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* Added needed ground stuff * Minecraft bedrock support! * Documentation acknowledgements! * Added utf8_le_undended test, some docs and modified master_querant * Modified query function to comply with the others Before: game query -> protocol query (get port or default port) After: game query (get port or default port) -> protocol query * Modified md files
10 lines
301 B
Rust
10 lines
301 B
Rust
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use gamedig::games::tf2;
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fn main() {
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let response = tf2::query("127.0.0.1", None); //or Some(27015), None is the default protocol port (which is 27015)
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match response {
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Err(error) => println!("Couldn't query, error: {error}"),
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Ok(r) => println!("{:#?}", r)
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}
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}
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