rust-gamedig/Cargo.toml
Tom 529abe9d76
feat: Add the unreal2 protocol (#124)
* WIP: Add unreal2 protocol

* Add/Update badge

* protocols/unreal2: Update doc comments and TODOs

* protocols/unreal2: Don't pre-allocate as many bot players

* protocols/unreal2: Use "encoding-rs" for decoding unreal2 strings

* Add/Update badge

* protocols/unreal2: Add constants for player pre-allocation.

Also improve some doc comments and update PACKET_SIZE.

* protocols/unreal2: Early break when enough players have been parsed

Add a fast-path to avoid waiting for packet timeout when we have parsed
as many players as specified in the server info packet.

* protocols/unreal2: Use HashSet to store mutators

* protocols/unreal2: Handle server sending multiple values for a rule

* protocols/unreal2: Add GatheringSettings to control what to query

GatheringSettings allows skipping querying rules and/or players which
can make the query return much faster. This also required moving each
individual query into its own helper.

* protocols/unreal2: Add more derives to types

* protocols/unreal2: Simplify ServerInfo::parse()

Co-Authored-By: CosminPerRam <cosmin.p@live.com>

* Docs: Add unreal2 protocol documentation

I used a website to generate the markdown RESPONSES table, the save file
from this website is included to make updating the table easier in the
future.

https://www.tablesgenerator.com/markdown_tables

* Add/Update badge

* protocols/unreal2: Use the correct encoding for UCS2 strings

* Docs: Remove unnecessary TGN file

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: CosminPerRam <cosmin.p@live.com>
2023-10-30 13:37:15 +02:00

35 lines
1 KiB
TOML

[package]
name = "gamedig"
version = "0.4.1"
edition = "2021"
authors = [
"rust-GameDig contributors [https://github.com/gamedig/rust-gamedig/contributors]",
"node-GameDig contributors [https://github.com/gamedig/node-gamedig/contributors]",
]
license = "MIT"
description = "Query game servers and not only."
homepage = "https://github.com/gamedig/rust-gamedig"
documentation = "https://docs.rs/gamedig/latest/gamedig/"
repository = "https://github.com/gamedig/rust-gamedig"
readme = "README.md"
keywords = ["server", "query", "game", "check", "status"]
rust-version = "1.65.0"
categories = ["parser-implementations", "parsing", "network-programming", "encoding"]
[features]
default = ["games", "services", "game_defs"]
games = []
services = []
game_defs = ["dep:phf", "games"]
serde = ["dep:serde", "serde/derive"]
[dependencies]
byteorder = "1.5"
bzip2-rs = "0.1"
crc32fast = "1.3"
serde_json = "1.0"
encoding_rs = "0.8"
serde = { version = "1.0", optional = true }
phf = { version = "0.11", optional = true, features = ["macros"] }