mirror of
https://github.com/tribufu/rust-gamedig
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58 lines
1.9 KiB
Rust
58 lines
1.9 KiB
Rust
/// The implementation.
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pub mod protocol;
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/// All types used by the implementation.
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pub mod types;
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pub use protocol::*;
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pub use types::*;
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/// Generate a module containing a query function for a valve game.
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///
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/// * `mod_name` - The name to be given to the game module (see ID naming
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/// conventions in CONTRIBUTING.md).
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/// * `pretty_name` - The full name of the game, will be used as the
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/// documentation for the created module.
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/// * `default_port` - Passed through to [game_query_fn].
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#[cfg(feature = "games")]
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macro_rules! game_query_mod {
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($mod_name: ident, $pretty_name: expr, $default_port: literal) => {
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#[doc = $pretty_name]
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pub mod $mod_name {
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crate::protocols::unreal2::game_query_fn!($default_port);
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}
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};
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}
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#[cfg(feature = "games")]
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pub(crate) use game_query_mod;
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// Allow generating doc comments:
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// https://users.rust-lang.org/t/macros-filling-text-in-comments/20473
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/// Generate a query function for a valve game.
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///
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/// * `default_port` - The default port the game uses.
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#[cfg(feature = "games")]
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macro_rules! game_query_fn {
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($default_port: literal) => {
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crate::protocols::unreal2::game_query_fn! {@gen $default_port, concat!(
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"Make a Unreal2 query for with default timeout settings and default extra request settings.\n\n",
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"If port is `None`, then the default port (", stringify!($default_port), ") will be used.")}
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};
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(@gen $default_port: literal, $doc: expr) => {
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#[doc = $doc]
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pub fn query(
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address: &std::net::IpAddr,
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port: Option<u16>,
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) -> crate::GDResult<crate::protocols::unreal2::Response> {
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crate::protocols::unreal2::query(
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&std::net::SocketAddr::new(*address, port.unwrap_or($default_port)),
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&crate::protocols::unreal2::GatheringSettings::default(),
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None,
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)
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}
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};
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}
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#[cfg(feature = "games")]
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pub(crate) use game_query_fn;
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