* [Protocol] Add CUSTOM to protocol enumeration
* [Protocol] Rename CUSTOM to PROPRIETARY
* [Protocol] Rename struct to ProprietaryProtocol and do the same thing to generic response
* [Protocol] Revert proprietary change on generic response
* Implement generic response as enum
* First draft of implementing into_common()
* Make common response type generic
* Use macros and generics to reduce repetition
* [Games] Add dynamically dispatched CommonResponse trait
This adds two traits: "CommonResponse", and "CommonPlayer", when the
generic game query function returns a response it returns a pointer to
its original response type that implements "CommonResponse".
Both common traits require that "as_original()" be implemented, this
returns an enum containing a pointer to the original type.
Both traits have a concrete method "as_json()" that returns a struct
containing data fetched from all of its methods as. This struct
implements serde and can hence be serialized as required.
The traits require a few other methods be implemented, those being the
fields that are common across all types. All other methods have a
default None implementation so that each response type only needs to
implement methods for fields that it has.
* [Game] Implement common traits for JCMP2 response
* [Fmt] Run cargo fmt
* Fix doctest failing
* Run cargo fmt
* [Game] Add JC2MP support.
* [Game] Add game to changelog and games
* [Games] Add generic support to JC2MP.
* [Game] Add players_maximum and players_online
* Define games as structs
* Create table of response types
* Ensure serde is always included
* Remove server_ prefix in GenericResponse
* Make players online/max non-optional in generic response
* Use already existing minecraft server enum
* Implement ExtraResponses to prevent cloning when creating generic
* Add game definitions
* Add doc comments to generic types
* Include players in gamespy extra responses
* Add custom response types for TheShip and FFOW
* Cargo format differing files
* Final cleanup
* chore: add standard for formatting
* chore: manually tidy up imports and format
* chore: remove vscode and add to gitignore
* chore: alphabetically order and fix
* chore: format
* chore: fix format issue with payload
* chore: format as merge had unformatted code
* [format] Fix comments, change max width and binop operator
---------
Co-authored-by: CosminPerRam <cosmin.p@live.com>
* Initial minecraft support
* Made previews_chat an option
* Better error handling and removed version structure
* Minecraft Server types
* Fixed compilation and renamed stuff
* 'extract till you drop!' extracted sockets
* extracted java version and fixed socket udp receive
* Legacy 1.4 and 1.6 implementation (incomplete)
* Furter implementation
* Implementations work
* Protocol beta v1.8+ implemented
* Removed bedrock support
* Added auto query
* Renamed minecraft to mc and added to md's
* Docs, renames and small optimization changes
* Changed java version to be able to return None on players sample