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"{:#?}",
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mc::query_legacy_specific(LegacyGroup::VB1_8, ip, port)?
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)
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}
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"mc_legacy_v1_4" => {
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println!(
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"{:#?}",
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mc::query_legacy_specific(LegacyGroup::V1_4, ip, port)?
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)
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}
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"mc_legacy_v1_6" => {
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println!(
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"{:#?}",
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mc::query_legacy_specific(LegacyGroup::V1_6, ip, port)?
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)
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}
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"7dtd" => println!("{:#?}", sdtd::query(ip, port)?),
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"ase" => println!("{:#?}", ase::query(ip, port)?),
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"unturned" => println!("{:#?}", unturned::query(ip, port)?),
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"tf" => println!("{:#?}", tf::query(ip, port)?),
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"tfc" => println!("{:#?}", tfc::query(ip, port)?),
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"sc" => println!("{:#?}", sc::query(ip, port)?),
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"rust" => println!("{:#?}", rust::query(ip, port)?),
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"cs" => println!("{:#?}", cs::query(ip, port)?),
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"arma2oa" => println!("{:#?}", arma2oa::query(ip, port)?),
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"doi" => println!("{:#?}", doi::query(ip, port)?),
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"hldms" => println!("{:#?}", hldms::query(ip, port)?),
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"ror2" => println!("{:#?}", ror2::query(ip, port)?),
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"bat1944" => println!("{:#?}", bat1944::query(ip, port)?),
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"bm" => println!("{:#?}", bm::query(ip, port)?),
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"pz" => println!("{:#?}", pz::query(ip, port)?),
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"aoc" => println!("{:#?}", aoc::query(ip, port)?),
|
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"dst" => println!("{:#?}", dst::query(ip, port)?),
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"cosu" => println!("{:#?}", cosu::query(ip, port)?),
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"onset" => println!("{:#?}", onset::query(ip, port)?),
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"ccure" => println!("{:#?}", ccure::query(ip, port)?),
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"bo" => println!("{:#?}", bo::query(ip, port)?),
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"bb2" => println!("{:#?}", bb2::query(ip, port)?),
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"avorion" => println!("{:#?}", avorion::query(ip, port)?),
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"ohd" => println!("{:#?}", ohd::query(ip, port)?),
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"vr" => println!("{:#?}", vr::query(ip, port)?),
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"_gamespy1" => println!("{:#?}", gamespy::one::query(ip, port.unwrap(), None)),
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"_gamespy1_vars" => println!("{:#?}", gamespy::one::query_vars(ip, port.unwrap(), None)),
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"ut" => println!("{:#?}", ut::query(ip, port)),
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"bf1942" => println!("{:#?}", bf1942::query(ip, port)),
|
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"ss" => println!("{:#?}", ss::query(ip, port)),
|
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_ => panic!("Undefined game: {}", args[1]),
|
||||
};
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Ok(())
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||||
}
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|
|
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|||
|
|
@ -1,12 +1,12 @@
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|||
|
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use gamedig::games::mc;
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|
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fn main() {
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||||
//or Some(<port>), None is the default protocol port (which is 25565 for java and 19132 for bedrock)
|
||||
let response = mc::query("127.0.0.1", None);
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|
||||
match response {
|
||||
Err(error) => println!("Couldn't query, error: {}", error),
|
||||
Ok(r) => println!("{:#?}", r)
|
||||
}
|
||||
}
|
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use gamedig::games::mc;
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||||
|
||||
fn main() {
|
||||
// or Some(<port>), None is the default protocol port (which is 25565 for java
|
||||
// and 19132 for bedrock)
|
||||
let response = mc::query("127.0.0.1", None);
|
||||
|
||||
match response {
|
||||
Err(error) => println!("Couldn't query, error: {}", error),
|
||||
Ok(r) => println!("{:#?}", r),
|
||||
}
|
||||
}
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|
|
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|
|
@ -1,10 +1,10 @@
|
|||
|
||||
use gamedig::games::tf2;
|
||||
|
||||
fn main() {
|
||||
let response = tf2::query("127.0.0.1", None); //or Some(27015), None is the default protocol port (which is 27015)
|
||||
match response { // Result type, must check what it is...
|
||||
Err(error) => println!("Couldn't query, error: {}", error),
|
||||
Ok(r) => println!("{:#?}", r)
|
||||
}
|
||||
}
|
||||
use gamedig::games::tf2;
|
||||
|
||||
fn main() {
|
||||
let response = tf2::query("127.0.0.1", None); // or Some(27015), None is the default protocol port (which is 27015)
|
||||
match response {
|
||||
// Result type, must check what it is...
|
||||
Err(error) => println!("Couldn't query, error: {}", error),
|
||||
Ok(r) => println!("{:#?}", r),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,19 @@
|
|||
use crate::GDResult;
|
||||
use crate::GDError::{PacketBad, PacketUnderflow};
|
||||
use byteorder::{ByteOrder, LittleEndian, BigEndian};
|
||||
use crate::{
|
||||
GDError::{PacketBad, PacketUnderflow},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use byteorder::{BigEndian, ByteOrder, LittleEndian};
|
||||
|
||||
pub enum Endianess {
|
||||
Little, Big
|
||||
Little,
|
||||
Big,
|
||||
}
|
||||
|
||||
pub struct Bufferer {
|
||||
data: Vec<u8>,
|
||||
endianess: Endianess,
|
||||
position: usize
|
||||
position: usize,
|
||||
}
|
||||
|
||||
impl Bufferer {
|
||||
|
|
@ -17,13 +21,11 @@ impl Bufferer {
|
|||
Bufferer {
|
||||
data: data.to_vec(),
|
||||
endianess,
|
||||
position: 0
|
||||
position: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn check_size(&self, by: usize) -> bool {
|
||||
by > self.remaining_length()
|
||||
}
|
||||
fn check_size(&self, by: usize) -> bool { by > self.remaining_length() }
|
||||
|
||||
pub fn get_u8(&mut self) -> GDResult<u8> {
|
||||
if self.check_size(1) {
|
||||
|
|
@ -70,7 +72,7 @@ impl Bufferer {
|
|||
|
||||
let value = match self.endianess {
|
||||
Endianess::Little => LittleEndian::read_f32(self.remaining_data()),
|
||||
Endianess::Big => BigEndian::read_f32(self.remaining_data())
|
||||
Endianess::Big => BigEndian::read_f32(self.remaining_data()),
|
||||
};
|
||||
|
||||
self.move_position_ahead(4);
|
||||
|
|
@ -84,7 +86,7 @@ impl Bufferer {
|
|||
|
||||
let value = match self.endianess {
|
||||
Endianess::Little => LittleEndian::read_u64(self.remaining_data()),
|
||||
Endianess::Big => BigEndian::read_u64(self.remaining_data())
|
||||
Endianess::Big => BigEndian::read_u64(self.remaining_data()),
|
||||
};
|
||||
|
||||
self.move_position_ahead(8);
|
||||
|
|
@ -97,10 +99,10 @@ impl Bufferer {
|
|||
return Err(PacketUnderflow);
|
||||
}
|
||||
|
||||
let first_null_position = sub_buf.iter().position(|&x| x == 0)
|
||||
.ok_or(PacketBad)?;
|
||||
let value = std::str::from_utf8(&sub_buf[..first_null_position])
|
||||
.map_err(|_| PacketBad)?.to_string();
|
||||
let first_null_position = sub_buf.iter().position(|&x| x == 0).ok_or(PacketBad)?;
|
||||
let value = std::str::from_utf8(&sub_buf[.. first_null_position])
|
||||
.map_err(|_| PacketBad)?
|
||||
.to_string();
|
||||
|
||||
self.move_position_ahead(value.len() + 1);
|
||||
Ok(value)
|
||||
|
|
@ -113,7 +115,8 @@ impl Bufferer {
|
|||
}
|
||||
|
||||
let value = std::str::from_utf8(sub_buf)
|
||||
.map_err(|_| PacketBad)?.to_string();
|
||||
.map_err(|_| PacketBad)?
|
||||
.to_string();
|
||||
|
||||
self.move_position_ahead(value.len());
|
||||
Ok(value)
|
||||
|
|
@ -127,9 +130,11 @@ impl Bufferer {
|
|||
|
||||
let paired_buf: Vec<u16> = sub_buf
|
||||
.chunks_exact(2)
|
||||
.map(|pair| match self.endianess {
|
||||
Endianess::Little => LittleEndian::read_u16(pair),
|
||||
Endianess::Big => BigEndian::read_u16(pair),
|
||||
.map(|pair| {
|
||||
match self.endianess {
|
||||
Endianess::Little => LittleEndian::read_u16(pair),
|
||||
Endianess::Big => BigEndian::read_u16(pair),
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
|
|
@ -139,29 +144,17 @@ impl Bufferer {
|
|||
Ok(value)
|
||||
}
|
||||
|
||||
pub fn move_position_ahead(&mut self, by: usize) {
|
||||
self.position += by;
|
||||
}
|
||||
pub fn move_position_ahead(&mut self, by: usize) { self.position += by; }
|
||||
|
||||
pub fn move_position_backward(&mut self, by: usize) {
|
||||
self.position -= by;
|
||||
}
|
||||
pub fn move_position_backward(&mut self, by: usize) { self.position -= by; }
|
||||
|
||||
pub fn data_length(&self) -> usize {
|
||||
self.data.len()
|
||||
}
|
||||
pub fn data_length(&self) -> usize { self.data.len() }
|
||||
|
||||
pub fn remaining_data(&self) -> &[u8] {
|
||||
&self.data[self.position..]
|
||||
}
|
||||
pub fn remaining_data(&self) -> &[u8] { &self.data[self.position ..] }
|
||||
|
||||
pub fn remaining_data_vec(&self) -> Vec<u8> {
|
||||
self.remaining_data().to_vec()
|
||||
}
|
||||
pub fn remaining_data_vec(&self) -> Vec<u8> { self.remaining_data().to_vec() }
|
||||
|
||||
pub fn remaining_length(&self) -> usize {
|
||||
self.data_length() - self.position
|
||||
}
|
||||
pub fn remaining_length(&self) -> usize { self.data_length() - self.position }
|
||||
|
||||
pub fn as_endianess(&self, endianess: Endianess) -> Self {
|
||||
Bufferer {
|
||||
|
|
@ -277,7 +270,10 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn get_string_utf16_le() {
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &[0x48, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x6c, 0x00, 0x6f, 0x00]);
|
||||
let mut buffer = Bufferer::new_with_data(
|
||||
Endianess::Little,
|
||||
&[0x48, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x6c, 0x00, 0x6f, 0x00],
|
||||
);
|
||||
|
||||
assert_eq!(buffer.get_string_utf16().unwrap(), "Hello");
|
||||
assert_eq!(buffer.remaining_length(), 0);
|
||||
|
|
@ -286,7 +282,10 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn get_string_utf16_be() {
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &[0x00, 0x48, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x6c, 0x00, 0x6f]);
|
||||
let mut buffer = Bufferer::new_with_data(
|
||||
Endianess::Big,
|
||||
&[0x00, 0x48, 0x00, 0x65, 0x00, 0x6c, 0x00, 0x6c, 0x00, 0x6f],
|
||||
);
|
||||
|
||||
assert_eq!(buffer.get_string_utf16().unwrap(), "Hello");
|
||||
assert_eq!(buffer.remaining_length(), 0);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//! The library's possible errors.
|
||||
use std::fmt;
|
||||
use std::{error::Error, fmt::Formatter};
|
||||
use std::{
|
||||
error::Error,
|
||||
fmt::{self, Formatter},
|
||||
};
|
||||
|
||||
/// Result of Type and GDError.
|
||||
pub type GDResult<T> = Result<T, GDError>;
|
||||
|
|
@ -43,9 +44,7 @@ pub enum GDError {
|
|||
impl Error for GDError {}
|
||||
|
||||
impl fmt::Display for GDError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{:?}", self)
|
||||
}
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result { write!(f, "{:?}", self) }
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::ALIENS.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::ALIENS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::AOC.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::AOC.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(2304), SteamApp::ARMA2OA.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(2304),
|
||||
SteamApp::ARMA2OA.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::ASE.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::ASE.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::ASRD.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::ASRD.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27020), SteamApp::AVORION.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27020),
|
||||
SteamApp::AVORION.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,17 @@
|
|||
use crate::GDError::TypeParse;
|
||||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDError::TypeParse,
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let mut valve_response = valve::query(address, port.unwrap_or(7780), SteamApp::BAT1944.as_engine(), None, None)?;
|
||||
let mut valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(7780),
|
||||
SteamApp::BAT1944.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
if let Some(rules) = &mut valve_response.rules {
|
||||
if let Some(bat_max_players) = rules.get("bat_max_players_i") {
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::BB2.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::BB2.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::gamespy;
|
||||
use crate::protocols::gamespy::Response;
|
||||
use crate::{
|
||||
protocols::gamespy::{self, Response},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
|
||||
gamespy::one::query(address, port.unwrap_or(23000), None)
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::BM.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::BM.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::BO.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::BO.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::CCURE.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::CCURE.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27004), SteamApp::COSU.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27004),
|
||||
SteamApp::COSU.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::CS.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::CS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::CSCZ.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::CSCZ.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::CSGO.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::CSGO.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::CSS.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::CSS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::DOD.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::DOD.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::DODS.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::DODS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::DOI.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::DOI.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::DST.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::DST.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::GM.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::GM.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::HL2DM.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::HL2DM.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::HLDMS.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::HLDMS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::INS.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::INS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::INSMIC.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::INSMIC.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27131), SteamApp::INSS.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27131),
|
||||
SteamApp::INSS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::L4D.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::L4D.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::L4D2.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::L4D2.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,48 +1,47 @@
|
|||
use crate::{GDError, GDResult};
|
||||
use crate::protocols::minecraft;
|
||||
use crate::protocols::minecraft::{JavaResponse, LegacyGroup, BedrockResponse};
|
||||
|
||||
/// Query with all the protocol variants one by one (Java -> Bedrock -> Legacy (1.6 -> 1.4 -> Beta 1.8)).
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_java(address, port) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_bedrock(address, port) {
|
||||
return Ok(JavaResponse::from_bedrock_response(response));
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy(address, port) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(GDError::AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a Java Server.
|
||||
pub fn query_java(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_java(address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a (Java) Legacy Server (1.6 -> 1.4 -> Beta 1.8).
|
||||
pub fn query_legacy(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_legacy(address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a specific (Java) Legacy Server.
|
||||
pub fn query_legacy_specific(group: LegacyGroup, address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_legacy_specific(group, address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a Bedrock Server.
|
||||
pub fn query_bedrock(address: &str, port: Option<u16>) -> GDResult<BedrockResponse> {
|
||||
minecraft::query_bedrock(address, port_or_bedrock_default(port), None)
|
||||
}
|
||||
|
||||
fn port_or_java_default(port: Option<u16>) -> u16 {
|
||||
port.unwrap_or(25565)
|
||||
}
|
||||
|
||||
fn port_or_bedrock_default(port: Option<u16>) -> u16 {
|
||||
port.unwrap_or(19132)
|
||||
}
|
||||
use crate::{
|
||||
protocols::minecraft::{self, BedrockResponse, JavaResponse, LegacyGroup},
|
||||
GDError,
|
||||
GDResult,
|
||||
};
|
||||
|
||||
/// Query with all the protocol variants one by one (Java -> Bedrock -> Legacy
|
||||
/// (1.6 -> 1.4 -> Beta 1.8)).
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_java(address, port) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_bedrock(address, port) {
|
||||
return Ok(JavaResponse::from_bedrock_response(response));
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy(address, port) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(GDError::AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a Java Server.
|
||||
pub fn query_java(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_java(address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a (Java) Legacy Server (1.6 -> 1.4 -> Beta 1.8).
|
||||
pub fn query_legacy(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_legacy(address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a specific (Java) Legacy Server.
|
||||
pub fn query_legacy_specific(group: LegacyGroup, address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
|
||||
minecraft::query_legacy_specific(group, address, port_or_java_default(port), None)
|
||||
}
|
||||
|
||||
/// Query a Bedrock Server.
|
||||
pub fn query_bedrock(address: &str, port: Option<u16>) -> GDResult<BedrockResponse> {
|
||||
minecraft::query_bedrock(address, port_or_bedrock_default(port), None)
|
||||
}
|
||||
|
||||
fn port_or_java_default(port: Option<u16>) -> u16 { port.unwrap_or(25565) }
|
||||
|
||||
fn port_or_bedrock_default(port: Option<u16>) -> u16 { port.unwrap_or(19132) }
|
||||
|
|
|
|||
185
src/games/mod.rs
185
src/games/mod.rs
|
|
@ -1,93 +1,92 @@
|
|||
|
||||
//! Currently supported games.
|
||||
|
||||
/// Team Fortress 2
|
||||
pub mod tf2;
|
||||
/// The Ship
|
||||
pub mod ts;
|
||||
/// Counter-Strike: Global Offensive
|
||||
pub mod csgo;
|
||||
/// Counter-Strike: Source
|
||||
pub mod css;
|
||||
/// Day of Defeat: Source
|
||||
pub mod dods;
|
||||
/// Garry's Mod
|
||||
pub mod gm;
|
||||
/// Left 4 Dead
|
||||
pub mod l4d;
|
||||
/// Left 4 Dead 2
|
||||
pub mod l4d2;
|
||||
/// Half-Life 2 Deathmatch
|
||||
pub mod hl2dm;
|
||||
/// Alien Swarm
|
||||
pub mod aliens;
|
||||
/// Alien Swarm: Reactive Drop
|
||||
pub mod asrd;
|
||||
/// Insurgency
|
||||
pub mod ins;
|
||||
/// Insurgency: Sandstorm
|
||||
pub mod inss;
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
pub mod insmic;
|
||||
/// Counter Strike: Condition Zero
|
||||
pub mod cscz;
|
||||
/// Day of Defeat
|
||||
pub mod dod;
|
||||
/// Minecraft
|
||||
pub mod mc;
|
||||
/// 7 Days To Die
|
||||
pub mod sdtd;
|
||||
/// ARK: Survival Evolved
|
||||
pub mod ase;
|
||||
/// Unturned
|
||||
pub mod unturned;
|
||||
/// The Forest
|
||||
pub mod tf;
|
||||
/// Team Fortress Classic
|
||||
pub mod tfc;
|
||||
/// Sven Co-op
|
||||
pub mod sc;
|
||||
/// Rust
|
||||
pub mod rust;
|
||||
/// Counter-Strike
|
||||
pub mod cs;
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
pub mod arma2oa;
|
||||
/// Day of Infamy
|
||||
pub mod doi;
|
||||
/// Half-Life Deathmatch: Source
|
||||
pub mod hldms;
|
||||
/// Risk of Rain 2
|
||||
pub mod ror2;
|
||||
/// Battalion 1944
|
||||
pub mod bat1944;
|
||||
/// Black Mesa
|
||||
pub mod bm;
|
||||
/// Project Zomboid
|
||||
pub mod pz;
|
||||
/// Age of Chivalry
|
||||
pub mod aoc;
|
||||
/// Don't Starve Together
|
||||
pub mod dst;
|
||||
/// Colony Survival
|
||||
pub mod cosu;
|
||||
/// Onset
|
||||
pub mod onset;
|
||||
/// Codename CURE
|
||||
pub mod ccure;
|
||||
/// Ballistic Overkill
|
||||
pub mod bo;
|
||||
/// BrainBread 2
|
||||
pub mod bb2;
|
||||
/// Avorion
|
||||
pub mod avorion;
|
||||
/// Operation: Harsh Doorstop
|
||||
pub mod ohd;
|
||||
/// V Rising
|
||||
pub mod vr;
|
||||
/// Unreal Tournament
|
||||
pub mod ut;
|
||||
/// Battlefield 1942
|
||||
pub mod bf1942;
|
||||
/// Serious Sam
|
||||
pub mod ss;
|
||||
//! Currently supported games.
