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Minecraft implementation (#6)
* Initial minecraft support * Made previews_chat an option * Better error handling and removed version structure * Minecraft Server types * Fixed compilation and renamed stuff * 'extract till you drop!' extracted sockets * extracted java version and fixed socket udp receive * Legacy 1.4 and 1.6 implementation (incomplete) * Furter implementation * Implementations work * Protocol beta v1.8+ implemented * Removed bedrock support * Added auto query * Renamed minecraft to mc and added to md's * Docs, renames and small optimization changes * Changed java version to be able to return None on players sample
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23 changed files with 810 additions and 80 deletions
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@ -1,6 +1,7 @@
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use std::env;
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use gamedig::{aliens, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, tf2, ts};
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use gamedig::{aliens, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, tf2, ts};
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use gamedig::protocols::minecraft::{LegacyGroup, Server};
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::App;
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@ -41,6 +42,11 @@ fn main() -> GDResult<()> {
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"ts" => println!("{:?}", ts::query(ip, port)?),
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"cscz" => println!("{:?}", cscz::query(ip, port)?),
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"dod" => println!("{:?}", dod::query(ip, port)?),
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"mc" => println!("{:?}", mc::query(ip, port)?),
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"mc_java" => println!("{:?}", mc::query_specific(Server::Java, ip, port)?),
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"mc_legacy_v1_4" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::V1_4), ip, port)?),
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"mc_legacy_v1_6" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::V1_6), ip, port)?),
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"mc_legacy_vb1_8" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::VB1_8), ip, port)?),
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"_src" => println!("{:?}", valve::query(ip, 27015, App::Source(None), None, None)?),
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"_gld" => println!("{:?}", valve::query(ip, 27015, App::GoldSrc(false), None, None)?),
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"_gld_f" => println!("{:?}", valve::query(ip, 27015, App::GoldSrc(true), None, None)?),
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10
examples/minecraft.rs
Normal file
10
examples/minecraft.rs
Normal file
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@ -0,0 +1,10 @@
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use gamedig::games::mc;
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fn main() {
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let response = mc::query("localhost", None); //or Some(25565), None is the default protocol port (which is 25565)
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match response {
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Err(error) => println!("Couldn't query, error: {error}"),
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Ok(r) => println!("{:?}", r)
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}
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}
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