* Implement generic response as enum
* First draft of implementing into_common()
* Make common response type generic
* Use macros and generics to reduce repetition
* [Games] Add dynamically dispatched CommonResponse trait
This adds two traits: "CommonResponse", and "CommonPlayer", when the
generic game query function returns a response it returns a pointer to
its original response type that implements "CommonResponse".
Both common traits require that "as_original()" be implemented, this
returns an enum containing a pointer to the original type.
Both traits have a concrete method "as_json()" that returns a struct
containing data fetched from all of its methods as. This struct
implements serde and can hence be serialized as required.
The traits require a few other methods be implemented, those being the
fields that are common across all types. All other methods have a
default None implementation so that each response type only needs to
implement methods for fields that it has.
* [Game] Implement common traits for JCMP2 response
* [Fmt] Run cargo fmt
* Fix doctest failing
* Run cargo fmt
* Define games as structs
* Create table of response types
* Ensure serde is always included
* Remove server_ prefix in GenericResponse
* Make players online/max non-optional in generic response
* Use already existing minecraft server enum
* Implement ExtraResponses to prevent cloning when creating generic
* Add game definitions
* Add doc comments to generic types
* Include players in gamespy extra responses
* Add custom response types for TheShip and FFOW
* Cargo format differing files
* Final cleanup
* [Protocol] Initial packet receive implementation
* [Protocol] Add key extraction
* [Protocol] Fix new Ipv4Addr query address and get string with unended
* [Protocol] Properly parse the received data
* [Protocol] Add parse players
* [Protocol] Add bots
* [Protocol] Extract into functions
* [Protocol] Remove quotes from player name
* [Protocol] Add two and three files
* [Protocol] Make quake queries very modular
* [Protocol] Remove the need of a client instance
* [Protocol] Revesed if statement
* [Protocol] Apply clippy fixes and replace String by &str in get send header
* [Protocol] Add one and three implementations
* [Protocol] Add quake2 and quake3 to master_querant
* [Protocol] Fix Q2 implementation
* [Protocol] Change from Ipv4Addr to IpAddr
* [Protocol] Fix Q3 response header
* [Protocol] Fix Q3 response
* [Crate] Add Q1, 2 and 3 to changelog and protocols
* [Protocol] Extract client into separate file and add some docs