No description
Find a file
Cain 1b13d39856
[Crate] Add formatting (#22)
* chore: add standard for formatting

* chore: manually tidy up imports and format

* chore: remove vscode and add to gitignore

* chore: alphabetically order and fix

* chore: format

* chore: fix format issue with payload

* chore: format as merge had unformatted code

* [format] Fix comments, change max width and binop operator

---------

Co-authored-by: CosminPerRam <cosmin.p@live.com>
2023-03-14 10:31:37 +02:00
.github/workflows Changed name of the CI file 2022-11-25 19:56:43 +02:00
examples [Crate] Add formatting (#22) 2023-03-14 10:31:37 +02:00
src [Crate] Add formatting (#22) 2023-03-14 10:31:37 +02:00
.gitignore [Crate] Add formatting (#22) 2023-03-14 10:31:37 +02:00
.rustfmt.toml [Crate] Add formatting (#22) 2023-03-14 10:31:37 +02:00
Cargo.toml [Crate] Add feature: serde (#21) 2023-03-13 16:51:33 +02:00
CHANGELOG.md [Crate] Add serde feature to changelog and lib doc 2023-03-13 17:02:51 +02:00
GAMES.md [Games] Serious Sam support. 2023-03-04 21:36:01 +02:00
LICENSE.md [Crate] Bump version to 0.2.1. 2023-03-03 18:09:17 +02:00
PROTOCOLS.md [Protocol] GameSpy 1 support with the games Unreal Tournament and Battlefield 1942. (#9) 2023-03-03 17:45:18 +02:00
README.md [Crate] Reorganize README. 2023-03-13 00:43:03 +02:00
SERVICES.md 7 Days To Die support. 2022-11-25 20:10:16 +02:00

rust-GameDig CI Latest Version Crates.io License:MIT

Warning: This project goes through frequent API breaking changes and hasn't been thoroughly tested.

rust-GameDig is a game servers/services query library that fetches the availability and details of those, this library brings what node-GameDig does, to pure Rust!

Community

Checkout the GameDig Community Discord Server here.
Note that it isn't be a replacement for GitHub issues, if you have found a problem within the library or want to request a feature, it's better to do so here rather than on Discord.

Usage

Minimum Supported Rust Version is 1.56.1 and the code is cross-platform.

Pick a game/service/protocol (check the GAMES, SERVICES and PROTOCOLS files to see the currently supported ones), provide the ip and the port (be aware that some game servers use a separate port for the info queries, the port can also be optional if the server is running the default ports) then query on it.

Team Fortress 2 query example:

use gamedig::games::tf2;

fn main() {
    let response = tf2::query("127.0.0.1", None); // None is the default port (which is 27015), could also be Some(27015)
    match response { // Result type, must check what it is...
        Err(error) => println!("Couldn't query, error: {}", error),
        Ok(r) => println!("{:#?}", r)
    }
}

Response (note that some games have a different structure):

{
  protocol: 17,
  name: "Team Fortress 2 Dedicated Server.",
  map: "ctf_turbine",
  game: "tf2",
  appid: 440,
  players_online: 0,
  players_details: [],
  players_maximum: 69,
  players_bots: 0,
  server_type: Dedicated,
  has_password: false,
  vac_secured: true,
  version: "7638371",
  port: Some(27015),
  steam_id: Some(69753253289735296),
  tv_port: None,
  tv_name: None,
  keywords: Some("alltalk,nocrits"),
  rules: [
    "mp_autoteambalance": "1",
    "mp_maxrounds": "5",
    //....
  ]
}

Want to see more examples? Checkout the examples folder.

Documentation

The documentation is available at docs.rs.
Curious about the history and what changed between versions? Everything is in the CHANGELOG file.

Contributing

If you want see your favorite game/service being supported here, open an issue, and I'll prioritize it (or do a pull request if you want to implement it yourself)!