|
||||
|
||||
/// Alien Swarm
|
||||
pub mod aliens;
|
||||
/// Age of Chivalry
|
||||
pub mod aoc;
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
pub mod arma2oa;
|
||||
/// ARK: Survival Evolved
|
||||
pub mod ase;
|
||||
/// Alien Swarm: Reactive Drop
|
||||
pub mod asrd;
|
||||
/// Avorion
|
||||
pub mod avorion;
|
||||
/// Battalion 1944
|
||||
pub mod bat1944;
|
||||
/// BrainBread 2
|
||||
pub mod bb2;
|
||||
/// Battlefield 1942
|
||||
pub mod bf1942;
|
||||
/// Black Mesa
|
||||
pub mod bm;
|
||||
/// Ballistic Overkill
|
||||
pub mod bo;
|
||||
/// Codename CURE
|
||||
pub mod ccure;
|
||||
/// Colony Survival
|
||||
pub mod cosu;
|
||||
/// Counter-Strike
|
||||
pub mod cs;
|
||||
/// Counter Strike: Condition Zero
|
||||
pub mod cscz;
|
||||
/// Counter-Strike: Global Offensive
|
||||
pub mod csgo;
|
||||
/// Counter-Strike: Source
|
||||
pub mod css;
|
||||
/// Day of Defeat
|
||||
pub mod dod;
|
||||
/// Day of Defeat: Source
|
||||
pub mod dods;
|
||||
/// Day of Infamy
|
||||
pub mod doi;
|
||||
/// Don't Starve Together
|
||||
pub mod dst;
|
||||
/// Garry's Mod
|
||||
pub mod gm;
|
||||
/// Half-Life 2 Deathmatch
|
||||
pub mod hl2dm;
|
||||
/// Half-Life Deathmatch: Source
|
||||
pub mod hldms;
|
||||
/// Insurgency
|
||||
pub mod ins;
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
pub mod insmic;
|
||||
/// Insurgency: Sandstorm
|
||||
pub mod inss;
|
||||
/// Left 4 Dead
|
||||
pub mod l4d;
|
||||
/// Left 4 Dead 2
|
||||
pub mod l4d2;
|
||||
/// Minecraft
|
||||
pub mod mc;
|
||||
/// Operation: Harsh Doorstop
|
||||
pub mod ohd;
|
||||
/// Onset
|
||||
pub mod onset;
|
||||
/// Project Zomboid
|
||||
pub mod pz;
|
||||
/// Risk of Rain 2
|
||||
pub mod ror2;
|
||||
/// Rust
|
||||
pub mod rust;
|
||||
/// Sven Co-op
|
||||
pub mod sc;
|
||||
/// 7 Days To Die
|
||||
pub mod sdtd;
|
||||
/// Serious Sam
|
||||
pub mod ss;
|
||||
/// The Forest
|
||||
pub mod tf;
|
||||
/// Team Fortress 2
|
||||
pub mod tf2;
|
||||
/// Team Fortress Classic
|
||||
pub mod tfc;
|
||||
/// The Ship
|
||||
pub mod ts;
|
||||
/// Unturned
|
||||
pub mod unturned;
|
||||
/// Unreal Tournament
|
||||
pub mod ut;
|
||||
/// V Rising
|
||||
pub mod vr;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27005), SteamApp::OHD.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27005),
|
||||
SteamApp::OHD.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(7776), SteamApp::ONSET.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(7776),
|
||||
SteamApp::ONSET.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(16261), SteamApp::PZ.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(16261),
|
||||
SteamApp::PZ.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::ROR2.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::ROR2.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::RUST.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::RUST.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::SC.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::SC.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(26900), SteamApp::SDTD.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(26900),
|
||||
SteamApp::SDTD.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::gamespy;
|
||||
use crate::protocols::gamespy::Response;
|
||||
use crate::{
|
||||
protocols::gamespy::{self, Response},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
|
||||
gamespy::one::query(address, port.unwrap_or(25601), None)
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::TF.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::TF.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::TF2.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::TF2.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::TFC.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::TFC.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
199
src/games/ts.rs
199
src/games/ts.rs
|
|
@ -1,93 +1,106 @@
|
|||
use std::collections::HashMap;
|
||||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{Server, ServerPlayer, get_optional_extracted_data, SteamApp};
|
||||
|
||||
#[cfg (feature = "serde")]
|
||||
use serde::{Serialize, Deserialize};
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct TheShipPlayer {
|
||||
pub name: String,
|
||||
pub score: u32,
|
||||
pub duration: f32,
|
||||
pub deaths: u32,
|
||||
pub money: u32
|
||||
}
|
||||
|
||||
impl TheShipPlayer {
|
||||
pub fn new_from_valve_player(player: &ServerPlayer) -> Self {
|
||||
Self {
|
||||
name: player.name.clone(),
|
||||
score: player.score,
|
||||
duration: player.duration,
|
||||
deaths: player.deaths.unwrap(),
|
||||
money: player.money.unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
pub protocol: u8,
|
||||
pub name: String,
|
||||
pub map: String,
|
||||
pub game: String,
|
||||
pub players: u8,
|
||||
pub players_details: Vec<TheShipPlayer>,
|
||||
pub max_players: u8,
|
||||
pub bots: u8,
|
||||
pub server_type: Server,
|
||||
pub has_password: bool,
|
||||
pub vac_secured: bool,
|
||||
pub version: String,
|
||||
pub port: Option<u16>,
|
||||
pub steam_id: Option<u64>,
|
||||
pub tv_port: Option<u16>,
|
||||
pub tv_name: Option<String>,
|
||||
pub keywords: Option<String>,
|
||||
pub rules: HashMap<String, String>,
|
||||
pub mode: u8,
|
||||
pub witnesses: u8,
|
||||
pub duration: u8
|
||||
}
|
||||
|
||||
impl Response {
|
||||
pub fn new_from_valve_response(response: valve::Response) -> Self {
|
||||
let (port, steam_id, tv_port, tv_name, keywords) = get_optional_extracted_data(response.info.extra_data);
|
||||
|
||||
let the_unwrapped_ship = response.info.the_ship.unwrap();
|
||||
|
||||
Self {
|
||||
protocol: response.info.protocol,
|
||||
name: response.info.name,
|
||||
map: response.info.map,
|
||||
game: response.info.game,
|
||||
players: response.info.players_online,
|
||||
players_details: response.players.unwrap().iter().map(TheShipPlayer::new_from_valve_player).collect(),
|
||||
max_players: response.info.players_maximum,
|
||||
bots: response.info.players_bots,
|
||||
server_type: response.info.server_type,
|
||||
has_password: response.info.has_password,
|
||||
vac_secured: response.info.vac_secured,
|
||||
version: response.info.version,
|
||||
port,
|
||||
steam_id,
|
||||
tv_port,
|
||||
tv_name,
|
||||
keywords,
|
||||
rules: response.rules.unwrap(),
|
||||
mode: the_unwrapped_ship.mode,
|
||||
witnesses: the_unwrapped_ship.witnesses,
|
||||
duration: the_unwrapped_ship.duration
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::TS.as_engine(), None, None)?;
|
||||
|
||||
Ok(Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, get_optional_extracted_data, Server, ServerPlayer, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct TheShipPlayer {
|
||||
pub name: String,
|
||||
pub score: u32,
|
||||
pub duration: f32,
|
||||
pub deaths: u32,
|
||||
pub money: u32,
|
||||
}
|
||||
|
||||
impl TheShipPlayer {
|
||||
pub fn new_from_valve_player(player: &ServerPlayer) -> Self {
|
||||
Self {
|
||||
name: player.name.clone(),
|
||||
score: player.score,
|
||||
duration: player.duration,
|
||||
deaths: player.deaths.unwrap(),
|
||||
money: player.money.unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
pub protocol: u8,
|
||||
pub name: String,
|
||||
pub map: String,
|
||||
pub game: String,
|
||||
pub players: u8,
|
||||
pub players_details: Vec<TheShipPlayer>,
|
||||
pub max_players: u8,
|
||||
pub bots: u8,
|
||||
pub server_type: Server,
|
||||
pub has_password: bool,
|
||||
pub vac_secured: bool,
|
||||
pub version: String,
|
||||
pub port: Option<u16>,
|
||||
pub steam_id: Option<u64>,
|
||||
pub tv_port: Option<u16>,
|
||||
pub tv_name: Option<String>,
|
||||
pub keywords: Option<String>,
|
||||
pub rules: HashMap<String, String>,
|
||||
pub mode: u8,
|
||||
pub witnesses: u8,
|
||||
pub duration: u8,
|
||||
}
|
||||
|
||||
impl Response {
|
||||
pub fn new_from_valve_response(response: valve::Response) -> Self {
|
||||
let (port, steam_id, tv_port, tv_name, keywords) = get_optional_extracted_data(response.info.extra_data);
|
||||
|
||||
let the_unwrapped_ship = response.info.the_ship.unwrap();
|
||||
|
||||
Self {
|
||||
protocol: response.info.protocol,
|
||||
name: response.info.name,
|
||||
map: response.info.map,
|
||||
game: response.info.game,
|
||||
players: response.info.players_online,
|
||||
players_details: response
|
||||
.players
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(TheShipPlayer::new_from_valve_player)
|
||||
.collect(),
|
||||
max_players: response.info.players_maximum,
|
||||
bots: response.info.players_bots,
|
||||
server_type: response.info.server_type,
|
||||
has_password: response.info.has_password,
|
||||
vac_secured: response.info.vac_secured,
|
||||
version: response.info.version,
|
||||
port,
|
||||
steam_id,
|
||||
tv_port,
|
||||
tv_name,
|
||||
keywords,
|
||||
rules: response.rules.unwrap(),
|
||||
mode: the_unwrapped_ship.mode,
|
||||
witnesses: the_unwrapped_ship.witnesses,
|
||||
duration: the_unwrapped_ship.duration,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::TS.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27015), SteamApp::UNTURNED.as_engine(), None, None)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27015),
|
||||
SteamApp::UNTURNED.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::gamespy;
|
||||
use crate::protocols::gamespy::Response;
|
||||
use crate::{
|
||||
protocols::gamespy::{self, Response},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
|
||||
gamespy::one::query(address, port.unwrap_or(7778), None)
|
||||
|
|
|
|||
|
|
@ -1,9 +1,16 @@
|
|||
use crate::GDResult;
|
||||
use crate::protocols::valve;
|
||||
use crate::protocols::valve::{game, SteamApp};
|
||||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(address, port.unwrap_or(27016), SteamApp::VR.as_engine(), None, None)?;
|
||||
let valve_response = valve::query(
|
||||
address,
|
||||
port.unwrap_or(27016),
|
||||
SteamApp::VR.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
|
||||
/// The implementation.
|
||||
pub mod protocol;
|
||||
/// All types used by the implementation.
|
||||
pub mod types;
|
||||
|
||||
pub use types::*;
|
||||
pub use protocol::*;
|
||||
pub use types::*;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,2 @@
|
|||
|
||||
/// GameSpy 1
|
||||
pub mod one;
|
||||
|
|
|
|||
|
|
@ -1,11 +1,21 @@
|
|||
use std::collections::HashMap;
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::{GDError, GDResult};
|
||||
use crate::protocols::gamespy::{Player, Response};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, UdpSocket};
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
gamespy::{Player, Response},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, UdpSocket},
|
||||
GDError,
|
||||
GDResult,
|
||||
};
|
||||
|
||||
fn get_server_values(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<HashMap<String, String>> {
|
||||
use std::collections::HashMap;
|
||||
|
||||
fn get_server_values(
|
||||
address: &str,
|
||||
port: u16,
|
||||
timeout_settings: Option<TimeoutSettings>,
|
||||
) -> GDResult<HashMap<String, String>> {
|
||||
let mut socket = UdpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
|
|
@ -26,12 +36,12 @@ fn get_server_values(address: &str, port: u16, timeout_settings: Option<TimeoutS
|
|||
|
||||
let splited: Vec<String> = as_string.split('\\').map(str::to_string).collect();
|
||||
|
||||
for i in 0..splited.len() / 2 {
|
||||
for i in 0 .. splited.len() / 2 {
|
||||
let position = i * 2;
|
||||
let key = splited[position].clone();
|
||||
let value = match splited.get(position + 1) {
|
||||
None => "".to_string(),
|
||||
Some(v) => v.clone()
|
||||
Some(v) => v.clone(),
|
||||
};
|
||||
|
||||
server_values.insert(key, value);
|
||||
|
|
@ -42,7 +52,7 @@ fn get_server_values(address: &str, port: u16, timeout_settings: Option<TimeoutS
|
|||
|
||||
let query_data = server_values.get("queryid");
|
||||
|
||||
let mut part = parts.len(); //if the part number isn't provided, it's value is the parts length
|
||||
let mut part = parts.len(); // if the part number isn't provided, it's value is the parts length
|
||||
let mut query_id = None;
|
||||
if let Some(qid) = query_data {
|
||||
let split: Vec<&str> = qid.split('.').collect();
|
||||
|
|
@ -51,22 +61,22 @@ fn get_server_values(address: &str, port: u16, timeout_settings: Option<TimeoutS
|
|||
match split.len() {
|
||||
1 => (),
|
||||
2 => part = split[1].parse().map_err(|_| GDError::TypeParse)?,
|
||||
_ => Err(GDError::PacketBad)? //the queryid can't be splitted in more than 2 elements
|
||||
_ => Err(GDError::PacketBad)?, /* the queryid can't be splitted in more than 2
|
||||
* elements */
|
||||
};
|
||||
}
|
||||
|
||||
server_values.remove("queryid");
|
||||
|
||||
if received_query_id.is_some() && received_query_id != query_id {
|
||||
return Err(GDError::PacketBad); //wrong query id!
|
||||
}
|
||||
else {
|
||||
return Err(GDError::PacketBad); // wrong query id!
|
||||
} else {
|
||||
received_query_id = query_id;
|
||||
}
|
||||
|
||||
match parts.contains(&part) {
|
||||
true => Err(GDError::PacketBad)?,
|
||||
false => parts.push(part)
|
||||
false => parts.push(part),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -86,15 +96,12 @@ fn extract_players(server_vars: &mut HashMap<String, String>, players_maximum: u
|
|||
let kind = split[0];
|
||||
let id: usize = match split[1].parse() {
|
||||
Ok(v) => v,
|
||||
Err(_) => return true
|
||||
Err(_) => return true,
|
||||
};
|
||||
|
||||
let early_return = match kind {
|
||||
"team" | "player" | "ping" | "face" | "skin" | "mesh" | "frags" | "ngsecret" | "deaths" | "health" => false,
|
||||
_x => {
|
||||
//println!("UNKNOWN {id} {x} {value}");
|
||||
true
|
||||
}
|
||||
_x => true, // println!("UNKNOWN {id} {x} {value}");
|
||||
};
|
||||
|
||||
if early_return {
|
||||
|
|
@ -116,23 +123,48 @@ fn extract_players(server_vars: &mut HashMap<String, String>, players_maximum: u
|
|||
let new_player = Player {
|
||||
name: match player_data.get("player") {
|
||||
Some(v) => v.clone(),
|
||||
None => player_data.get("playername").ok_or(GDError::PacketBad)?.clone()
|
||||
None => {
|
||||
player_data
|
||||
.get("playername")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.clone()
|
||||
}
|
||||
},
|
||||
team: player_data.get("team").ok_or(GDError::PacketBad)?.trim().parse().map_err(|_| GDError::TypeParse)?,
|
||||
ping: player_data.get("ping").ok_or(GDError::PacketBad)?.trim().parse().map_err(|_| GDError::TypeParse)?,
|
||||
team: player_data
|
||||
.get("team")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.trim()
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
ping: player_data
|
||||
.get("ping")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.trim()
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
face: player_data.get("face").ok_or(GDError::PacketBad)?.clone(),
|
||||
skin: player_data.get("skin").ok_or(GDError::PacketBad)?.clone(),
|
||||
mesh: player_data.get("mesh").ok_or(GDError::PacketBad)?.clone(),
|
||||
frags: player_data.get("frags").ok_or(GDError::PacketBad)?.trim().parse().map_err(|_| GDError::TypeParse)?,
|
||||
frags: player_data
|
||||
.get("frags")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.trim()
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
deaths: match player_data.get("deaths") {
|
||||
Some(v) => Some(v.trim().parse().map_err(|_| GDError::TypeParse)?),
|
||||
None => None
|
||||
None => None,
|
||||
},
|
||||
health: match player_data.get("health") {
|
||||
Some(v) => Some(v.trim().parse().map_err(|_| GDError::TypeParse)?),
|
||||
None => None
|
||||
None => None,
|
||||
},
|
||||
secret: player_data.get("ngsecret").ok_or(GDError::PacketBad)?.to_lowercase().parse().map_err(|_| GDError::TypeParse)?,
|
||||
secret: player_data
|
||||
.get("ngsecret")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.to_lowercase()
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
};
|
||||
|
||||
players.push(new_player);
|
||||
|
|
@ -142,7 +174,10 @@ fn extract_players(server_vars: &mut HashMap<String, String>, players_maximum: u
|
|||
}
|
||||
|
||||
fn has_password(server_vars: &mut HashMap<String, String>) -> GDResult<bool> {
|
||||
let password_value = server_vars.remove("password").ok_or(GDError::PacketBad)?.to_lowercase();
|
||||
let password_value = server_vars
|
||||
.remove("password")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.to_lowercase();
|
||||
|
||||
if let Ok(has) = password_value.parse::<bool>() {
|
||||
return Ok(has);
|
||||
|
|
@ -153,17 +188,27 @@ fn has_password(server_vars: &mut HashMap<String, String>) -> GDResult<bool> {
|
|||
Ok(as_numeral != 0)
|
||||
}
|
||||
|
||||
/// If there are parsing problems using the `query` function, you can directly get the server's values using this function.
|
||||
pub fn query_vars(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<HashMap<String, String>> {
|
||||
/// If there are parsing problems using the `query` function, you can directly
|
||||
/// get the server's values using this function.
|
||||
pub fn query_vars(
|
||||
address: &str,
|
||||
port: u16,
|
||||
timeout_settings: Option<TimeoutSettings>,
|
||||
) -> GDResult<HashMap<String, String>> {
|
||||
get_server_values(address, port, timeout_settings)
|
||||
}
|
||||
|
||||
/// Query a server by providing the address, the port and timeout settings.
|
||||
/// Providing None to the timeout settings results in using the default values. (TimeoutSettings::[default](TimeoutSettings::default)).
|
||||
/// Providing None to the timeout settings results in using the default values.
|
||||
/// (TimeoutSettings::[default](TimeoutSettings::default)).
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
let mut server_vars = query_vars(address, port, timeout_settings)?;
|
||||
|
||||
let players_maximum = server_vars.remove("maxplayers").ok_or(GDError::PacketBad)?.parse().map_err(|_| GDError::TypeParse)?;
|
||||
let players_maximum = server_vars
|
||||
.remove("maxplayers")
|
||||
.ok_or(GDError::PacketBad)?
