rust-gamedig/examples/generic.rs

78 lines
1.9 KiB
Rust

use gamedig::{
protocols::types::{CommonResponse, TimeoutSettings},
query_with_timeout,
GDResult,
GAMES,
};
use std::net::IpAddr;
fn generic_query(
game_name: &str,
addr: &IpAddr,
port: Option<u16>,
timeout_settings: Option<TimeoutSettings>,
) -> GDResult<Box<dyn CommonResponse>> {
let game = GAMES.get(game_name).expect("Game doesn't exist");
println!("Querying {:#?} with game {:#?}.", addr, game);
let response = query_with_timeout(game, addr, port, timeout_settings)?;
println!("Response: {:#?}", response.as_json());
let common = response.as_original();
println!("Common response: {:#?}", common);
Ok(response)
}
fn main() {
let mut args = std::env::args().skip(1);
let game_name = args.next().expect("Must provide a game name");
let addr: IpAddr = args
.next()
.map(|s| s.parse().unwrap())
.expect("Must provide address");
let port: Option<u16> = args.next().map(|s| s.parse().unwrap());
generic_query(&game_name, &addr, port, None).unwrap();
}
#[cfg(test)]
mod test {
use gamedig::{protocols::types::TimeoutSettings, GAMES};
use std::{
net::{IpAddr, Ipv4Addr},
time::Duration,
};
use super::generic_query;
const ADDR: IpAddr = IpAddr::V4(Ipv4Addr::LOCALHOST);
fn test_game(game_name: &str) {
let timeout_settings =
Some(TimeoutSettings::new(Some(Duration::from_nanos(1)), Some(Duration::from_nanos(1))).unwrap());
assert!(generic_query(game_name, &ADDR, None, timeout_settings).is_err());
}
#[test]
fn battlefield() { test_game("bf1942"); }
#[test]
fn minecraft() { test_game("mc"); }
#[test]
fn tf2() { test_game("tf2"); }
#[test]
fn quake() { test_game("quake3a"); }
#[test]
fn all_games() {
for game_name in GAMES.keys() {
test_game(game_name);
}
}
}