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?;
|
||||
|
||||
let players = extract_players(&mut server_vars, players_maximum)?;
|
||||
|
||||
|
|
@ -172,15 +217,26 @@ pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>
|
|||
map: server_vars.remove("mapname").ok_or(GDError::PacketBad)?,
|
||||
map_title: server_vars.remove("maptitle"),
|
||||
admin_contact: server_vars.remove("AdminEMail"),
|
||||
admin_name: server_vars.remove("AdminName").or_else(|| server_vars.remove("admin")),
|
||||
admin_name: server_vars
|
||||
.remove("AdminName")
|
||||
.or_else(|| server_vars.remove("admin")),
|
||||
has_password: has_password(&mut server_vars)?,
|
||||
game_type: server_vars.remove("gametype").ok_or(GDError::PacketBad)?,
|
||||
game_version: server_vars.remove("gamever").ok_or(GDError::PacketBad)?,
|
||||
players_maximum,
|
||||
players_online: players.len(),
|
||||
players_minimum: server_vars.remove("minplayers").unwrap_or_else(|| "0".to_string()).parse().map_err(|_| GDError::TypeParse)?,
|
||||
players_minimum: server_vars
|
||||
.remove("minplayers")
|
||||
.unwrap_or_else(|| "0".to_string())
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
players,
|
||||
tournament: server_vars.remove("tournament").unwrap_or_else(|| "true".to_string()).to_lowercase().parse().map_err(|_| GDError::TypeParse)?,
|
||||
unused_entries: server_vars
|
||||
tournament: server_vars
|
||||
.remove("tournament")
|
||||
.unwrap_or_else(|| "true".to_string())
|
||||
.to_lowercase()
|
||||
.parse()
|
||||
.map_err(|_| GDError::TypeParse)?,
|
||||
unused_entries: server_vars,
|
||||
})
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,8 @@
|
|||
|
||||
/// The implementation.
|
||||
pub mod protocol;
|
||||
/// All types used by the implementation.
|
||||
pub mod types;
|
||||
|
||||
pub use protocol::*;
|
||||
pub use types::*;
|
||||
pub use protocol::*;
|
||||
/// The implementation.
|
||||
pub mod protocol;
|
||||
/// All types used by the implementation.
|
||||
pub mod types;
|
||||
|
||||
pub use protocol::*;
|
||||
pub use protocol::*;
|
||||
pub use types::*;
|
||||
|
|
|
|||
|
|
@ -1,101 +1,98 @@
|
|||
|
||||
/*
|
||||
This file has code that has been documented by the NodeJS GameDig library (MIT) from
|
||||
https://github.com/gamedig/node-gamedig/blob/master/protocols/minecraftbedrock.js
|
||||
*/
|
||||
|
||||
use crate::GDResult;
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::GDError::{PacketBad, TypeParse};
|
||||
use crate::protocols::minecraft::{BedrockResponse, GameMode, Server};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, UdpSocket};
|
||||
use crate::utils::error_by_expected_size;
|
||||
|
||||
pub struct Bedrock {
|
||||
socket: UdpSocket
|
||||
}
|
||||
|
||||
impl Bedrock {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = UdpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn send_status_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[
|
||||
// Message ID, ID_UNCONNECTED_PING
|
||||
0x01,
|
||||
// Nonce / timestamp
|
||||
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88,
|
||||
// Magic
|
||||
0x00, 0xff, 0xff, 0x00, 0xfe, 0xfe, 0xfe, 0xfe, 0xfd, 0xfd, 0xfd, 0xfd, 0x12, 0x34, 0x56, 0x78,
|
||||
// Client GUID
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00])?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<BedrockResponse> {
|
||||
self.send_status_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0x1c {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
// Checking for our nonce directly from a u64 (as the nonce is 8 bytes).
|
||||
if buffer.get_u64()? != 9833440827789222417 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
// These 8 bytes are identical to the serverId string we receive in decimal below
|
||||
buffer.move_position_ahead(8);
|
||||
|
||||
// Verifying the magic value (as we need 16 bytes, cast to two u64 values)
|
||||
if buffer.get_u64()? != 18374403896610127616 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
if buffer.get_u64()? != 8671175388723805693 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
let remaining_length = buffer.as_endianess(Endianess::Big).get_u16()? as usize;
|
||||
buffer.move_position_ahead(2);
|
||||
error_by_expected_size(remaining_length, buffer.remaining_length())?;
|
||||
|
||||
let binding = buffer.get_string_utf8_unended()?;
|
||||
let status: Vec<&str> = binding.split(';').collect();
|
||||
|
||||
// We must have at least 6 values
|
||||
if status.len() < 6 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
Ok(BedrockResponse {
|
||||
edition: status[0].to_string(),
|
||||
name: status[1].to_string(),
|
||||
version_name: status[3].to_string(),
|
||||
version_protocol: status[2].to_string(),
|
||||
players_maximum: status[5].parse().map_err(|_| TypeParse)?,
|
||||
players_online: status[4].parse().map_err(|_| TypeParse)?,
|
||||
id: status.get(6).map(|v| v.to_string()),
|
||||
map: status.get(7).map(|v| v.to_string()),
|
||||
game_mode: match status.get(8) {
|
||||
None => None,
|
||||
Some(v) => Some(GameMode::from_bedrock(v)?)
|
||||
},
|
||||
server_type: Server::Bedrock
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<BedrockResponse> {
|
||||
Bedrock::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
// This file has code that has been documented by the NodeJS GameDig library
|
||||
// (MIT) from https://github.com/gamedig/node-gamedig/blob/master/protocols/minecraftbedrock.js
|
||||
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
minecraft::{BedrockResponse, GameMode, Server},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, UdpSocket},
|
||||
utils::error_by_expected_size,
|
||||
GDError::{PacketBad, TypeParse},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub struct Bedrock {
|
||||
socket: UdpSocket,
|
||||
}
|
||||
|
||||
impl Bedrock {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = UdpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn send_status_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[
|
||||
0x01, // Message ID: ID_UNCONNECTED_PING
|
||||
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, // Nonce / timestamp
|
||||
0x00, 0xff, 0xff, 0x00, 0xfe, 0xfe, 0xfe, 0xfe, 0xfd, 0xfd, 0xfd, 0xfd, 0x12, 0x34, // Magic
|
||||
0x56, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Client GUID
|
||||
])?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<BedrockResponse> {
|
||||
self.send_status_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0x1c {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
// Checking for our nonce directly from a u64 (as the nonce is 8 bytes).
|
||||
if buffer.get_u64()? != 9833440827789222417 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
// These 8 bytes are identical to the serverId string we receive in decimal
|
||||
// below
|
||||
buffer.move_position_ahead(8);
|
||||
|
||||
// Verifying the magic value (as we need 16 bytes, cast to two u64 values)
|
||||
if buffer.get_u64()? != 18374403896610127616 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
if buffer.get_u64()? != 8671175388723805693 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
let remaining_length = buffer.as_endianess(Endianess::Big).get_u16()? as usize;
|
||||
buffer.move_position_ahead(2);
|
||||
error_by_expected_size(remaining_length, buffer.remaining_length())?;
|
||||
|
||||
let binding = buffer.get_string_utf8_unended()?;
|
||||
let status: Vec<&str> = binding.split(';').collect();
|
||||
|
||||
// We must have at least 6 values
|
||||
if status.len() < 6 {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
Ok(BedrockResponse {
|
||||
edition: status[0].to_string(),
|
||||
name: status[1].to_string(),
|
||||
version_name: status[3].to_string(),
|
||||
version_protocol: status[2].to_string(),
|
||||
players_maximum: status[5].parse().map_err(|_| TypeParse)?,
|
||||
players_online: status[4].parse().map_err(|_| TypeParse)?,
|
||||
id: status.get(6).map(|v| v.to_string()),
|
||||
map: status.get(7).map(|v| v.to_string()),
|
||||
game_mode: match status.get(8) {
|
||||
None => None,
|
||||
Some(v) => Some(GameMode::from_bedrock(v)?),
|
||||
},
|
||||
server_type: Server::Bedrock,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<BedrockResponse> {
|
||||
Bedrock::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,127 +1,144 @@
|
|||
use serde_json::Value;
|
||||
use crate::GDResult;
|
||||
use crate::GDError::{JsonParse, PacketBad};
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::protocols::minecraft::{as_varint, get_string, get_varint, Player, JavaResponse, Server};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, TcpSocket};
|
||||
|
||||
pub struct Java {
|
||||
socket: TcpSocket
|
||||
}
|
||||
|
||||
impl Java {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn send(&mut self, data: Vec<u8>) -> GDResult<()> {
|
||||
self.socket.send(&[as_varint(data.len() as i32), data].concat())
|
||||
}
|
||||
|
||||
fn receive(&mut self) -> GDResult<Bufferer> {
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &self.socket.receive(None)?);
|
||||
|
||||
let _packet_length = get_varint(&mut buffer)? as usize;
|
||||
//this declared 'packet length' from within the packet might be wrong (?), not checking with it...
|
||||
|
||||
Ok(buffer)
|
||||
}
|
||||
|
||||
fn send_handshake(&mut self) -> GDResult<()> {
|
||||
self.send([
|
||||
//Packet ID (0)
|
||||
0x00,
|
||||
//Protocol Version (-1 to determine version)
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x0F,
|
||||
//Server address (can be anything)
|
||||
0x07, 0x47, 0x61, 0x6D, 0x65, 0x44, 0x69, 0x67,
|
||||
//Server port (can be anything)
|
||||
0x00, 0x00,
|
||||
//Next state (1 for status)
|
||||
0x01].to_vec())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send_status_request(&mut self) -> GDResult<()> {
|
||||
self.send([
|
||||
//Packet ID (0)
|
||||
0x00].to_vec())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send_ping_request(&mut self) -> GDResult<()> {
|
||||
self.send([
|
||||
//Packet ID (1)
|
||||
0x01].to_vec())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_handshake()?;
|
||||
self.send_status_request()?;
|
||||
self.send_ping_request()?;
|
||||
|
||||
let mut buffer = self.receive()?;
|
||||
|
||||
if get_varint(&mut buffer)? != 0 { //first var int is the packet id
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
let json_response = get_string(&mut buffer)?;
|
||||
let value_response: Value = serde_json::from_str(&json_response)
|
||||
.map_err(|_|JsonParse)?;
|
||||
|
||||
let version_name = value_response["version"]["name"].as_str()
|
||||
.ok_or(PacketBad)?.to_string();
|
||||
let version_protocol = value_response["version"]["protocol"].as_i64()
|
||||
.ok_or(PacketBad)? as i32;
|
||||
|
||||
let max_players = value_response["players"]["max"].as_u64()
|
||||
.ok_or(PacketBad)? as u32;
|
||||
let online_players = value_response["players"]["online"].as_u64()
|
||||
.ok_or(PacketBad)? as u32;
|
||||
let sample_players: Option<Vec<Player>> = match value_response["players"]["sample"].is_null() {
|
||||
true => None,
|
||||
false => Some({
|
||||
let players_values = value_response["players"]["sample"].as_array()
|
||||
.ok_or(PacketBad)?;
|
||||
|
||||
let mut players = Vec::with_capacity(players_values.len());
|
||||
for player in players_values {
|
||||
players.push(Player {
|
||||
name: player["name"].as_str().ok_or(PacketBad)?.to_string(),
|
||||
id: player["id"].as_str().ok_or(PacketBad)?.to_string()
|
||||
})
|
||||
}
|
||||
|
||||
players
|
||||
})
|
||||
};
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name,
|
||||
version_protocol,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: sample_players,
|
||||
description: value_response["description"].to_string(),
|
||||
favicon: value_response["favicon"].as_str().map(str::to_string),
|
||||
previews_chat: value_response["previewsChat"].as_bool(),
|
||||
enforces_secure_chat: value_response["enforcesSecureChat"].as_bool(),
|
||||
server_type: Server::Java
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
Java::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
minecraft::{as_varint, get_string, get_varint, JavaResponse, Player, Server},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, TcpSocket},
|
||||
GDError::{JsonParse, PacketBad},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use serde_json::Value;
|
||||
|
||||
#[rustfmt::skip]
|
||||
const PAYLOAD: [u8; 17] = [
|
||||
//Packet ID (0)
|
||||
0x00,
|
||||
//Protocol Version (-1 to determine version)
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x0F,
|
||||
//Server address (can be anything)
|
||||
0x07, 0x47, 0x61, 0x6D, 0x65, 0x44, 0x69, 0x67,
|
||||
//Server port (can be anything)
|
||||
0x00, 0x00,
|
||||
//Next state (1 for status)
|
||||
0x01
|
||||
];
|
||||
|
||||
pub struct Java {
|
||||
socket: TcpSocket,
|
||||
}
|
||||
|
||||
impl Java {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn send(&mut self, data: Vec<u8>) -> GDResult<()> {
|
||||
self.socket
|
||||
.send(&[as_varint(data.len() as i32), data].concat())
|
||||
}
|
||||
|
||||
fn receive(&mut self) -> GDResult<Bufferer> {
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &self.socket.receive(None)?);
|
||||
|
||||
let _packet_length = get_varint(&mut buffer)? as usize;
|
||||
// this declared 'packet length' from within the packet might be wrong (?), not
|
||||
// checking with it...
|
||||
|
||||
Ok(buffer)
|
||||
}
|
||||
|
||||
fn send_handshake(&mut self) -> GDResult<()> {
|
||||
self.send(PAYLOAD.to_vec())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send_status_request(&mut self) -> GDResult<()> {
|
||||
self.send(
|
||||
[0x00] // Packet ID (0)
|
||||
.to_vec(),
|
||||
)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send_ping_request(&mut self) -> GDResult<()> {
|
||||
self.send(
|
||||
[0x01] // Packet ID (1)
|
||||
.to_vec(),
|
||||
)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_handshake()?;
|
||||
self.send_status_request()?;
|
||||
self.send_ping_request()?;
|
||||
|
||||
let mut buffer = self.receive()?;
|
||||
|
||||
if get_varint(&mut buffer)? != 0 {
|
||||
// first var int is the packet id
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
let json_response = get_string(&mut buffer)?;
|
||||
let value_response: Value = serde_json::from_str(&json_response).map_err(|_| JsonParse)?;
|
||||
|
||||
let version_name = value_response["version"]["name"]
|
||||
.as_str()
|
||||
.ok_or(PacketBad)?
|
||||
.to_string();
|
||||
let version_protocol = value_response["version"]["protocol"]
|
||||
.as_i64()
|
||||
.ok_or(PacketBad)? as i32;
|
||||
|
||||
let max_players = value_response["players"]["max"].as_u64().ok_or(PacketBad)? as u32;
|
||||
let online_players = value_response["players"]["online"]
|
||||
.as_u64()
|
||||
.ok_or(PacketBad)? as u32;
|
||||
let sample_players: Option<Vec<Player>> = match value_response["players"]["sample"].is_null() {
|
||||
true => None,
|
||||
false => {
|
||||
Some({
|
||||
let players_values = value_response["players"]["sample"]
|
||||
.as_array()
|
||||
.ok_or(PacketBad)?;
|
||||
|
||||
let mut players = Vec::with_capacity(players_values.len());
|
||||
for player in players_values {
|
||||
players.push(Player {
|
||||
name: player["name"].as_str().ok_or(PacketBad)?.to_string(),
|
||||
id: player["id"].as_str().ok_or(PacketBad)?.to_string(),
|
||||
})
|
||||
}
|
||||
|
||||
players
|
||||
})
|
||||
}
|
||||
};
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name,
|
||||
version_protocol,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: sample_players,
|
||||
description: value_response["description"].to_string(),
|
||||
favicon: value_response["favicon"].as_str().map(str::to_string),
|
||||
previews_chat: value_response["previewsChat"].as_bool(),
|
||||
enforces_secure_chat: value_response["enforcesSecureChat"].as_bool(),
|
||||
server_type: Server::Java,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
Java::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,68 +1,65 @@
|
|||
|
||||
use crate::GDResult;
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::GDError::{PacketBad, ProtocolFormat};
|
||||
use crate::protocols::minecraft::{LegacyGroup, JavaResponse, Server};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, TcpSocket};
|
||||
use crate::utils::error_by_expected_size;
|
||||
|
||||
pub struct LegacyBV1_8 {
|
||||
socket: TcpSocket
|
||||
}
|
||||
|
||||
impl LegacyBV1_8 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[0xFE])
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('§').collect();
|
||||
error_by_expected_size(3, split.len())?;
|
||||
|
||||
let description = split[0].to_string();
|
||||
let online_players = split[1].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
let max_players = split[2].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name: "Beta 1.8+".to_string(),
|
||||
version_protocol: -1,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::VB1_8)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyBV1_8::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
minecraft::{JavaResponse, LegacyGroup, Server},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, TcpSocket},
|
||||
utils::error_by_expected_size,
|
||||
GDError::{PacketBad, ProtocolFormat},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub struct LegacyBV1_8 {
|
||||
socket: TcpSocket,
|
||||
}
|
||||
|
||||
impl LegacyBV1_8 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> { self.socket.send(&[0xFE]) }
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('§').collect();
|
||||
error_by_expected_size(3, split.len())?;
|
||||
|
||||
let description = split[0].to_string();
|
||||
let online_players = split[1].parse().map_err(|_| PacketBad)?;
|
||||
let max_players = split[2].parse().map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name: "Beta 1.8+".to_string(),
|
||||
version_protocol: -1,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::VB1_8),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyBV1_8::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,73 +1,69 @@
|
|||
|
||||
use crate::GDResult;
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::GDError::{PacketBad, ProtocolFormat};
|
||||
use crate::protocols::minecraft::{LegacyGroup, JavaResponse, Server};
|
||||
use crate::protocols::minecraft::protocol::legacy_v1_6::LegacyV1_6;
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, TcpSocket};
|
||||
use crate::utils::error_by_expected_size;
|
||||
|
||||
pub struct LegacyV1_4 {
|
||||
socket: TcpSocket
|
||||
}
|
||||
|
||||
impl LegacyV1_4 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[0xFE, 0x01])
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
if LegacyV1_6::is_protocol(&mut buffer)? {
|
||||
return LegacyV1_6::get_response(&mut buffer);
|
||||
}
|
||||
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('§').collect();
|
||||
error_by_expected_size(3, split.len())?;
|
||||
|
||||
let description = split[0].to_string();
|
||||
let online_players = split[1].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
let max_players = split[2].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name: "1.4+".to_string(),
|
||||
version_protocol: -1,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::V1_4)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyV1_4::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
minecraft::{protocol::legacy_v1_6::LegacyV1_6, JavaResponse, LegacyGroup, Server},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, TcpSocket},
|
||||
utils::error_by_expected_size,
|
||||
GDError::{PacketBad, ProtocolFormat},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub struct LegacyV1_4 {
|
||||
socket: TcpSocket,
|
||||
}
|
||||
|
||||
impl LegacyV1_4 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> { self.socket.send(&[0xFE, 0x01]) }
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
if LegacyV1_6::is_protocol(&mut buffer)? {
|
||||
return LegacyV1_6::get_response(&mut buffer);
|
||||
}
|
||||
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('§').collect();
|
||||
error_by_expected_size(3, split.len())?;
|
||||
|
||||
let description = split[0].to_string();
|
||||
let online_players = split[1].parse().map_err(|_| PacketBad)?;
|
||||
let max_players = split[2].parse().map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name: "1.4+".to_string(),
|
||||
version_protocol: -1,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::V1_4),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyV1_4::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,100 +1,98 @@
|
|||
use crate::GDResult;
|
||||
use crate::GDError::{PacketBad, ProtocolFormat};
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::protocols::minecraft::{LegacyGroup, JavaResponse, Server};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::socket::{Socket, TcpSocket};
|
||||
use crate::utils::error_by_expected_size;
|
||||
|
||||
pub struct LegacyV1_6 {
|
||||
socket: TcpSocket
|
||||
}
|
||||
|
||||
impl LegacyV1_6 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[
|
||||
// Packet ID (FE)
|
||||
0xfe,
|
||||
// Ping payload (01)
|
||||
0x01,
|
||||
// Packet identifier for plugin message
|
||||
0xfa,
|
||||
// Length of 'GameDig' string (7) as unsigned short
|
||||
0x00, 0x07,
|
||||
// 'GameDig' string as UTF-16BE
|
||||
0x00, 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, 0x44, 0x00, 0x69, 0x00, 0x67])?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn is_protocol(buffer: &mut Bufferer) -> GDResult<bool> {
|
||||
let state = buffer.remaining_data().starts_with(&[0x00, 0xA7, 0x00, 0x31, 0x00, 0x00]);
|
||||
|
||||
if state {
|
||||
buffer.move_position_ahead(6);
|
||||
}
|
||||
|
||||
Ok(state)
|
||||
}
|
||||
|
||||
pub fn get_response(buffer: &mut Bufferer) -> GDResult<JavaResponse> {
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('\x00').collect();
|
||||
error_by_expected_size(5, split.len())?;
|
||||
|
||||
let version_protocol = split[0].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
let version_name = split[1].to_string();
|
||||
let description = split[2].to_string();
|
||||
let online_players = split[3].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
let max_players = split[4].parse()
|
||||
.map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name,
|
||||
version_protocol,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::V1_6)
|
||||
})
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
if !LegacyV1_6::is_protocol(&mut buffer)? {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
LegacyV1_6::get_response(&mut buffer)
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyV1_6::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
minecraft::{JavaResponse, LegacyGroup, Server},
|
||||
types::TimeoutSettings,
|
||||
},
|
||||
socket::{Socket, TcpSocket},
|
||||
utils::error_by_expected_size,
|
||||
GDError::{PacketBad, ProtocolFormat},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
pub struct LegacyV1_6 {
|
||||
socket: TcpSocket,
|
||||
}
|
||||
|
||||
impl LegacyV1_6 {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn send_initial_request(&mut self) -> GDResult<()> {
|
||||
self.socket.send(&[
|
||||
0xfe, // Packet ID (FE)
|
||||
0x01, // Ping payload (01)
|
||||
0xfa, // Packet identifier for plugin message
|
||||
0x00, 0x07, // Length of 'GameDig' string (7) as unsigned short
|
||||
0x00, 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, 0x44, 0x00, 0x69, 0x00,
|
||||
0x67, // 'GameDig' string as UTF-16BE
|
||||
])?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn is_protocol(buffer: &mut Bufferer) -> GDResult<bool> {
|
||||
let state = buffer
|
||||
.remaining_data()
|
||||
.starts_with(&[0x00, 0xA7, 0x00, 0x31, 0x00, 0x00]);
|
||||
|
||||
if state {
|
||||
buffer.move_position_ahead(6);
|
||||
}
|
||||
|
||||
Ok(state)
|
||||
}
|
||||
|
||||
pub fn get_response(buffer: &mut Bufferer) -> GDResult<JavaResponse> {
|
||||
let packet_string = buffer.get_string_utf16()?;
|
||||
|
||||
let split: Vec<&str> = packet_string.split('\x00').collect();
|
||||
error_by_expected_size(5, split.len())?;
|
||||
|
||||
let version_protocol = split[0].parse().map_err(|_| PacketBad)?;
|
||||
let version_name = split[1].to_string();
|
||||
let description = split[2].to_string();
|
||||
let online_players = split[3].parse().map_err(|_| PacketBad)?;
|
||||
let max_players = split[4].parse().map_err(|_| PacketBad)?;
|
||||
|
||||
Ok(JavaResponse {
|
||||
version_name,
|
||||
version_protocol,
|
||||
players_maximum: max_players,
|
||||
players_online: online_players,
|
||||
players_sample: None,
|
||||
description,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::V1_6),
|
||||
})
|
||||
}
|
||||
|
||||
fn get_info(&mut self) -> GDResult<JavaResponse> {
|
||||
self.send_initial_request()?;
|
||||
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Big, &self.socket.receive(None)?);
|
||||
|
||||
if buffer.get_u8()? != 0xFF {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
let length = buffer.get_u16()? * 2;
|
||||
error_by_expected_size((length + 3) as usize, buffer.data_length())?;
|
||||
|
||||
if !LegacyV1_6::is_protocol(&mut buffer)? {
|
||||
return Err(ProtocolFormat);
|
||||
}
|
||||
|
||||
LegacyV1_6::get_response(&mut buffer)
|
||||
}
|
||||
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
LegacyV1_6::new(address, port, timeout_settings)?.get_info()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,68 +1,82 @@
|
|||
use crate::GDError::AutoQuery;
|
||||
use crate::GDResult;
|
||||
use crate::protocols::minecraft::{BedrockResponse, LegacyGroup, JavaResponse};
|
||||
use crate::protocols::minecraft::protocol::bedrock::Bedrock;
|
||||
use crate::protocols::minecraft::protocol::java::Java;
|
||||
use crate::protocols::minecraft::protocol::legacy_v1_4::LegacyV1_4;
|
||||
use crate::protocols::minecraft::protocol::legacy_v1_6::LegacyV1_6;
|
||||
use crate::protocols::minecraft::protocol::legacy_bv1_8::LegacyBV1_8;
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
|
||||
mod java;
|
||||
mod legacy_v1_4;
|
||||
mod legacy_v1_6;
|
||||
mod legacy_bv1_8;
|
||||
mod bedrock;
|
||||
|
||||
/// Queries a Minecraft server with all the protocol variants one by one (Java -> Bedrock -> Legacy (1.6 -> 1.4 -> Beta 1.8)).
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_java(address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_bedrock(address, port, timeout_settings.clone()) {
|
||||
return Ok(JavaResponse::from_bedrock_response(response));
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy(address, port, timeout_settings) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a Java Server.
|
||||
pub fn query_java(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
Java::query(address, port, timeout_settings)
|
||||
}
|
||||
|
||||
/// Query a (Java) Legacy Server (1.6 -> 1.4 -> Beta 1.8).
|
||||
pub fn query_legacy(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_6, address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_4, address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::VB1_8, address, port, timeout_settings) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a specific (Java) Legacy Server.
|
||||
pub fn query_legacy_specific(group: LegacyGroup, address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
match group {
|
||||
LegacyGroup::V1_6 => LegacyV1_6::query(address, port, timeout_settings),
|
||||
LegacyGroup::V1_4 => LegacyV1_4::query(address, port, timeout_settings),
|
||||
LegacyGroup::VB1_8 => LegacyBV1_8::query(address, port, timeout_settings)
|
||||
}
|
||||
}
|
||||
|
||||
/// Query a Bedrock Server.
|
||||
pub fn query_bedrock(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<BedrockResponse> {
|
||||
Bedrock::query(address, port, timeout_settings)
|
||||
}
|
||||
use crate::{
|
||||
protocols::minecraft::{
|
||||
protocol::{
|
||||
bedrock::Bedrock,
|
||||
java::Java,
|
||||
legacy_bv1_8::LegacyBV1_8,
|
||||
legacy_v1_4::LegacyV1_4,
|
||||
legacy_v1_6::LegacyV1_6,
|
||||
},
|
||||
BedrockResponse,
|
||||
JavaResponse,
|
||||
LegacyGroup,
|
||||
},
|
||||
protocols::types::TimeoutSettings,
|
||||
GDError::AutoQuery,
|
||||
GDResult,
|
||||
};
|
||||
|
||||
mod bedrock;
|
||||
mod java;
|
||||
mod legacy_bv1_8;
|
||||
mod legacy_v1_4;
|
||||
mod legacy_v1_6;
|
||||
|
||||
/// Queries a Minecraft server with all the protocol variants one by one (Java
|
||||
/// -> Bedrock -> Legacy (1.6 -> 1.4 -> Beta 1.8)).
|
||||
pub fn query(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_java(address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_bedrock(address, port, timeout_settings.clone()) {
|
||||
return Ok(JavaResponse::from_bedrock_response(response));
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy(address, port, timeout_settings) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a Java Server.
|
||||
pub fn query_java(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
Java::query(address, port, timeout_settings)
|
||||
}
|
||||
|
||||
/// Query a (Java) Legacy Server (1.6 -> 1.4 -> Beta 1.8).
|
||||
pub fn query_legacy(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<JavaResponse> {
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_6, address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_4, address, port, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::VB1_8, address, port, timeout_settings) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
Err(AutoQuery)
|
||||
}
|
||||
|
||||
/// Query a specific (Java) Legacy Server.
|
||||
pub fn query_legacy_specific(
|
||||
group: LegacyGroup,
|
||||
address: &str,
|
||||
port: u16,
|
||||
timeout_settings: Option<TimeoutSettings>,
|
||||
) -> GDResult<JavaResponse> {
|
||||
match group {
|
||||
LegacyGroup::V1_6 => LegacyV1_6::query(address, port, timeout_settings),
|
||||
LegacyGroup::V1_4 => LegacyV1_4::query(address, port, timeout_settings),
|
||||
LegacyGroup::VB1_8 => LegacyBV1_8::query(address, port, timeout_settings),
|
||||
}
|
||||
}
|
||||
|
||||
/// Query a Bedrock Server.
|
||||
pub fn query_bedrock(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<BedrockResponse> {
|
||||
Bedrock::query(address, port, timeout_settings)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,204 +1,205 @@
|
|||
/*
|
||||
Although its a lightly modified version, this file contains code
|
||||
by Jaiden Bernard (2021-2022 - MIT) from
|
||||
https://github.com/thisjaiden/golden_apple/blob/master/src/lib.rs
|
||||
*/
|
||||
|
||||
use crate::bufferer::Bufferer;
|
||||
use crate::GDError::{PacketBad, UnknownEnumCast};
|
||||
use crate::GDResult;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// The type of Minecraft Server you want to query.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Server {
|
||||
/// Java Edition.
|
||||
Java,
|
||||
/// Legacy Java.
|
||||
Legacy(LegacyGroup),
|
||||
/// Bedrock Edition.
|
||||
Bedrock,
|
||||
}
|
||||
|
||||
/// Legacy Java (Versions) Groups.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum LegacyGroup {
|
||||
/// 1.6
|
||||
V1_6,
|
||||
/// 1.4 - 1.5
|
||||
V1_4,
|
||||
/// Beta 1.8 - 1.3
|
||||
VB1_8,
|
||||
}
|
||||
|
||||
/// Information about a player.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct Player {
|
||||
pub name: String,
|
||||
pub id: String,
|
||||
}
|
||||
|
||||
/// A Java query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct JavaResponse {
|
||||
/// Version name, example: "1.19.2".
|
||||
pub version_name: String,
|
||||
/// Version protocol, example: 760 (for 1.19.2). Note that for versions below 1.6 this field is always -1.
|
||||
pub version_protocol: i32,
|
||||
/// Number of server capacity.
|
||||
pub players_maximum: u32,
|
||||
/// Number of online players.
|
||||
pub players_online: u32,
|
||||
/// Some online players (can be missing).
|
||||
pub players_sample: Option<Vec<Player>>,
|
||||
/// Server's description or MOTD.
|
||||
pub description: String,
|
||||
/// The favicon (can be missing).
|
||||
pub favicon: Option<String>,
|
||||
/// Tells if the chat preview is enabled (can be missing).
|
||||
pub previews_chat: Option<bool>,
|
||||
/// Tells if secure chat is enforced (can be missing).
|
||||
pub enforces_secure_chat: Option<bool>,
|
||||
/// Tell's the server type.
|
||||
pub server_type: Server,
|
||||
}
|
||||
|
||||
/// A Bedrock Edition query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct BedrockResponse {
|
||||
/// Server's edition.
|
||||
pub edition: String,
|
||||
/// Server's name.
|
||||
pub name: String,
|
||||
/// Version name, example: "1.19.40".
|
||||
pub version_name: String,
|
||||
/// Version protocol, example: 760 (for 1.19.2).
|
||||
pub version_protocol: String,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u32,
|
||||
/// Server id.
|
||||
pub id: Option<String>,
|
||||
/// Currently running map's name.
|
||||
pub map: Option<String>,
|
||||
/// Current game mode.
|
||||
pub game_mode: Option<GameMode>,
|
||||
/// Tells the server type.
|
||||
pub server_type: Server,
|
||||
}
|
||||
|
||||
impl JavaResponse {
|
||||
pub fn from_bedrock_response(response: BedrockResponse) -> Self {
|
||||
Self {
|
||||
version_name: response.version_name,
|
||||
version_protocol: 0,
|
||||
players_maximum: response.players_maximum,
|
||||
players_online: response.players_online,
|
||||
players_sample: None,
|
||||
description: response.name,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Bedrock,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A server's game mode (used only by Bedrock servers.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum GameMode {
|
||||
Survival,
|
||||
Creative,
|
||||
Hardcore,
|
||||
Spectator,
|
||||
Adventure,
|
||||
}
|
||||
|
||||
impl GameMode {
|
||||
pub fn from_bedrock(value: &&str) -> GDResult<Self> {
|
||||
match *value {
|
||||
"Survival" => Ok(GameMode::Survival),
|
||||
"Creative" => Ok(GameMode::Creative),
|
||||
"Hardcore" => Ok(GameMode::Hardcore),
|
||||
"Spectator" => Ok(GameMode::Spectator),
|
||||
"Adventure" => Ok(GameMode::Adventure),
|
||||
_ => Err(UnknownEnumCast),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_varint(buffer: &mut Bufferer) -> GDResult<i32> {
|
||||
let mut result = 0;
|
||||
|
||||
let msb: u8 = 0b10000000;
|
||||
let mask: u8 = !msb;
|
||||
|
||||
for i in 0..5 {
|
||||
let current_byte = buffer.get_u8()?;
|
||||
|
||||
result |= ((current_byte & mask) as i32) << (7 * i);
|
||||
|
||||
// The 5th byte is only allowed to have the 4 smallest bits set
|
||||
if i == 4 && (current_byte & 0xf0 != 0) {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
if (current_byte & msb) == 0 {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
pub(crate) fn as_varint(value: i32) -> Vec<u8> {
|
||||
let mut bytes = vec![];
|
||||
let mut reading_value = value;
|
||||
|
||||
let msb: u8 = 0b10000000;
|
||||
let mask: i32 = 0b01111111;
|
||||
|
||||
for _ in 0..5 {
|
||||
let tmp = (reading_value & mask) as u8;
|
||||
|
||||
reading_value &= !mask;
|
||||
reading_value = reading_value.rotate_right(7);
|
||||
|
||||
if reading_value != 0 {
|
||||
bytes.push(tmp | msb);
|
||||
} else {
|
||||
bytes.push(tmp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bytes
|
||||
}
|
||||
|
||||
pub(crate) fn get_string(buffer: &mut Bufferer) -> GDResult<String> {
|
||||
let length = get_varint(buffer)? as usize;
|
||||
let mut text = Vec::with_capacity(length);
|
||||
|
||||
for _ in 0..length {
|
||||
text.push(buffer.get_u8()?)
|
||||
}
|
||||
|
||||
String::from_utf8(text).map_err(|_| PacketBad)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn as_string(value: String) -> Vec<u8> {
|
||||
let mut buf = as_varint(value.len() as i32);
|
||||
buf.extend(value.as_bytes().to_vec());
|
||||
|
||||
buf
|
||||
}
|
||||
// Although its a lightly modified version, this file contains code
|
||||
// by Jaiden Bernard (2021-2022 - MIT) from
|
||||
// https://github.com/thisjaiden/golden_apple/blob/master/src/lib.rs
|
||||
|
||||
use crate::{
|
||||
bufferer::Bufferer,
|
||||
GDError::{PacketBad, UnknownEnumCast},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// The type of Minecraft Server you want to query.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Server {
|
||||
/// Java Edition.
|
||||
Java,
|
||||
/// Legacy Java.
|
||||
Legacy(LegacyGroup),
|
||||
/// Bedrock Edition.
|
||||
Bedrock,
|
||||
}
|
||||
|
||||
/// Legacy Java (Versions) Groups.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum LegacyGroup {
|
||||
/// 1.6
|
||||
V1_6,
|
||||
/// 1.4 - 1.5
|
||||
V1_4,
|
||||
/// Beta 1.8 - 1.3
|
||||
VB1_8,
|
||||
}
|
||||
|
||||
/// Information about a player.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct Player {
|
||||
pub name: String,
|
||||
pub id: String,
|
||||
}
|
||||
|
||||
/// A Java query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct JavaResponse {
|
||||
/// Version name, example: "1.19.2".
|
||||
pub version_name: String,
|
||||
/// Version protocol, example: 760 (for 1.19.2). Note that for versions
|
||||
/// below 1.6 this field is always -1.
|
||||
pub version_protocol: i32,
|
||||
/// Number of server capacity.
|
||||
pub players_maximum: u32,
|
||||
/// Number of online players.
|
||||
pub players_online: u32,
|
||||
/// Some online players (can be missing).
|
||||
pub players_sample: Option<Vec<Player>>,
|
||||
/// Server's description or MOTD.
|
||||
pub description: String,
|
||||
/// The favicon (can be missing).
|
||||
pub favicon: Option<String>,
|
||||
/// Tells if the chat preview is enabled (can be missing).
|
||||
pub previews_chat: Option<bool>,
|
||||
/// Tells if secure chat is enforced (can be missing).
|
||||
pub enforces_secure_chat: Option<bool>,
|
||||
/// Tell's the server type.
|
||||
pub server_type: Server,
|
||||
}
|
||||
|
||||
/// A Bedrock Edition query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct BedrockResponse {
|
||||
/// Server's edition.
|
||||
pub edition: String,
|
||||
/// Server's name.
|
||||
pub name: String,
|
||||
/// Version name, example: "1.19.40".
|
||||
pub version_name: String,
|
||||
/// Version protocol, example: 760 (for 1.19.2).
|
||||
pub version_protocol: String,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u32,
|
||||
/// Server id.
|
||||
pub id: Option<String>,
|
||||
/// Currently running map's name.
|
||||
pub map: Option<String>,
|
||||
/// Current game mode.
|
||||
pub game_mode: Option<GameMode>,
|
||||
/// Tells the server type.
|
||||
pub server_type: Server,
|
||||
}
|
||||
|
||||
impl JavaResponse {
|
||||
pub fn from_bedrock_response(response: BedrockResponse) -> Self {
|
||||
Self {
|
||||
version_name: response.version_name,
|
||||
version_protocol: 0,
|
||||
players_maximum: response.players_maximum,
|
||||
players_online: response.players_online,
|
||||
players_sample: None,
|
||||
description: response.name,
|
||||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Bedrock,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A server's game mode (used only by Bedrock servers.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum GameMode {
|
||||
Survival,
|
||||
Creative,
|
||||
Hardcore,
|
||||
Spectator,
|
||||
Adventure,
|
||||
}
|
||||
|
||||
impl GameMode {
|
||||
pub fn from_bedrock(value: &&str) -> GDResult<Self> {
|
||||
match *value {
|
||||
"Survival" => Ok(GameMode::Survival),
|
||||
"Creative" => Ok(GameMode::Creative),
|
||||
"Hardcore" => Ok(GameMode::Hardcore),
|
||||
"Spectator" => Ok(GameMode::Spectator),
|
||||
"Adventure" => Ok(GameMode::Adventure),
|
||||
_ => Err(UnknownEnumCast),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_varint(buffer: &mut Bufferer) -> GDResult<i32> {
|
||||
let mut result = 0;
|
||||
|
||||
let msb: u8 = 0b10000000;
|
||||
let mask: u8 = !msb;
|
||||
|
||||
for i in 0 .. 5 {
|
||||
let current_byte = buffer.get_u8()?;
|
||||
|
||||
result |= ((current_byte & mask) as i32) << (7 * i);
|
||||
|
||||
// The 5th byte is only allowed to have the 4 smallest bits set
|
||||
if i == 4 && (current_byte & 0xf0 != 0) {
|
||||
return Err(PacketBad);
|
||||
}
|
||||
|
||||
if (current_byte & msb) == 0 {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
pub(crate) fn as_varint(value: i32) -> Vec<u8> {
|
||||
let mut bytes = vec![];
|
||||
let mut reading_value = value;
|
||||
|
||||
let msb: u8 = 0b10000000;
|
||||
let mask: i32 = 0b01111111;
|
||||
|
||||
for _ in 0 .. 5 {
|
||||
let tmp = (reading_value & mask) as u8;
|
||||
|
||||
reading_value &= !mask;
|
||||
reading_value = reading_value.rotate_right(7);
|
||||
|
||||
if reading_value != 0 {
|
||||
bytes.push(tmp | msb);
|
||||
} else {
|
||||
bytes.push(tmp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bytes
|
||||
}
|
||||
|
||||
pub(crate) fn get_string(buffer: &mut Bufferer) -> GDResult<String> {
|
||||
let length = get_varint(buffer)? as usize;
|
||||
let mut text = Vec::with_capacity(length);
|
||||
|
||||
for _ in 0 .. length {
|
||||
text.push(buffer.get_u8()?)
|
||||
}
|
||||
|
||||
String::from_utf8(text).map_err(|_| PacketBad)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn as_string(value: String) -> Vec<u8> {
|
||||
let mut buf = as_varint(value.len() as i32);
|
||||
buf.extend(value.as_bytes().to_vec());
|
||||
|
||||
buf
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
|
||||
//! Protocols that are currently implemented.
|
||||
//!
|
||||
//! A protocol will be here if it supports multiple entries, if not, its implementation will be
|
||||
//! in that specific needed place, a protocol can be independently queried.
|
||||
|
||||
/// General types that are used by all protocols.
|
||||
pub mod types;
|
||||
/// Reference: [Server Query](https://developer.valvesoftware.com/wiki/Server_queries)
|
||||
pub mod valve;
|
||||
/// Reference: [Server List Ping](https://wiki.vg/Server_List_Ping)
|
||||
pub mod minecraft;
|
||||
/// Reference: [node-GameDig](https://github.com/gamedig/node-gamedig/blob/master/protocols/gamespy1.js)
|
||||
pub mod gamespy;
|
||||
//! Protocols that are currently implemented.
|
||||
//!
|
||||
//! A protocol will be here if it supports multiple entries, if not, its
|
||||
//! implementation will be in that specific needed place, a protocol can be
|
||||
//! independently queried.
|
||||
|
||||
/// Reference: [node-GameDig](https://github.com/gamedig/node-gamedig/blob/master/protocols/gamespy1.js)
|
||||
pub mod gamespy;
|
||||
/// Reference: [Server List Ping](https://wiki.vg/Server_List_Ping)
|
||||
pub mod minecraft;
|
||||
/// General types that are used by all protocols.
|
||||
pub mod types;
|
||||
/// Reference: [Server Query](https://developer.valvesoftware.com/wiki/Server_queries)
|
||||
pub mod valve;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::GDError::InvalidInput;
|
||||
use crate::GDResult;
|
||||
use crate::{GDError::InvalidInput, GDResult};
|
||||
|
||||
use std::time::Duration;
|
||||
|
||||
/// Timeout settings for socket operations
|
||||
|
|
@ -10,7 +10,8 @@ pub struct TimeoutSettings {
|
|||
}
|
||||
|
||||
impl TimeoutSettings {
|
||||
/// Construct new settings, passing None will block indefinitely. Passing zero Duration throws GDError::[InvalidInput](InvalidInput).
|
||||
/// Construct new settings, passing None will block indefinitely. Passing
|
||||
/// zero Duration throws GDError::[InvalidInput](InvalidInput).
|
||||
pub fn new(read: Option<Duration>, write: Option<Duration>) -> GDResult<Self> {
|
||||
if let Some(read_duration) = read {
|
||||
if read_duration == Duration::new(0, 0) {
|
||||
|
|
@ -28,14 +29,10 @@ impl TimeoutSettings {
|
|||
}
|
||||
|
||||
/// Get the read timeout.
|
||||
pub fn get_read(&self) -> Option<Duration> {
|
||||
self.read
|
||||
}
|
||||
pub fn get_read(&self) -> Option<Duration> { self.read }
|
||||
|
||||
/// Get the write timeout.
|
||||
pub fn get_write(&self) -> Option<Duration> {
|
||||
self.write
|
||||
}
|
||||
pub fn get_write(&self) -> Option<Duration> { self.write }
|
||||
}
|
||||
|
||||
impl Default for TimeoutSettings {
|
||||
|
|
@ -77,10 +74,12 @@ mod tests {
|
|||
let read_duration = Duration::new(0, 0);
|
||||
let write_duration = Duration::from_secs(2);
|
||||
|
||||
// Try to create new TimeoutSettings with the zero read duration (this should fail)
|
||||
// Try to create new TimeoutSettings with the zero read duration (this should
|
||||
// fail)
|
||||
let result = TimeoutSettings::new(Some(read_duration), Some(write_duration));
|
||||
|
||||
// Verify that the function returned an error and that the error type is InvalidInput
|
||||
// Verify that the function returned an error and that the error type is
|
||||
// InvalidInput
|
||||
assert!(result.is_err());
|
||||
assert_eq!(result.unwrap_err(), InvalidInput);
|
||||
}
|
||||
|
|
@ -91,7 +90,8 @@ mod tests {
|
|||
// Get the default TimeoutSettings values
|
||||
let default_settings = TimeoutSettings::default();
|
||||
|
||||
// Verify that the get_read and get_write methods return the expected default values
|
||||
// Verify that the get_read and get_write methods return the expected default
|
||||
// values
|
||||
assert_eq!(default_settings.get_read(), Some(Duration::from_secs(4)));
|
||||
assert_eq!(default_settings.get_write(), Some(Duration::from_secs(4)));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
|
||||
/// The implementation.
|
||||
pub mod protocol;
|
||||
/// All types used by the implementation.
|
||||
pub mod types;
|
||||
|
||||
pub use protocol::*;
|
||||
pub use types::*;
|
||||
/// The implementation.
|
||||
pub mod protocol;
|
||||
/// All types used by the implementation.
|
||||
pub mod types;
|
||||
|
||||
pub use protocol::*;
|
||||
pub use types::*;
|
||||
|
|
|
|||
|
|
@ -1,455 +1,512 @@
|
|||
use std::collections::HashMap;
|
||||
use bzip2_rs::decoder::Decoder;
|
||||
use crate::GDResult;
|
||||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::GDError::{BadGame, Decompress, UnknownEnumCast};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::protocols::valve::{Engine, ModData, SteamApp};
|
||||
use crate::protocols::valve::types::{Environment, ExtraData, GatheringSettings, Request, Response, Server, ServerInfo, ServerPlayer, TheShip};
|
||||
use crate::socket::{Socket, UdpSocket};
|
||||
use crate::utils::u8_lower_upper;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
struct Packet {
|
||||
pub header: u32,
|
||||
pub kind: u8,
|
||||
pub payload: Vec<u8>
|
||||
}
|
||||
|
||||
impl Packet {
|
||||
fn new(buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
Ok(Self {
|
||||
header: buffer.get_u32()?,
|
||||
kind: buffer.get_u8()?,
|
||||
payload: buffer.remaining_data_vec()
|
||||
})
|
||||
}
|
||||
|
||||
fn challenge(kind: Request, challenge: Vec<u8>) -> Self {
|
||||
let mut initial = Packet::initial(kind);
|
||||
|
||||
Self {
|
||||
header: initial.header,
|
||||
kind: initial.kind,
|
||||
payload: match kind {
|
||||
Request::Info => {
|
||||
initial.payload.extend(challenge);
|
||||
initial.payload
|
||||
},
|
||||
_ => challenge
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn initial(kind: Request) -> Self {
|
||||
Self {
|
||||
header: 4294967295, //FF FF FF FF
|
||||
kind: kind as u8,
|
||||
payload: match kind {
|
||||
Request::Info => String::from("Source Engine Query\0").into_bytes(),
|
||||
_ => vec![0xFF, 0xFF, 0xFF, 0xFF]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn to_bytes(&self) -> Vec<u8> {
|
||||
let mut buf = Vec::from(self.header.to_be_bytes());
|
||||
|
||||
buf.push(self.kind);
|
||||
buf.extend(&self.payload);
|
||||
|
||||
buf
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)] //remove this later on
|
||||
struct SplitPacket {
|
||||
pub header: u32,
|
||||
pub id: u32,
|
||||
pub total: u8,
|
||||
pub number: u8,
|
||||
pub size: u16,
|
||||
pub compressed: bool,
|
||||
pub decompressed_size: Option<u32>,
|
||||
pub uncompressed_crc32: Option<u32>,
|
||||
payload: Vec<u8>
|
||||
}
|
||||
|
||||
impl SplitPacket {
|
||||
fn new(engine: &Engine, protocol: u8, buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
let header = buffer.get_u32()?;
|
||||
let id = buffer.get_u32()?;
|
||||
let (total, number, size, compressed, decompressed_size, uncompressed_crc32) = match engine {
|
||||
Engine::GoldSrc(_) => {
|
||||
let (lower, upper) = u8_lower_upper(buffer.get_u8()?);
|
||||
(lower, upper, 0, false, None, None)
|
||||
}
|
||||
Engine::Source(_) => {
|
||||
let total = buffer.get_u8()?;
|
||||
let number = buffer.get_u8()?;
|
||||
let size = match protocol == 7 && (*engine == SteamApp::CSS.as_engine()) { //certain apps with protocol = 7 dont have this field
|
||||
false => buffer.get_u16()?,
|
||||
true => 1248
|
||||
};
|
||||
let compressed = ((id >> 31) & 1) == 1;
|
||||
let (decompressed_size, uncompressed_crc32) = match compressed {
|
||||
false => (None, None),
|
||||
true => (Some(buffer.get_u32()?), Some(buffer.get_u32()?))
|
||||
};
|
||||
(total, number, size, compressed, decompressed_size, uncompressed_crc32)
|
||||
}
|
||||
};
|
||||
|
||||
Ok(Self {
|
||||
header,
|
||||
id,
|
||||
total,
|
||||
number,
|
||||
size,
|
||||
compressed,
|
||||
decompressed_size,
|
||||
uncompressed_crc32,
|
||||
payload: buffer.remaining_data_vec()
|
||||
})
|
||||
}
|
||||
|
||||
fn get_payload(&self) -> GDResult<Vec<u8>> {
|
||||
if self.compressed {
|
||||
let mut decoder = Decoder::new();
|
||||
decoder.write(&self.payload).map_err(|_| Decompress)?;
|
||||
|
||||
let decompressed_size = self.decompressed_size.unwrap() as usize;
|
||||
|
||||
let mut decompressed_payload = vec![0; decompressed_size];
|
||||
|
||||
decoder.read(&mut decompressed_payload).map_err(|_| Decompress)?;
|
||||
|
||||
if decompressed_payload.len() != decompressed_size
|
||||
|| crc32fast::hash(&decompressed_payload) != self.uncompressed_crc32.unwrap() {
|
||||
Err(Decompress)
|
||||
}
|
||||
else {
|
||||
Ok(decompressed_payload)
|
||||
}
|
||||
} else {
|
||||
Ok(self.payload.clone())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct ValveProtocol {
|
||||
socket: UdpSocket
|
||||
}
|
||||
|
||||
static PACKET_SIZE: usize = 6144;
|
||||
|
||||
impl ValveProtocol {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = UdpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self {
|
||||
socket
|
||||
})
|
||||
}
|
||||
|
||||
fn receive(&mut self, engine: &Engine, protocol: u8, buffer_size: usize) -> GDResult<Packet> {
|
||||
let data = self.socket.receive(Some(buffer_size))?;
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &data);
|
||||
|
||||
let header = buffer.get_u8()?;
|
||||
buffer.move_position_backward(1);
|
||||
if header == 0xFE { //the packet is split
|
||||
let mut main_packet = SplitPacket::new(engine, protocol, &mut buffer)?;
|
||||
let mut chunk_packets = Vec::with_capacity((main_packet.total - 1) as usize);
|
||||
|
||||
for _ in 1..main_packet.total {
|
||||
let new_data = self.socket.receive(Some(buffer_size))?;
|
||||
buffer = Bufferer::new_with_data(Endianess::Little, &new_data);
|
||||
let chunk_packet = SplitPacket::new(engine, protocol, &mut buffer)?;
|
||||
chunk_packets.push(chunk_packet);
|
||||
}
|
||||
|
||||
chunk_packets.sort_by(|a, b| a.number.cmp(&b.number));
|
||||
|
||||
for chunk_packet in chunk_packets {
|
||||
main_packet.payload.extend(chunk_packet.payload);
|
||||
}
|
||||
|
||||
let mut new_packet_buffer = Bufferer::new_with_data(Endianess::Little, &main_packet.get_payload()?);
|
||||
Ok(Packet::new(&mut new_packet_buffer)?)
|
||||
}
|
||||
else {
|
||||
Packet::new(&mut buffer)
|
||||
}
|
||||
}
|
||||
|
||||
/// Ask for a specific request only.
|
||||
fn get_request_data(&mut self, engine: &Engine, protocol: u8, kind: Request) -> GDResult<Bufferer> {
|
||||
let request_initial_packet = Packet::initial(kind).to_bytes();
|
||||
self.socket.send(&request_initial_packet)?;
|
||||
|
||||
let mut packet = self.receive(engine, protocol, PACKET_SIZE)?;
|
||||
while packet.kind == 0x41 {// 'A'
|
||||
let challenge = packet.payload.clone();
|
||||
let challenge_packet = Packet::challenge(kind, challenge).to_bytes();
|
||||
|
||||
self.socket.send(&challenge_packet)?;
|
||||
|
||||
packet = self.receive(engine, protocol, PACKET_SIZE)?;
|
||||
}
|
||||
|
||||
let data = packet.payload;
|
||||
Ok(Bufferer::new_with_data(Endianess::Little, &data))
|
||||
}
|
||||
|
||||
fn get_goldsrc_server_info(buffer: &mut Bufferer) -> GDResult<ServerInfo> {
|
||||
buffer.get_u8()?; //get the header (useless info)
|
||||
buffer.get_string_utf8()?; //get the server address (useless info)
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let map = buffer.get_string_utf8()?;
|
||||
let folder = buffer.get_string_utf8()?;
|
||||
let game = buffer.get_string_utf8()?;
|
||||
let players = buffer.get_u8()?;
|
||||
let max_players = buffer.get_u8()?;
|
||||
let protocol = buffer.get_u8()?;
|
||||
let server_type = match buffer.get_u8()? {
|
||||
68 => Server::Dedicated, //'D'
|
||||
76 => Server::NonDedicated, //'L'
|
||||
80 => Server::TV, //'P'
|
||||
_ => Err(UnknownEnumCast)?
|
||||
};
|
||||
let environment_type = match buffer.get_u8()? {
|
||||
76 => Environment::Linux, //'L'
|
||||
87 => Environment::Windows, //'W'
|
||||
_ => Err(UnknownEnumCast)?
|
||||
};
|
||||
let has_password = buffer.get_u8()? == 1;
|
||||
let is_mod = buffer.get_u8()? == 1;
|
||||
let mod_data = match is_mod {
|
||||
false => None,
|
||||
true => Some(ModData {
|
||||
link: buffer.get_string_utf8()?,
|
||||
download_link: buffer.get_string_utf8()?,
|
||||
version: buffer.get_u32()?,
|
||||
size: buffer.get_u32()?,
|
||||
multiplayer_only: buffer.get_u8()? == 1,
|
||||
has_own_dll: buffer.get_u8()? == 1
|
||||
})
|
||||
};
|
||||
let vac_secured = buffer.get_u8()? == 1;
|
||||
let bots = buffer.get_u8()?;
|
||||
|
||||
Ok(ServerInfo {
|
||||
protocol,
|
||||
name,
|
||||
map,
|
||||
folder,
|
||||
game,
|
||||
appid: 0, //not present in the obsolete response
|
||||
players_online: players,
|
||||
players_maximum: max_players,
|
||||
players_bots: bots,
|
||||
server_type,
|
||||
environment_type,
|
||||
has_password,
|
||||
vac_secured,
|
||||
the_ship: None,
|
||||
version: "".to_string(), //a version field only for the mod
|
||||
extra_data: None,
|
||||
is_mod,
|
||||
mod_data
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the server information's.
|
||||
fn get_server_info(&mut self, engine: &Engine) -> GDResult<ServerInfo> {
|
||||
let mut buffer = self.get_request_data(engine, 0, Request::Info)?;
|
||||
|
||||
if let Engine::GoldSrc(force) = engine {
|
||||
if *force {
|
||||
return ValveProtocol::get_goldsrc_server_info(&mut buffer);
|
||||
}
|
||||
}
|
||||
|
||||
let protocol = buffer.get_u8()?;
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let map = buffer.get_string_utf8()?;
|
||||
let folder = buffer.get_string_utf8()?;
|
||||
let game = buffer.get_string_utf8()?;
|
||||
let mut appid = buffer.get_u16()? as u32;
|
||||
let players = buffer.get_u8()?;
|
||||
let max_players = buffer.get_u8()?;
|
||||
let bots = buffer.get_u8()?;
|
||||
let server_type = match buffer.get_u8()? {
|
||||
100 => Server::Dedicated, //'d'
|
||||
108 => Server::NonDedicated, //'l'
|
||||
112 => Server::TV, //'p'
|
||||
_ => Err(UnknownEnumCast)?
|
||||
};
|
||||
let environment_type = match buffer.get_u8()? {
|
||||
108 => Environment::Linux, //'l'
|
||||
119 => Environment::Windows, //'w'
|
||||
109 | 111 => Environment::Mac, //'m' or 'o'
|
||||
_ => Err(UnknownEnumCast)?
|
||||
};
|
||||
let has_password = buffer.get_u8()? == 1;
|
||||
let vac_secured = buffer.get_u8()? == 1;
|
||||
let the_ship = match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(TheShip {
|
||||
mode: buffer.get_u8()?,
|
||||
witnesses: buffer.get_u8()?,
|
||||
duration: buffer.get_u8()?
|
||||
})
|
||||
};
|
||||
let version = buffer.get_string_utf8()?;
|
||||
let extra_data = match buffer.get_u8() {
|
||||
Err(_) => None,
|
||||
Ok(value) => Some(ExtraData {
|
||||
port: match (value & 0x80) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u16()?)
|
||||
},
|
||||
steam_id: match (value & 0x10) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u64()?)
|
||||
},
|
||||
tv_port: match (value & 0x40) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u16()?)
|
||||
},
|
||||
tv_name: match (value & 0x40) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_string_utf8()?)
|
||||
},
|
||||
keywords: match (value & 0x20) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_string_utf8()?)
|
||||
},
|
||||
game_id: match (value & 0x01) > 0 {
|
||||
false => None,
|
||||
true => {
|
||||
let gid = buffer.get_u64()?;
|
||||
appid = (gid & ((1 << 24) - 1)) as u32;
|
||||
|
||||
Some(gid)
|
||||
}
|
||||
}
|
||||
})
|
||||
};
|
||||
|
||||
Ok(ServerInfo {
|
||||
protocol,
|
||||
name,
|
||||
map,
|
||||
folder,
|
||||
game,
|
||||
appid,
|
||||
players_online: players,
|
||||
players_maximum: max_players,
|
||||
players_bots: bots,
|
||||
server_type,
|
||||
environment_type,
|
||||
has_password,
|
||||
vac_secured,
|
||||
the_ship,
|
||||
version,
|
||||
extra_data,
|
||||
is_mod: false,
|
||||
mod_data: None
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the server player's.
|
||||
fn get_server_players(&mut self, engine: &Engine, protocol: u8) -> GDResult<Vec<ServerPlayer>> {
|
||||
let mut buffer = self.get_request_data(engine, protocol, Request::Players)?;
|
||||
|
||||
let count = buffer.get_u8()? as usize;
|
||||
let mut players: Vec<ServerPlayer> = Vec::with_capacity(count);
|
||||
|
||||
for _ in 0..count {
|
||||
buffer.move_position_ahead(1); //skip the index byte
|
||||
|
||||
players.push(ServerPlayer {
|
||||
name: buffer.get_string_utf8()?,
|
||||
score: buffer.get_u32()?,
|
||||
duration: buffer.get_f32()?,
|
||||
deaths: match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?)
|
||||
},
|
||||
money: match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?)
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
Ok(players)
|
||||
}
|
||||
|
||||
/// Get the server's rules.
|
||||
fn get_server_rules(&mut self, engine: &Engine, protocol: u8) -> GDResult<HashMap<String, String>> {
|
||||
let mut buffer = self.get_request_data(engine, protocol, Request::Rules)?;
|
||||
|
||||
let count = buffer.get_u16()? as usize;
|
||||
let mut rules: HashMap<String, String> = HashMap::with_capacity(count);
|
||||
|
||||
for _ in 0..count {
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let value = buffer.get_string_utf8()?;
|
||||
|
||||
rules.insert(name, value);
|
||||
}
|
||||
|
||||
if *engine == SteamApp::ROR2.as_engine() {
|
||||
rules.remove("Test");
|
||||
}
|
||||
|
||||
Ok(rules)
|
||||
}
|
||||
}
|
||||
|
||||
/// Query a server by providing the address, the port, the app, gather and timeout settings.
|
||||
/// Providing None to the settings results in using the default values for them (GatherSettings::[default](GatheringSettings::default), TimeoutSettings::[default](TimeoutSettings::default)).
|
||||
pub fn query(address: &str, port: u16, engine: Engine, gather_settings: Option<GatheringSettings>, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
let response_gather_settings = gather_settings.unwrap_or_default();
|
||||
get_response(address, port, engine, response_gather_settings, timeout_settings)
|
||||
}
|
||||
|
||||
fn get_response(address: &str, port: u16, engine: Engine, gather_settings: GatheringSettings, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
let mut client = ValveProtocol::new(address, port, timeout_settings)?;
|
||||
|
||||
let info = client.get_server_info(&engine)?;
|
||||
let protocol = info.protocol;
|
||||
|
||||
if let Engine::Source(Some(appids)) = &engine {
|
||||
let mut is_specified_id = false;
|
||||
|
||||
if appids.0 == info.appid {
|
||||
is_specified_id = true;
|
||||
} else if let Some(dedicated_appid) = appids.1 {
|
||||
if dedicated_appid == info.appid {
|
||||
is_specified_id = true;
|
||||
}
|
||||
}
|
||||
|
||||
if !is_specified_id {
|
||||
return Err(BadGame(format!("AppId: {}", info.appid)));
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Response {
|
||||
info,
|
||||
players: match gather_settings.players {
|
||||
false => None,
|
||||
true => Some(client.get_server_players(&engine, protocol)?)
|
||||
},
|
||||
rules: match gather_settings.rules {
|
||||
false => None,
|
||||
true => Some(client.get_server_rules(&engine, protocol)?)
|
||||
}
|
||||
})
|
||||
}
|
||||
use crate::{
|
||||
bufferer::{Bufferer, Endianess},
|
||||
protocols::{
|
||||
types::TimeoutSettings,
|
||||
valve::{
|
||||
types::{
|
||||
Environment,
|
||||
ExtraData,
|
||||
GatheringSettings,
|
||||
Request,
|
||||
Response,
|
||||
Server,
|
||||
ServerInfo,
|
||||
ServerPlayer,
|
||||
TheShip,
|
||||
},
|
||||
Engine,
|
||||
ModData,
|
||||
SteamApp,
|
||||
},
|
||||
},
|
||||
|
||||
socket::{Socket, UdpSocket},
|
||||
utils::u8_lower_upper,
|
||||
GDError::{BadGame, Decompress, UnknownEnumCast},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use bzip2_rs::decoder::Decoder;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
struct Packet {
|
||||
pub header: u32,
|
||||
pub kind: u8,
|
||||
pub payload: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Packet {
|
||||
fn new(buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
Ok(Self {
|
||||
header: buffer.get_u32()?,
|
||||
kind: buffer.get_u8()?,
|
||||
payload: buffer.remaining_data_vec(),
|
||||
})
|
||||
}
|
||||
|
||||
fn challenge(kind: Request, challenge: Vec<u8>) -> Self {
|
||||
let mut initial = Packet::initial(kind);
|
||||
|
||||
Self {
|
||||
header: initial.header,
|
||||
kind: initial.kind,
|
||||
payload: match kind {
|
||||
Request::Info => {
|
||||
initial.payload.extend(challenge);
|
||||
initial.payload
|
||||
}
|
||||
_ => challenge,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn initial(kind: Request) -> Self {
|
||||
Self {
|
||||
header: 4294967295, // FF FF FF FF
|
||||
kind: kind as u8,
|
||||
payload: match kind {
|
||||
Request::Info => String::from("Source Engine Query\0").into_bytes(),
|
||||
_ => vec![0xFF, 0xFF, 0xFF, 0xFF],
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn to_bytes(&self) -> Vec<u8> {
|
||||
let mut buf = Vec::from(self.header.to_be_bytes());
|
||||
|
||||
buf.push(self.kind);
|
||||
buf.extend(&self.payload);
|
||||
|
||||
buf
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)] //remove this later on
|
||||
struct SplitPacket {
|
||||
pub header: u32,
|
||||
pub id: u32,
|
||||
pub total: u8,
|
||||
pub number: u8,
|
||||
pub size: u16,
|
||||
pub compressed: bool,
|
||||
pub decompressed_size: Option<u32>,
|
||||
pub uncompressed_crc32: Option<u32>,
|
||||
payload: Vec<u8>,
|
||||
}
|
||||
|
||||
impl SplitPacket {
|
||||
fn new(engine: &Engine, protocol: u8, buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
let header = buffer.get_u32()?;
|
||||
let id = buffer.get_u32()?;
|
||||
let (total, number, size, compressed, decompressed_size, uncompressed_crc32) = match engine {
|
||||
Engine::GoldSrc(_) => {
|
||||
let (lower, upper) = u8_lower_upper(buffer.get_u8()?);
|
||||
(lower, upper, 0, false, None, None)
|
||||
}
|
||||
Engine::Source(_) => {
|
||||
let total = buffer.get_u8()?;
|
||||
let number = buffer.get_u8()?;
|
||||
let size = match protocol == 7 && (*engine == SteamApp::CSS.as_engine()) {
|
||||
// certain apps with protocol = 7 dont have this field
|
||||
false => buffer.get_u16()?,
|
||||
true => 1248,
|
||||
};
|
||||
let compressed = ((id >> 31) & 1) == 1;
|
||||
let (decompressed_size, uncompressed_crc32) = match compressed {
|
||||
false => (None, None),
|
||||
true => (Some(buffer.get_u32()?), Some(buffer.get_u32()?)),
|
||||
};
|
||||
(
|
||||
total,
|
||||
number,
|
||||
size,
|
||||
compressed,
|
||||
decompressed_size,
|
||||
uncompressed_crc32,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
Ok(Self {
|
||||
header,
|
||||
id,
|
||||
total,
|
||||
number,
|
||||
size,
|
||||
compressed,
|
||||
decompressed_size,
|
||||
uncompressed_crc32,
|
||||
payload: buffer.remaining_data_vec(),
|
||||
})
|
||||
}
|
||||
|
||||
fn get_payload(&self) -> GDResult<Vec<u8>> {
|
||||
if self.compressed {
|
||||
let mut decoder = Decoder::new();
|
||||
decoder.write(&self.payload).map_err(|_| Decompress)?;
|
||||
|
||||
let decompressed_size = self.decompressed_size.unwrap() as usize;
|
||||
|
||||
let mut decompressed_payload = vec![0; decompressed_size];
|
||||
|
||||
decoder
|
||||
.read(&mut decompressed_payload)
|
||||
.map_err(|_| Decompress)?;
|
||||
|
||||
if decompressed_payload.len() != decompressed_size
|
||||
|| crc32fast::hash(&decompressed_payload) != self.uncompressed_crc32.unwrap()
|
||||
{
|
||||
Err(Decompress)
|
||||
} else {
|
||||
Ok(decompressed_payload)
|
||||
}
|
||||
} else {
|
||||
Ok(self.payload.clone())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct ValveProtocol {
|
||||
socket: UdpSocket,
|
||||
}
|
||||
|
||||
static PACKET_SIZE: usize = 6144;
|
||||
|
||||
impl ValveProtocol {
|
||||
fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = UdpSocket::new(address, port)?;
|
||||
socket.apply_timeout(timeout_settings)?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
fn receive(&mut self, engine: &Engine, protocol: u8, buffer_size: usize) -> GDResult<Packet> {
|
||||
let data = self.socket.receive(Some(buffer_size))?;
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &data);
|
||||
|
||||
let header = buffer.get_u8()?;
|
||||
buffer.move_position_backward(1);
|
||||
if header == 0xFE {
|
||||
// the packet is split
|
||||
let mut main_packet = SplitPacket::new(engine, protocol, &mut buffer)?;
|
||||
let mut chunk_packets = Vec::with_capacity((main_packet.total - 1) as usize);
|
||||
|
||||
for _ in 1 .. main_packet.total {
|
||||
let new_data = self.socket.receive(Some(buffer_size))?;
|
||||
buffer = Bufferer::new_with_data(Endianess::Little, &new_data);
|
||||
let chunk_packet = SplitPacket::new(engine, protocol, &mut buffer)?;
|
||||
chunk_packets.push(chunk_packet);
|
||||
}
|
||||
|
||||
chunk_packets.sort_by(|a, b| a.number.cmp(&b.number));
|
||||
|
||||
for chunk_packet in chunk_packets {
|
||||
main_packet.payload.extend(chunk_packet.payload);
|
||||
}
|
||||
|
||||
let mut new_packet_buffer = Bufferer::new_with_data(Endianess::Little, &main_packet.get_payload()?);
|
||||
Ok(Packet::new(&mut new_packet_buffer)?)
|
||||
} else {
|
||||
Packet::new(&mut buffer)
|
||||
}
|
||||
}
|
||||
|
||||
/// Ask for a specific request only.
|
||||
fn get_request_data(&mut self, engine: &Engine, protocol: u8, kind: Request) -> GDResult<Bufferer> {
|
||||
let request_initial_packet = Packet::initial(kind).to_bytes();
|
||||
self.socket.send(&request_initial_packet)?;
|
||||
|
||||
let mut packet = self.receive(engine, protocol, PACKET_SIZE)?;
|
||||
while packet.kind == 0x41 {
|
||||
// 'A'
|
||||
let challenge = packet.payload.clone();
|
||||
let challenge_packet = Packet::challenge(kind, challenge).to_bytes();
|
||||
|
||||
self.socket.send(&challenge_packet)?;
|
||||
|
||||
packet = self.receive(engine, protocol, PACKET_SIZE)?;
|
||||
}
|
||||
|
||||
let data = packet.payload;
|
||||
Ok(Bufferer::new_with_data(Endianess::Little, &data))
|
||||
}
|
||||
|
||||
fn get_goldsrc_server_info(buffer: &mut Bufferer) -> GDResult<ServerInfo> {
|
||||
buffer.get_u8()?; //get the header (useless info)
|
||||
buffer.get_string_utf8()?; //get the server address (useless info)
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let map = buffer.get_string_utf8()?;
|
||||
let folder = buffer.get_string_utf8()?;
|
||||
let game = buffer.get_string_utf8()?;
|
||||
let players = buffer.get_u8()?;
|
||||
let max_players = buffer.get_u8()?;
|
||||
let protocol = buffer.get_u8()?;
|
||||
let server_type = match buffer.get_u8()? {
|
||||
68 => Server::Dedicated, //'D'
|
||||
76 => Server::NonDedicated, //'L'
|
||||
80 => Server::TV, //'P'
|
||||
_ => Err(UnknownEnumCast)?,
|
||||
};
|
||||
let environment_type = match buffer.get_u8()? {
|
||||
76 => Environment::Linux, //'L'
|
||||
87 => Environment::Windows, //'W'
|
||||
_ => Err(UnknownEnumCast)?,
|
||||
};
|
||||
let has_password = buffer.get_u8()? == 1;
|
||||
let is_mod = buffer.get_u8()? == 1;
|
||||
let mod_data = match is_mod {
|
||||
false => None,
|
||||
true => {
|
||||
Some(ModData {
|
||||
link: buffer.get_string_utf8()?,
|
||||
download_link: buffer.get_string_utf8()?,
|
||||
version: buffer.get_u32()?,
|
||||
size: buffer.get_u32()?,
|
||||
multiplayer_only: buffer.get_u8()? == 1,
|
||||
has_own_dll: buffer.get_u8()? == 1,
|
||||
})
|
||||
}
|
||||
};
|
||||
let vac_secured = buffer.get_u8()? == 1;
|
||||
let bots = buffer.get_u8()?;
|
||||
|
||||
Ok(ServerInfo {
|
||||
protocol,
|
||||
name,
|
||||
map,
|
||||
folder,
|
||||
game,
|
||||
appid: 0, // not present in the obsolete response
|
||||
players_online: players,
|
||||
players_maximum: max_players,
|
||||
players_bots: bots,
|
||||
server_type,
|
||||
environment_type,
|
||||
has_password,
|
||||
vac_secured,
|
||||
the_ship: None,
|
||||
version: "".to_string(), // a version field only for the mod
|
||||
extra_data: None,
|
||||
is_mod,
|
||||
mod_data,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the server information's.
|
||||
fn get_server_info(&mut self, engine: &Engine) -> GDResult<ServerInfo> {
|
||||
let mut buffer = self.get_request_data(engine, 0, Request::Info)?;
|
||||
|
||||
if let Engine::GoldSrc(force) = engine {
|
||||
if *force {
|
||||
return ValveProtocol::get_goldsrc_server_info(&mut buffer);
|
||||
}
|
||||
}
|
||||
|
||||
let protocol = buffer.get_u8()?;
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let map = buffer.get_string_utf8()?;
|
||||
let folder = buffer.get_string_utf8()?;
|
||||
let game = buffer.get_string_utf8()?;
|
||||
let mut appid = buffer.get_u16()? as u32;
|
||||
let players = buffer.get_u8()?;
|
||||
let max_players = buffer.get_u8()?;
|
||||
let bots = buffer.get_u8()?;
|
||||
let server_type = match buffer.get_u8()? {
|
||||
100 => Server::Dedicated, //'d'
|
||||
108 => Server::NonDedicated, //'l'
|
||||
112 => Server::TV, //'p'
|
||||
_ => Err(UnknownEnumCast)?,
|
||||
};
|
||||
let environment_type = match buffer.get_u8()? {
|
||||
108 => Environment::Linux, //'l'
|
||||
119 => Environment::Windows, //'w'
|
||||
109 | 111 => Environment::Mac, //'m' or 'o'
|
||||
_ => Err(UnknownEnumCast)?,
|
||||
};
|
||||
let has_password = buffer.get_u8()? == 1;
|
||||
let vac_secured = buffer.get_u8()? == 1;
|
||||
let the_ship = match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => {
|
||||
Some(TheShip {
|
||||
mode: buffer.get_u8()?,
|
||||
witnesses: buffer.get_u8()?,
|
||||
duration: buffer.get_u8()?,
|
||||
})
|
||||
}
|
||||
};
|
||||
let version = buffer.get_string_utf8()?;
|
||||
let extra_data = match buffer.get_u8() {
|
||||
Err(_) => None,
|
||||
Ok(value) => {
|
||||
Some(ExtraData {
|
||||
port: match (value & 0x80) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u16()?),
|
||||
},
|
||||
steam_id: match (value & 0x10) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u64()?),
|
||||
},
|
||||
tv_port: match (value & 0x40) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_u16()?),
|
||||
},
|
||||
tv_name: match (value & 0x40) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_string_utf8()?),
|
||||
},
|
||||
keywords: match (value & 0x20) > 0 {
|
||||
false => None,
|
||||
true => Some(buffer.get_string_utf8()?),
|
||||
},
|
||||
game_id: match (value & 0x01) > 0 {
|
||||
false => None,
|
||||
true => {
|
||||
let gid = buffer.get_u64()?;
|
||||
appid = (gid & ((1 << 24) - 1)) as u32;
|
||||
|
||||
Some(gid)
|
||||
}
|
||||
},
|
||||
})
|
||||
}
|
||||
};
|
||||
|
||||
Ok(ServerInfo {
|
||||
protocol,
|
||||
name,
|
||||
map,
|
||||
folder,
|
||||
game,
|
||||
appid,
|
||||
players_online: players,
|
||||
players_maximum: max_players,
|
||||
players_bots: bots,
|
||||
server_type,
|
||||
environment_type,
|
||||
has_password,
|
||||
vac_secured,
|
||||
the_ship,
|
||||
version,
|
||||
extra_data,
|
||||
is_mod: false,
|
||||
mod_data: None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the server player's.
|
||||
fn get_server_players(&mut self, engine: &Engine, protocol: u8) -> GDResult<Vec<ServerPlayer>> {
|
||||
let mut buffer = self.get_request_data(engine, protocol, Request::Players)?;
|
||||
|
||||
let count = buffer.get_u8()? as usize;
|
||||
let mut players: Vec<ServerPlayer> = Vec::with_capacity(count);
|
||||
|
||||
for _ in 0 .. count {
|
||||
buffer.move_position_ahead(1); //skip the index byte
|
||||
|
||||
players.push(ServerPlayer {
|
||||
name: buffer.get_string_utf8()?,
|
||||
score: buffer.get_u32()?,
|
||||
duration: buffer.get_f32()?,
|
||||
deaths: match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?),
|
||||
},
|
||||
money: match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
Ok(players)
|
||||
}
|
||||
|
||||
/// Get the server's rules.
|
||||
fn get_server_rules(&mut self, engine: &Engine, protocol: u8) -> GDResult<HashMap<String, String>> {
|
||||
let mut buffer = self.get_request_data(engine, protocol, Request::Rules)?;
|
||||
|
||||
let count = buffer.get_u16()? as usize;
|
||||
let mut rules: HashMap<String, String> = HashMap::with_capacity(count);
|
||||
|
||||
for _ in 0 .. count {
|
||||
let name = buffer.get_string_utf8()?;
|
||||
let value = buffer.get_string_utf8()?;
|
||||
|
||||
rules.insert(name, value);
|
||||
}
|
||||
|
||||
if *engine == SteamApp::ROR2.as_engine() {
|
||||
rules.remove("Test");
|
||||
}
|
||||
|
||||
Ok(rules)
|
||||
}
|
||||
}
|
||||
|
||||
/// Query a server by providing the address, the port, the app, gather and
|
||||
/// timeout settings. Providing None to the settings results in using the
|
||||
/// default values for them
|
||||
/// (GatherSettings::[default](GatheringSettings::default),
|
||||
/// TimeoutSettings::[default](TimeoutSettings::default)).
|
||||
pub fn query(
|
||||
address: &str,
|
||||
port: u16,
|
||||
engine: Engine,
|
||||
gather_settings: Option<GatheringSettings>,
|
||||
timeout_settings: Option<TimeoutSettings>,
|
||||
) -> GDResult<Response> {
|
||||
let response_gather_settings = gather_settings.unwrap_or_default();
|
||||
get_response(
|
||||
address,
|
||||
port,
|
||||
engine,
|
||||
response_gather_settings,
|
||||
timeout_settings,
|
||||
)
|
||||
}
|
||||
|
||||
fn get_response(
|
||||
address: &str,
|
||||
port: u16,
|
||||
engine: Engine,
|
||||
gather_settings: GatheringSettings,
|
||||
timeout_settings: Option<TimeoutSettings>,
|
||||
) -> GDResult<Response> {
|
||||
let mut client = ValveProtocol::new(address, port, timeout_settings)?;
|
||||
|
||||
let info = client.get_server_info(&engine)?;
|
||||
let protocol = info.protocol;
|
||||
|
||||
if let Engine::Source(Some(appids)) = &engine {
|
||||
let mut is_specified_id = false;
|
||||
|
||||
if appids.0 == info.appid {
|
||||
is_specified_id = true;
|
||||
} else if let Some(dedicated_appid) = appids.1 {
|
||||
if dedicated_appid == info.appid {
|
||||
is_specified_id = true;
|
||||
}
|
||||
}
|
||||
|
||||
if !is_specified_id {
|
||||
return Err(BadGame(format!("AppId: {}", info.appid)));
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Response {
|
||||
info,
|
||||
players: match gather_settings.players {
|
||||
false => None,
|
||||
true => Some(client.get_server_players(&engine, protocol)?),
|
||||
},
|
||||
rules: match gather_settings.rules {
|
||||
false => None,
|
||||
true => Some(client.get_server_rules(&engine, protocol)?),
|
||||
},
|
||||
})
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,444 +1,441 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// The type of the server.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Server {
|
||||
Dedicated,
|
||||
NonDedicated,
|
||||
TV,
|
||||
}
|
||||
|
||||
/// The Operating System that the server is on.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Environment {
|
||||
Linux,
|
||||
Windows,
|
||||
Mac,
|
||||
}
|
||||
|
||||
/// A query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
pub info: ServerInfo,
|
||||
pub players: Option<Vec<ServerPlayer>>,
|
||||
pub rules: Option<HashMap<String, String>>,
|
||||
}
|
||||
|
||||
/// General server information's.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ServerInfo {
|
||||
/// Protocol used by the server.
|
||||
pub protocol: u8,
|
||||
/// Name of the server.
|
||||
pub name: String,
|
||||
/// Map name.
|
||||
pub map: String,
|
||||
/// Name of the folder containing the game files.
|
||||
pub folder: String,
|
||||
/// The name of the game.
|
||||
pub game: String,
|
||||
/// [Steam Application ID](https://developer.valvesoftware.com/wiki/Steam_Application_ID) of game.
|
||||
pub appid: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u8,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u8,
|
||||
/// Number of bots on the server.
|
||||
pub players_bots: u8,
|
||||
/// Dedicated, NonDedicated or SourceTV
|
||||
pub server_type: Server,
|
||||
/// The Operating System that the server is on.
|
||||
pub environment_type: Environment,
|
||||
/// Indicates whether the server requires a password.
|
||||
pub has_password: bool,
|
||||
/// Indicates whether the server uses VAC.
|
||||
pub vac_secured: bool,
|
||||
/// [The ship](https://developer.valvesoftware.com/wiki/The_Ship) extra data
|
||||
pub the_ship: Option<TheShip>,
|
||||
/// Version of the game installed on the server.
|
||||
pub version: String,
|
||||
/// Some extra data that the server might provide or not.
|
||||
pub extra_data: Option<ExtraData>,
|
||||
/// GoldSrc only: Indicates whether the hosted game is a mod.
|
||||
pub is_mod: bool,
|
||||
/// GoldSrc only: If the game is a mod, provide additional data.
|
||||
pub mod_data: Option<ModData>,
|
||||
}
|
||||
|
||||
/// A server player.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct ServerPlayer {
|
||||
/// Player's name.
|
||||
pub name: String,
|
||||
/// General score.
|
||||
pub score: u32,
|
||||
/// How long a player has been in the server (seconds).
|
||||
pub duration: f32,
|
||||
/// Only for [the ship](https://developer.valvesoftware.com/wiki/The_Ship): deaths count
|
||||
pub deaths: Option<u32>, //the_ship
|
||||
/// Only for [the ship](https://developer.valvesoftware.com/wiki/The_Ship): money amount
|
||||
pub money: Option<u32>, //the_ship
|
||||
}
|
||||
|
||||
/// Only present for [the ship](https://developer.valvesoftware.com/wiki/The_Ship).
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct TheShip {
|
||||
pub mode: u8,
|
||||
pub witnesses: u8,
|
||||
pub duration: u8,
|
||||
}
|
||||
|
||||
/// Some extra data that the server might provide or not.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ExtraData {
|
||||
/// The server's game port number.
|
||||
pub port: Option<u16>,
|
||||
/// Server's SteamID.
|
||||
pub steam_id: Option<u64>,
|
||||
/// SourceTV's port.
|
||||
pub tv_port: Option<u16>,
|
||||
/// SourceTV's name.
|
||||
pub tv_name: Option<String>,
|
||||
/// Keywords that describe the server according to it.
|
||||
pub keywords: Option<String>,
|
||||
/// The server's 64-bit GameID.
|
||||
pub game_id: Option<u64>,
|
||||
}
|
||||
|
||||
/// Data related to GoldSrc Mod response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ModData {
|
||||
pub link: String,
|
||||
pub download_link: String,
|
||||
pub version: u32,
|
||||
pub size: u32,
|
||||
pub multiplayer_only: bool,
|
||||
pub has_own_dll: bool,
|
||||
}
|
||||
|
||||
pub(crate) type ExtractedData = (
|
||||
Option<u16>,
|
||||
Option<u64>,
|
||||
Option<u16>,
|
||||
Option<String>,
|
||||
Option<String>,
|
||||
);
|
||||
|
||||
pub(crate) fn get_optional_extracted_data(
|
||||
data: Option<ExtraData>,
|
||||
) -> ExtractedData {
|
||||
match data {
|
||||
None => (None, None, None, None, None),
|
||||
Some(ed) => (ed.port, ed.steam_id, ed.tv_port, ed.tv_name, ed.keywords),
|
||||
}
|
||||
}
|
||||
|
||||
/// The type of the request, see the [protocol](https://developer.valvesoftware.com/wiki/Server_queries).
|
||||
#[derive(Eq, PartialEq, Copy, Clone)]
|
||||
#[repr(u8)]
|
||||
pub(crate) enum Request {
|
||||
/// Known as `A2S_INFO`
|
||||
Info = 0x54,
|
||||
/// Known as `A2S_PLAYERS`
|
||||
Players = 0x55,
|
||||
/// Known as `A2S_RULES`
|
||||
Rules = 0x56,
|
||||
}
|
||||
|
||||
/// Supported steam apps
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum SteamApp {
|
||||
/// Counter-Strike
|
||||
CS,
|
||||
/// Team Fortress Classic
|
||||
TFC,
|
||||
/// Day of Defeat
|
||||
DOD,
|
||||
/// Counter-Strike: Condition Zero
|
||||
CSCZ,
|
||||
/// Counter-Strike: Source
|
||||
CSS,
|
||||
/// Day of Defeat: Source
|
||||
DODS,
|
||||
/// Half-Life 2 Deathmatch
|
||||
HL2DM,
|
||||
/// Half-Life Deathmatch: Source
|
||||
HLDMS,
|
||||
/// Team Fortress 2
|
||||
TF2,
|
||||
/// Left 4 Dead
|
||||
L4D,
|
||||
/// Left 4 Dead
|
||||
L4D2,
|
||||
/// Alien Swarm
|
||||
ALIENS,
|
||||
/// Counter-Strike: Global Offensive
|
||||
CSGO,
|
||||
/// The Ship
|
||||
TS,
|
||||
/// Garry's Mod
|
||||
GM,
|
||||
/// Age of Chivalry
|
||||
AOC,
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
INSMIC,
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
ARMA2OA,
|
||||
/// Project Zomboid
|
||||
PZ,
|
||||
/// Insurgency
|
||||
INS,
|
||||
/// Sven Co-op
|
||||
SC,
|
||||
/// 7 Days To Die
|
||||
SDTD,
|
||||
/// Rust
|
||||
RUST,
|
||||
/// Vallistic Overkill
|
||||
BO,
|
||||
/// Don't Starve Together
|
||||
DST,
|
||||
/// BrainBread 2
|
||||
BB2,
|
||||
/// Codename CURE
|
||||
CCURE,
|
||||
/// Black Mesa
|
||||
BM,
|
||||
/// Colony Survival
|
||||
COSU,
|
||||
/// Avorion
|
||||
AVORION,
|
||||
/// Day of Infamy
|
||||
DOI,
|
||||
/// The Forest
|
||||
TF,
|
||||
/// Unturned
|
||||
UNTURNED,
|
||||
/// ARK: Survival Evolved
|
||||
ASE,
|
||||
/// Battalion 1944
|
||||
BAT1944,
|
||||
/// Insurgency: Sandstorm
|
||||
INSS,
|
||||
/// Alien Swarm: Reactive Drop
|
||||
ASRD,
|
||||
/// Risk of Rain 2
|
||||
ROR2,
|
||||
/// Operation: Harsh Doorstop
|
||||
OHD,
|
||||
/// Onset
|
||||
ONSET,
|
||||
/// V Rising
|
||||
VR,
|
||||
}
|
||||
|
||||
impl SteamApp {
|
||||
/// Get the specified app as engine.
|
||||
pub fn as_engine(&self) -> Engine {
|
||||
match self {
|
||||
SteamApp::CS => Engine::GoldSrc(false), //10
|
||||
SteamApp::TFC => Engine::GoldSrc(false), //20
|
||||
SteamApp::DOD => Engine::GoldSrc(false), //30
|
||||
SteamApp::CSCZ => Engine::GoldSrc(false), //80
|
||||
SteamApp::CSS => Engine::new_source(240),
|
||||
SteamApp::DODS => Engine::new_source(300),
|
||||
SteamApp::HL2DM => Engine::new_source(320),
|
||||
SteamApp::HLDMS => Engine::new_source(360),
|
||||
SteamApp::TF2 => Engine::new_source(440),
|
||||
SteamApp::L4D => Engine::new_source(500),
|
||||
SteamApp::L4D2 => Engine::new_source(550),
|
||||
SteamApp::ALIENS => Engine::new_source(630),
|
||||
SteamApp::CSGO => Engine::new_source(730),
|
||||
SteamApp::TS => Engine::new_source(2400),
|
||||
SteamApp::GM => Engine::new_source(4000),
|
||||
SteamApp::AOC => Engine::new_source(17510),
|
||||
SteamApp::INSMIC => Engine::new_source(17700),
|
||||
SteamApp::ARMA2OA => Engine::new_source(33930),
|
||||
SteamApp::PZ => Engine::new_source(108600),
|
||||
SteamApp::INS => Engine::new_source(222880),
|
||||
SteamApp::SC => Engine::GoldSrc(false), //225840
|
||||
SteamApp::SDTD => Engine::new_source(251570),
|
||||
SteamApp::RUST => Engine::new_source(252490),
|
||||
SteamApp::BO => Engine::new_source(296300),
|
||||
SteamApp::DST => Engine::new_source(322320),
|
||||
SteamApp::BB2 => Engine::new_source(346330),
|
||||
SteamApp::CCURE => Engine::new_source(355180),
|
||||
SteamApp::BM => Engine::new_source(362890),
|
||||
SteamApp::COSU => Engine::new_source(366090),
|
||||
SteamApp::AVORION => Engine::new_source(445220),
|
||||
SteamApp::DOI => Engine::new_source(447820),
|
||||
SteamApp::TF => Engine::new_source(556450),
|
||||
SteamApp::UNTURNED => Engine::new_source(304930),
|
||||
SteamApp::ASE => Engine::new_source(346110),
|
||||
SteamApp::BAT1944 => Engine::new_source(489940),
|
||||
SteamApp::INSS => Engine::new_source(581320),
|
||||
SteamApp::ASRD => Engine::new_source(563560),
|
||||
SteamApp::ROR2 => Engine::new_source(632360),
|
||||
SteamApp::OHD => Engine::new_source_with_dedicated(736590, 950900),
|
||||
SteamApp::ONSET => Engine::new_source(1105810),
|
||||
SteamApp::VR => Engine::new_source(1604030),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Engine type.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Engine {
|
||||
/// A Source game, the argument represents the possible steam app ids, if its **None**, let
|
||||
/// the query find it, if its **Some**, the query fails if the response id is not the first
|
||||
/// one, which is the game app id, or the other one, which is the dedicated server app id.
|
||||
Source(Option<(u32, Option<u32>)>),
|
||||
/// A GoldSrc game, the argument indicates whether to enforce
|
||||
/// requesting the obsolete A2S_INFO response or not.
|
||||
GoldSrc(bool),
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
pub fn new_source(appid: u32) -> Self {
|
||||
Engine::Source(Some((appid, None)))
|
||||
}
|
||||
|
||||
pub fn new_source_with_dedicated(appid: u32, dedicated_appid: u32) -> Self {
|
||||
Engine::Source(Some((appid, Some(dedicated_appid))))
|
||||
}
|
||||
}
|
||||
|
||||
/// What data to gather, purely used only with the query function.
|
||||
pub struct GatheringSettings {
|
||||
pub players: bool,
|
||||
pub rules: bool,
|
||||
}
|
||||
|
||||
impl Default for GatheringSettings {
|
||||
/// Default values are true for both the players and the rules.
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
players: true,
|
||||
rules: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Generic response types that are used by many games, they are the protocol ones, but without the
|
||||
/// unnecessary bits (example: the **The Ship**-only fields).
|
||||
pub mod game {
|
||||
use super::{Server, ServerPlayer};
|
||||
use crate::protocols::valve::types::get_optional_extracted_data;
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// A player's details.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct Player {
|
||||
/// Player's name.
|
||||
pub name: String,
|
||||
/// Player's score.
|
||||
pub score: u32,
|
||||
/// How long a player has been in the server (seconds).
|
||||
pub duration: f32,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
pub fn from_valve_response(player: &ServerPlayer) -> Self {
|
||||
Self {
|
||||
name: player.name.clone(),
|
||||
score: player.score,
|
||||
duration: player.duration,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
/// Protocol used by the server.
|
||||
pub protocol: u8,
|
||||
/// Name of the server.
|
||||
pub name: String,
|
||||
/// Map name.
|
||||
pub map: String,
|
||||
/// The name of the game.
|
||||
pub game: String,
|
||||
/// Server's app id.
|
||||
pub appid: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u8,
|
||||
/// Details about the server's players (not all players necessarily).
|
||||
pub players_details: Vec<Player>,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u8,
|
||||
/// Number of bots on the server.
|
||||
pub players_bots: u8,
|
||||
/// Dedicated, NonDedicated or SourceTV
|
||||
pub server_type: Server,
|
||||
/// Indicates whether the server requires a password.
|
||||
pub has_password: bool,
|
||||
/// Indicated whether the server uses VAC.
|
||||
pub vac_secured: bool,
|
||||
/// Version of the game installed on the server.
|
||||
pub version: String,
|
||||
/// The server's reported connection port.
|
||||
pub port: Option<u16>,
|
||||
/// Server's SteamID.
|
||||
pub steam_id: Option<u64>,
|
||||
/// SourceTV's connection port.
|
||||
pub tv_port: Option<u16>,
|
||||
/// SourceTV's name.
|
||||
pub tv_name: Option<String>,
|
||||
/// Keywords that describe the server according to it.
|
||||
pub keywords: Option<String>,
|
||||
/// Server's rules.
|
||||
pub rules: HashMap<String, String>,
|
||||
}
|
||||
|
||||
impl Response {
|
||||
pub fn new_from_valve_response(response: super::Response) -> Self {
|
||||
let (port, steam_id, tv_port, tv_name, keywords) =
|
||||
get_optional_extracted_data(response.info.extra_data);
|
||||
|
||||
Self {
|
||||
protocol: response.info.protocol,
|
||||
name: response.info.name,
|
||||
map: response.info.map,
|
||||
game: response.info.game,
|
||||
appid: response.info.appid,
|
||||
players_online: response.info.players_online,
|
||||
players_details: response
|
||||
.players
|
||||
.unwrap_or_default()
|
||||
.iter()
|
||||
.map(Player::from_valve_response)
|
||||
.collect(),
|
||||
players_maximum: response.info.players_maximum,
|
||||
players_bots: response.info.players_bots,
|
||||
server_type: response.info.server_type,
|
||||
has_password: response.info.has_password,
|
||||
vac_secured: response.info.vac_secured,
|
||||
version: response.info.version,
|
||||
port,
|
||||
steam_id,
|
||||
tv_port,
|
||||
tv_name,
|
||||
keywords,
|
||||
rules: response.rules.unwrap_or_default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// The type of the server.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Server {
|
||||
Dedicated,
|
||||
NonDedicated,
|
||||
TV,
|
||||
}
|
||||
|
||||
/// The Operating System that the server is on.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Environment {
|
||||
Linux,
|
||||
Windows,
|
||||
Mac,
|
||||
}
|
||||
|
||||
/// A query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
pub info: ServerInfo,
|
||||
pub players: Option<Vec<ServerPlayer>>,
|
||||
pub rules: Option<HashMap<String, String>>,
|
||||
}
|
||||
|
||||
/// General server information's.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ServerInfo {
|
||||
/// Protocol used by the server.
|
||||
pub protocol: u8,
|
||||
/// Name of the server.
|
||||
pub name: String,
|
||||
/// Map name.
|
||||
pub map: String,
|
||||
/// Name of the folder containing the game files.
|
||||
pub folder: String,
|
||||
/// The name of the game.
|
||||
pub game: String,
|
||||
/// [Steam Application ID](https://developer.valvesoftware.com/wiki/Steam_Application_ID) of game.
|
||||
pub appid: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u8,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u8,
|
||||
/// Number of bots on the server.
|
||||
pub players_bots: u8,
|
||||
/// Dedicated, NonDedicated or SourceTV
|
||||
pub server_type: Server,
|
||||
/// The Operating System that the server is on.
|
||||
pub environment_type: Environment,
|
||||
/// Indicates whether the server requires a password.
|
||||
pub has_password: bool,
|
||||
/// Indicates whether the server uses VAC.
|
||||
pub vac_secured: bool,
|
||||
/// [The ship](https://developer.valvesoftware.com/wiki/The_Ship) extra data
|
||||
pub the_ship: Option<TheShip>,
|
||||
/// Version of the game installed on the server.
|
||||
pub version: String,
|
||||
/// Some extra data that the server might provide or not.
|
||||
pub extra_data: Option<ExtraData>,
|
||||
/// GoldSrc only: Indicates whether the hosted game is a mod.
|
||||
pub is_mod: bool,
|
||||
/// GoldSrc only: If the game is a mod, provide additional data.
|
||||
pub mod_data: Option<ModData>,
|
||||
}
|
||||
|
||||
/// A server player.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct ServerPlayer {
|
||||
/// Player's name.
|
||||
pub name: String,
|
||||
/// General score.
|
||||
pub score: u32,
|
||||
/// How long a player has been in the server (seconds).
|
||||
pub duration: f32,
|
||||
/// Only for [the ship](https://developer.valvesoftware.com/wiki/The_Ship): deaths count
|
||||
pub deaths: Option<u32>, // the_ship
|
||||
/// Only for [the ship](https://developer.valvesoftware.com/wiki/The_Ship): money amount
|
||||
pub money: Option<u32>, // the_ship
|
||||
}
|
||||
|
||||
/// Only present for [the ship](https://developer.valvesoftware.com/wiki/The_Ship).
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct TheShip {
|
||||
pub mode: u8,
|
||||
pub witnesses: u8,
|
||||
pub duration: u8,
|
||||
}
|
||||
|
||||
/// Some extra data that the server might provide or not.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ExtraData {
|
||||
/// The server's game port number.
|
||||
pub port: Option<u16>,
|
||||
/// Server's SteamID.
|
||||
pub steam_id: Option<u64>,
|
||||
/// SourceTV's port.
|
||||
pub tv_port: Option<u16>,
|
||||
/// SourceTV's name.
|
||||
pub tv_name: Option<String>,
|
||||
/// Keywords that describe the server according to it.
|
||||
pub keywords: Option<String>,
|
||||
/// The server's 64-bit GameID.
|
||||
pub game_id: Option<u64>,
|
||||
}
|
||||
|
||||
/// Data related to GoldSrc Mod response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ModData {
|
||||
pub link: String,
|
||||
pub download_link: String,
|
||||
pub version: u32,
|
||||
pub size: u32,
|
||||
pub multiplayer_only: bool,
|
||||
pub has_own_dll: bool,
|
||||
}
|
||||
|
||||
pub(crate) type ExtractedData = (
|
||||
Option<u16>,
|
||||
Option<u64>,
|
||||
Option<u16>,
|
||||
Option<String>,
|
||||
Option<String>,
|
||||
);
|
||||
|
||||
pub(crate) fn get_optional_extracted_data(data: Option<ExtraData>) -> ExtractedData {
|
||||
match data {
|
||||
None => (None, None, None, None, None),
|
||||
Some(ed) => (ed.port, ed.steam_id, ed.tv_port, ed.tv_name, ed.keywords),
|
||||
}
|
||||
}
|
||||
|
||||
/// The type of the request, see the [protocol](https://developer.valvesoftware.com/wiki/Server_queries).
|
||||
#[derive(Eq, PartialEq, Copy, Clone)]
|
||||
#[repr(u8)]
|
||||
pub(crate) enum Request {
|
||||
/// Known as `A2S_INFO`
|
||||
Info = 0x54,
|
||||
/// Known as `A2S_PLAYERS`
|
||||
Players = 0x55,
|
||||
/// Known as `A2S_RULES`
|
||||
Rules = 0x56,
|
||||
}
|
||||
|
||||
/// Supported steam apps
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum SteamApp {
|
||||
/// Counter-Strike
|
||||
CS,
|
||||
/// Team Fortress Classic
|
||||
TFC,
|
||||
/// Day of Defeat
|
||||
DOD,
|
||||
/// Counter-Strike: Condition Zero
|
||||
CSCZ,
|
||||
/// Counter-Strike: Source
|
||||
CSS,
|
||||
/// Day of Defeat: Source
|
||||
DODS,
|
||||
/// Half-Life 2 Deathmatch
|
||||
HL2DM,
|
||||
/// Half-Life Deathmatch: Source
|
||||
HLDMS,
|
||||
/// Team Fortress 2
|
||||
TF2,
|
||||
/// Left 4 Dead
|
||||
L4D,
|
||||
/// Left 4 Dead
|
||||
L4D2,
|
||||
/// Alien Swarm
|
||||
ALIENS,
|
||||
/// Counter-Strike: Global Offensive
|
||||
CSGO,
|
||||
/// The Ship
|
||||
TS,
|
||||
/// Garry's Mod
|
||||
GM,
|
||||
/// Age of Chivalry
|
||||
AOC,
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
INSMIC,
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
ARMA2OA,
|
||||
/// Project Zomboid
|
||||
PZ,
|
||||
/// Insurgency
|
||||
INS,
|
||||
/// Sven Co-op
|
||||
SC,
|
||||
/// 7 Days To Die
|
||||
SDTD,
|
||||
/// Rust
|
||||
RUST,
|
||||
/// Vallistic Overkill
|
||||
BO,
|
||||
/// Don't Starve Together
|
||||
DST,
|
||||
/// BrainBread 2
|
||||
BB2,
|
||||
/// Codename CURE
|
||||
CCURE,
|
||||
/// Black Mesa
|
||||
BM,
|
||||
/// Colony Survival
|
||||
COSU,
|
||||
/// Avorion
|
||||
AVORION,
|
||||
/// Day of Infamy
|
||||
DOI,
|
||||
/// The Forest
|
||||
TF,
|
||||
/// Unturned
|
||||
UNTURNED,
|
||||
/// ARK: Survival Evolved
|
||||
ASE,
|
||||
/// Battalion 1944
|
||||
BAT1944,
|
||||
/// Insurgency: Sandstorm
|
||||
INSS,
|
||||
/// Alien Swarm: Reactive Drop
|
||||
ASRD,
|
||||
/// Risk of Rain 2
|
||||
ROR2,
|
||||
/// Operation: Harsh Doorstop
|
||||
OHD,
|
||||
/// Onset
|
||||
ONSET,
|
||||
/// V Rising
|
||||
VR,
|
||||
}
|
||||
|
||||
impl SteamApp {
|
||||
/// Get the specified app as engine.
|
||||
pub fn as_engine(&self) -> Engine {
|
||||
match self {
|
||||
SteamApp::CS => Engine::GoldSrc(false), // 10
|
||||
SteamApp::TFC => Engine::GoldSrc(false), // 20
|
||||
SteamApp::DOD => Engine::GoldSrc(false), // 30
|
||||
SteamApp::CSCZ => Engine::GoldSrc(false), // 80
|
||||
SteamApp::CSS => Engine::new_source(240),
|
||||
SteamApp::DODS => Engine::new_source(300),
|
||||
SteamApp::HL2DM => Engine::new_source(320),
|
||||
SteamApp::HLDMS => Engine::new_source(360),
|
||||
SteamApp::TF2 => Engine::new_source(440),
|
||||
SteamApp::L4D => Engine::new_source(500),
|
||||
SteamApp::L4D2 => Engine::new_source(550),
|
||||
SteamApp::ALIENS => Engine::new_source(630),
|
||||
SteamApp::CSGO => Engine::new_source(730),
|
||||
SteamApp::TS => Engine::new_source(2400),
|
||||
SteamApp::GM => Engine::new_source(4000),
|
||||
SteamApp::AOC => Engine::new_source(17510),
|
||||
SteamApp::INSMIC => Engine::new_source(17700),
|
||||
SteamApp::ARMA2OA => Engine::new_source(33930),
|
||||
SteamApp::PZ => Engine::new_source(108600),
|
||||
SteamApp::INS => Engine::new_source(222880),
|
||||
SteamApp::SC => Engine::GoldSrc(false), // 225840
|
||||
SteamApp::SDTD => Engine::new_source(251570),
|
||||
SteamApp::RUST => Engine::new_source(252490),
|
||||
SteamApp::BO => Engine::new_source(296300),
|
||||
SteamApp::DST => Engine::new_source(322320),
|
||||
SteamApp::BB2 => Engine::new_source(346330),
|
||||
SteamApp::CCURE => Engine::new_source(355180),
|
||||
SteamApp::BM => Engine::new_source(362890),
|
||||
SteamApp::COSU => Engine::new_source(366090),
|
||||
SteamApp::AVORION => Engine::new_source(445220),
|
||||
SteamApp::DOI => Engine::new_source(447820),
|
||||
SteamApp::TF => Engine::new_source(556450),
|
||||
SteamApp::UNTURNED => Engine::new_source(304930),
|
||||
SteamApp::ASE => Engine::new_source(346110),
|
||||
SteamApp::BAT1944 => Engine::new_source(489940),
|
||||
SteamApp::INSS => Engine::new_source(581320),
|
||||
SteamApp::ASRD => Engine::new_source(563560),
|
||||
SteamApp::ROR2 => Engine::new_source(632360),
|
||||
SteamApp::OHD => Engine::new_source_with_dedicated(736590, 950900),
|
||||
SteamApp::ONSET => Engine::new_source(1105810),
|
||||
SteamApp::VR => Engine::new_source(1604030),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Engine type.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Engine {
|
||||
/// A Source game, the argument represents the possible steam app ids, if
|
||||
/// its **None**, let the query find it, if its **Some**, the query
|
||||
/// fails if the response id is not the first one, which is the game app
|
||||
/// id, or the other one, which is the dedicated server app id.
|
||||
Source(Option<(u32, Option<u32>)>),
|
||||
/// A GoldSrc game, the argument indicates whether to enforce
|
||||
/// requesting the obsolete A2S_INFO response or not.
|
||||
GoldSrc(bool),
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
pub fn new_source(appid: u32) -> Self { Engine::Source(Some((appid, None))) }
|
||||
|
||||
pub fn new_source_with_dedicated(appid: u32, dedicated_appid: u32) -> Self {
|
||||
Engine::Source(Some((appid, Some(dedicated_appid))))
|
||||
}
|
||||
}
|
||||
|
||||
/// What data to gather, purely used only with the query function.
|
||||
pub struct GatheringSettings {
|
||||
pub players: bool,
|
||||
pub rules: bool,
|
||||
}
|
||||
|
||||
impl Default for GatheringSettings {
|
||||
/// Default values are true for both the players and the rules.
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
players: true,
|
||||
rules: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Generic response types that are used by many games, they are the protocol
|
||||
/// ones, but without the unnecessary bits (example: the **The Ship**-only
|
||||
/// fields).
|
||||
pub mod game {
|
||||
use super::{Server, ServerPlayer};
|
||||
use crate::protocols::valve::types::get_optional_extracted_data;
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// A player's details.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct Player {
|
||||
/// Player's name.
|
||||
pub name: String,
|
||||
/// Player's score.
|
||||
pub score: u32,
|
||||
/// How long a player has been in the server (seconds).
|
||||
pub duration: f32,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
pub fn from_valve_response(player: &ServerPlayer) -> Self {
|
||||
Self {
|
||||
name: player.name.clone(),
|
||||
score: player.score,
|
||||
duration: player.duration,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The query response.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
/// Protocol used by the server.
|
||||
pub protocol: u8,
|
||||
/// Name of the server.
|
||||
pub name: String,
|
||||
/// Map name.
|
||||
pub map: String,
|
||||
/// The name of the game.
|
||||
pub game: String,
|
||||
/// Server's app id.
|
||||
pub appid: u32,
|
||||
/// Number of players on the server.
|
||||
pub players_online: u8,
|
||||
/// Details about the server's players (not all players necessarily).
|
||||
pub players_details: Vec<Player>,
|
||||
/// Maximum number of players the server reports it can hold.
|
||||
pub players_maximum: u8,
|
||||
/// Number of bots on the server.
|
||||
pub players_bots: u8,
|
||||
/// Dedicated, NonDedicated or SourceTV
|
||||
pub server_type: Server,
|
||||
/// Indicates whether the server requires a password.
|
||||
pub has_password: bool,
|
||||
/// Indicated whether the server uses VAC.
|
||||
pub vac_secured: bool,
|
||||
/// Version of the game installed on the server.
|
||||
pub version: String,
|
||||
/// The server's reported connection port.
|
||||
pub port: Option<u16>,
|
||||
/// Server's SteamID.
|
||||
pub steam_id: Option<u64>,
|
||||
/// SourceTV's connection port.
|
||||
pub tv_port: Option<u16>,
|
||||
/// SourceTV's name.
|
||||
pub tv_name: Option<String>,
|
||||
/// Keywords that describe the server according to it.
|
||||
pub keywords: Option<String>,
|
||||
/// Server's rules.
|
||||
pub rules: HashMap<String, String>,
|
||||
}
|
||||
|
||||
impl Response {
|
||||
pub fn new_from_valve_response(response: super::Response) -> Self {
|
||||
let (port, steam_id, tv_port, tv_name, keywords) = get_optional_extracted_data(response.info.extra_data);
|
||||
|
||||
Self {
|
||||
protocol: response.info.protocol,
|
||||
name: response.info.name,
|
||||
map: response.info.map,
|
||||
game: response.info.game,
|
||||
appid: response.info.appid,
|
||||
players_online: response.info.players_online,
|
||||
players_details: response
|
||||
.players
|
||||
.unwrap_or_default()
|
||||
.iter()
|
||||
.map(Player::from_valve_response)
|
||||
.collect(),
|
||||
players_maximum: response.info.players_maximum,
|
||||
players_bots: response.info.players_bots,
|
||||
server_type: response.info.server_type,
|
||||
has_password: response.info.has_password,
|
||||
vac_secured: response.info.vac_secured,
|
||||
version: response.info.version,
|
||||
port,
|
||||
steam_id,
|
||||
tv_port,
|
||||
tv_name,
|
||||
keywords,
|
||||
rules: response.rules.unwrap_or_default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
333
src/socket.rs
333
src/socket.rs
|
|
@ -1,165 +1,168 @@
|
|||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::utils::address_and_port_as_string;
|
||||
use crate::GDError::{PacketReceive, PacketSend, SocketBind, SocketConnect};
|
||||
use crate::GDResult;
|
||||
use std::io::{Read, Write};
|
||||
use std::net;
|
||||
|
||||
const DEFAULT_PACKET_SIZE: usize = 1024;
|
||||
|
||||
pub trait Socket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()>;
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()>;
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>>;
|
||||
}
|
||||
|
||||
pub struct TcpSocket {
|
||||
socket: net::TcpStream,
|
||||
}
|
||||
|
||||
impl Socket for TcpSocket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self> {
|
||||
let complete_address = address_and_port_as_string(address, port);
|
||||
|
||||
Ok(Self {
|
||||
socket: net::TcpStream::connect(complete_address).map_err(|_| SocketConnect)?,
|
||||
})
|
||||
}
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()> {
|
||||
let settings = timeout_settings.unwrap_or_default();
|
||||
self.socket.set_read_timeout(settings.get_read()).unwrap(); //unwrapping because TimeoutSettings::new
|
||||
self.socket.set_write_timeout(settings.get_write()).unwrap(); //checks if these are 0 and throws an error
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()> {
|
||||
self.socket.write(data).map_err(|_| PacketSend)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
|
||||
let mut buf = Vec::with_capacity(size.unwrap_or(DEFAULT_PACKET_SIZE));
|
||||
self.socket
|
||||
.read_to_end(&mut buf)
|
||||
.map_err(|_| PacketReceive)?;
|
||||
|
||||
Ok(buf)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UdpSocket {
|
||||
socket: net::UdpSocket,
|
||||
complete_address: String,
|
||||
}
|
||||
|
||||
impl Socket for UdpSocket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self> {
|
||||
let complete_address = address_and_port_as_string(address, port);
|
||||
let socket = net::UdpSocket::bind("0.0.0.0:0").map_err(|_| SocketBind)?;
|
||||
|
||||
Ok(Self {
|
||||
socket,
|
||||
complete_address,
|
||||
})
|
||||
}
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()> {
|
||||
let settings = timeout_settings.unwrap_or_default();
|
||||
self.socket.set_read_timeout(settings.get_read()).unwrap(); //unwrapping because TimeoutSettings::new
|
||||
self.socket.set_write_timeout(settings.get_write()).unwrap(); //checks if these are 0 and throws an error
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()> {
|
||||
self.socket
|
||||
.send_to(data, &self.complete_address)
|
||||
.map_err(|_| PacketSend)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
|
||||
let mut buf: Vec<u8> = vec![0; size.unwrap_or(DEFAULT_PACKET_SIZE)];
|
||||
let (number_of_bytes_received, _) =
|
||||
self.socket.recv_from(&mut buf).map_err(|_| PacketReceive)?;
|
||||
|
||||
Ok(buf[..number_of_bytes_received].to_vec())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::thread;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_tcp_socket_send_and_receive() {
|
||||
// Spawn a thread to run the server
|
||||
let listener = net::TcpListener::bind("127.0.0.1:0").unwrap();
|
||||
let bound_address = listener.local_addr().unwrap();
|
||||
let server_thread = thread::spawn(move || {
|
||||
let (mut stream, _) = listener.accept().unwrap();
|
||||
let mut buf = [0; 1024];
|
||||
stream.read(&mut buf).unwrap();
|
||||
stream.write(&buf).unwrap();
|
||||
});
|
||||
|
||||
// Create a TCP socket and send a message to the server
|
||||
let mut socket = TcpSocket::new(&*bound_address.ip().to_string(), bound_address.port()).unwrap();
|
||||
let message = b"hello, world!";
|
||||
socket.send(message).unwrap();
|
||||
|
||||
// Receive the response from the server
|
||||
let received_message: Vec<u8> = socket
|
||||
.receive(None)
|
||||
.unwrap()
|
||||
// Iterate over the buffer and remove 0s that are alone in the buffer
|
||||
// just added to pass default size
|
||||
.into_iter()
|
||||
.filter(|&x| x != 0)
|
||||
.collect();
|
||||
|
||||
server_thread.join().expect("server thread panicked");
|
||||
|
||||
assert_eq!(message, &received_message[..]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_udp_socket_send_and_receive() {
|
||||
// Spawn a thread to run the server
|
||||
let socket = net::UdpSocket::bind("127.0.0.1:0").unwrap();
|
||||
let bound_address = socket.local_addr().unwrap();
|
||||
let server_thread = thread::spawn(move || {
|
||||
let mut buf = [0; 1024];
|
||||
let (_, src_addr) = socket.recv_from(&mut buf).unwrap();
|
||||
socket.send_to(&buf, src_addr).unwrap();
|
||||
});
|
||||
|
||||
// Create a UDP socket and send a message to the server
|
||||
let mut socket = UdpSocket::new(&*bound_address.ip().to_string(), bound_address.port()).unwrap();
|
||||
let message = b"hello, world!";
|
||||
socket.send(message).unwrap();
|
||||
|
||||
// Receive the response from the server
|
||||
let received_message: Vec<u8> = socket
|
||||
.receive(None)
|
||||
.unwrap()
|
||||
// Iterate over the buffer and remove 0s that are alone in the buffer
|
||||
// just added to pass default size
|
||||
.into_iter()
|
||||
.filter(|&x| x != 0)
|
||||
.collect();
|
||||
|
||||
server_thread.join().expect("server thread panicked");
|
||||
|
||||
assert_eq!(message, &received_message[..]);
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
protocols::types::TimeoutSettings,
|
||||
utils::address_and_port_as_string,
|
||||
GDError::{PacketReceive, PacketSend, SocketBind, SocketConnect},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use std::{
|
||||
io::{Read, Write},
|
||||
net,
|
||||
};
|
||||
|
||||
const DEFAULT_PACKET_SIZE: usize = 1024;
|
||||
|
||||
pub trait Socket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self>
|
||||
where Self: Sized;
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()>;
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()>;
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>>;
|
||||
}
|
||||
|
||||
pub struct TcpSocket {
|
||||
socket: net::TcpStream,
|
||||
}
|
||||
|
||||
impl Socket for TcpSocket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self> {
|
||||
let complete_address = address_and_port_as_string(address, port);
|
||||
|
||||
Ok(Self {
|
||||
socket: net::TcpStream::connect(complete_address).map_err(|_| SocketConnect)?,
|
||||
})
|
||||
}
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()> {
|
||||
let settings = timeout_settings.unwrap_or_default();
|
||||
self.socket.set_read_timeout(settings.get_read()).unwrap(); // unwrapping because TimeoutSettings::new
|
||||
self.socket.set_write_timeout(settings.get_write()).unwrap(); // checks if these are 0 and throws an error
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()> {
|
||||
self.socket.write(data).map_err(|_| PacketSend)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
|
||||
let mut buf = Vec::with_capacity(size.unwrap_or(DEFAULT_PACKET_SIZE));
|
||||
self.socket
|
||||
.read_to_end(&mut buf)
|
||||
.map_err(|_| PacketReceive)?;
|
||||
|
||||
Ok(buf)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UdpSocket {
|
||||
socket: net::UdpSocket,
|
||||
complete_address: String,
|
||||
}
|
||||
|
||||
impl Socket for UdpSocket {
|
||||
fn new(address: &str, port: u16) -> GDResult<Self> {
|
||||
let complete_address = address_and_port_as_string(address, port);
|
||||
let socket = net::UdpSocket::bind("0.0.0.0:0").map_err(|_| SocketBind)?;
|
||||
|
||||
Ok(Self {
|
||||
socket,
|
||||
complete_address,
|
||||
})
|
||||
}
|
||||
|
||||
fn apply_timeout(&self, timeout_settings: Option<TimeoutSettings>) -> GDResult<()> {
|
||||
let settings = timeout_settings.unwrap_or_default();
|
||||
self.socket.set_read_timeout(settings.get_read()).unwrap(); // unwrapping because TimeoutSettings::new
|
||||
self.socket.set_write_timeout(settings.get_write()).unwrap(); // checks if these are 0 and throws an error
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn send(&mut self, data: &[u8]) -> GDResult<()> {
|
||||
self.socket
|
||||
.send_to(data, &self.complete_address)
|
||||
.map_err(|_| PacketSend)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
|
||||
let mut buf: Vec<u8> = vec![0; size.unwrap_or(DEFAULT_PACKET_SIZE)];
|
||||
let (number_of_bytes_received, _) = self.socket.recv_from(&mut buf).map_err(|_| PacketReceive)?;
|
||||
|
||||
Ok(buf[.. number_of_bytes_received].to_vec())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::thread;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_tcp_socket_send_and_receive() {
|
||||
// Spawn a thread to run the server
|
||||
let listener = net::TcpListener::bind("127.0.0.1:0").unwrap();
|
||||
let bound_address = listener.local_addr().unwrap();
|
||||
let server_thread = thread::spawn(move || {
|
||||
let (mut stream, _) = listener.accept().unwrap();
|
||||
let mut buf = [0; 1024];
|
||||
stream.read(&mut buf).unwrap();
|
||||
stream.write(&buf).unwrap();
|
||||
});
|
||||
|
||||
// Create a TCP socket and send a message to the server
|
||||
let mut socket = TcpSocket::new(&*bound_address.ip().to_string(), bound_address.port()).unwrap();
|
||||
let message = b"hello, world!";
|
||||
socket.send(message).unwrap();
|
||||
|
||||
// Receive the response from the server
|
||||
let received_message: Vec<u8> = socket
|
||||
.receive(None)
|
||||
.unwrap()
|
||||
// Iterate over the buffer and remove 0s that are alone in the buffer
|
||||
// just added to pass default size
|
||||
.into_iter()
|
||||
.filter(|&x| x != 0)
|
||||
.collect();
|
||||
|
||||
server_thread.join().expect("server thread panicked");
|
||||
|
||||
assert_eq!(message, &received_message[..]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_udp_socket_send_and_receive() {
|
||||
// Spawn a thread to run the server
|
||||
let socket = net::UdpSocket::bind("127.0.0.1:0").unwrap();
|
||||
let bound_address = socket.local_addr().unwrap();
|
||||
let server_thread = thread::spawn(move || {
|
||||
let mut buf = [0; 1024];
|
||||
let (_, src_addr) = socket.recv_from(&mut buf).unwrap();
|
||||
socket.send_to(&buf, src_addr).unwrap();
|
||||
});
|
||||
|
||||
// Create a UDP socket and send a message to the server
|
||||
let mut socket = UdpSocket::new(&*bound_address.ip().to_string(), bound_address.port()).unwrap();
|
||||
let message = b"hello, world!";
|
||||
socket.send(message).unwrap();
|
||||
|
||||
// Receive the response from the server
|
||||
let received_message: Vec<u8> = socket
|
||||
.receive(None)
|
||||
.unwrap()
|
||||
// Iterate over the buffer and remove 0s that are alone in the buffer
|
||||
// just added to pass default size
|
||||
.into_iter()
|
||||
.filter(|&x| x != 0)
|
||||
.collect();
|
||||
|
||||
server_thread.join().expect("server thread panicked");
|
||||
|
||||
assert_eq!(message, &received_message[..]);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
80
src/utils.rs
80
src/utils.rs
|
|
@ -1,39 +1,41 @@
|
|||
use std::cmp::Ordering;
|
||||
use crate::GDResult;
|
||||
use crate::GDError::{PacketOverflow, PacketUnderflow};
|
||||
|
||||
pub fn error_by_expected_size(expected: usize, size: usize) -> GDResult<()> {
|
||||
match size.cmp(&expected) {
|
||||
Ordering::Greater => Err(PacketOverflow),
|
||||
Ordering::Less => Err(PacketUnderflow),
|
||||
Ordering::Equal => Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn address_and_port_as_string(address: &str, port: u16) -> String {
|
||||
format!("{}:{}", address, port)
|
||||
}
|
||||
|
||||
pub fn u8_lower_upper(n: u8) -> (u8, u8) {
|
||||
(n & 15, n >> 4)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
#[test]
|
||||
fn address_and_port_as_string() {
|
||||
assert_eq!(super::address_and_port_as_string("192.168.0.1", 27015), "192.168.0.1:27015");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn u8_lower_upper() {
|
||||
assert_eq!(super::u8_lower_upper(171), (11, 10));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn error_by_expected_size() {
|
||||
assert!(super::error_by_expected_size(69, 69).is_ok());
|
||||
assert!(super::error_by_expected_size(69, 68).is_err());
|
||||
assert!(super::error_by_expected_size(69, 70).is_err());
|
||||
}
|
||||
}
|
||||
use crate::{
|
||||
GDError::{PacketOverflow, PacketUnderflow},
|
||||
GDResult,
|
||||
};
|
||||
|
||||
use std::cmp::Ordering;
|
||||
|
||||
pub fn error_by_expected_size(expected: usize, size: usize) -> GDResult<()> {
|
||||
match size.cmp(&expected) {
|
||||
Ordering::Greater => Err(PacketOverflow),
|
||||
Ordering::Less => Err(PacketUnderflow),
|
||||
Ordering::Equal => Ok(()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn address_and_port_as_string(address: &str, port: u16) -> String { format!("{}:{}", address, port) }
|
||||
|
||||
pub fn u8_lower_upper(n: u8) -> (u8, u8) { (n & 15, n >> 4) }
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
#[test]
|
||||
fn address_and_port_as_string() {
|
||||
assert_eq!(
|
||||
super::address_and_port_as_string("192.168.0.1", 27015),
|
||||
"192.168.0.1:27015"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn u8_lower_upper() {
|
||||
assert_eq!(super::u8_lower_upper(171), (11, 10));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn error_by_expected_size() {
|
||||
assert!(super::error_by_expected_size(69, 69).is_ok());
|
||||
assert!(super::error_by_expected_size(69, 68).is_err());
|
||||
assert!(super::error_by_expected_size(69, 70).is_err());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue