rust-gamedig/examples/master_querant.rs
CosminPerRam ee0223a7a3
Minecraft implementation (#6)
* Initial minecraft support

* Made previews_chat an option

* Better error handling and removed version structure

* Minecraft Server types

* Fixed compilation and renamed stuff

* 'extract till you drop!' extracted sockets

* extracted java version and fixed socket udp receive

* Legacy 1.4 and 1.6 implementation (incomplete)

* Furter implementation

* Implementations work

* Protocol beta v1.8+ implemented

* Removed bedrock support

* Added auto query

* Renamed minecraft to mc and added to md's

* Docs, renames and small optimization changes

* Changed java version to be able to return None on players sample
2022-11-24 22:52:54 +02:00

57 lines
2.8 KiB
Rust

use std::env;
use gamedig::{aliens, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, tf2, ts};
use gamedig::protocols::minecraft::{LegacyGroup, Server};
use gamedig::protocols::valve;
use gamedig::protocols::valve::App;
fn main() -> GDResult<()> {
let args: Vec<String> = env::args().collect();
if args.len() == 1 || args[1] == "help".to_string() {
println!("Usage: <game> <ip> <port>");
println!(" <game> - any game, example: tf2");
println!(" <ip> - an ip, example: 192.168.0.0");
println!(" <port> - an port, optional, example: 27015");
return Ok(());
} else if args.len() < 3 {
println!("Minimum number of arguments: 3, try 'help' to see the details.");
return Ok(());
}
let ip = args[2].as_str();
let port = match args.len() == 4 {
false => None,
true => Some(args[3].parse::<u16>().expect("Invalid port!"))
};
match args[1].as_str() {
"aliens" => println!("{:?}", aliens::query(ip, port)?),
"asrd" => println!("{:?}", asrd::query(ip, port)?),
"csgo" => println!("{:?}", csgo::query(ip, port)?),
"css" => println!("{:?}", css::query(ip, port)?),
"dods" => println!("{:?}", dods::query(ip, port)?),
"gm" => println!("{:?}", gm::query(ip, port)?),
"hl2dm" => println!("{:?}", hl2dm::query(ip, port)?),
"tf2" => println!("{:?}", tf2::query(ip, port)?),
"insmic" => println!("{:?}", insmic::query(ip, port)?),
"ins" => println!("{:?}", ins::query(ip, port)?),
"inss" => println!("{:?}", inss::query(ip, port)?),
"l4d" => println!("{:?}", l4d::query(ip, port)?),
"l4d2" => println!("{:?}", l4d2::query(ip, port)?),
"ts" => println!("{:?}", ts::query(ip, port)?),
"cscz" => println!("{:?}", cscz::query(ip, port)?),
"dod" => println!("{:?}", dod::query(ip, port)?),
"mc" => println!("{:?}", mc::query(ip, port)?),
"mc_java" => println!("{:?}", mc::query_specific(Server::Java, ip, port)?),
"mc_legacy_v1_4" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::V1_4), ip, port)?),
"mc_legacy_v1_6" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::V1_6), ip, port)?),
"mc_legacy_vb1_8" => println!("{:?}", mc::query_specific(Server::Legacy(LegacyGroup::VB1_8), ip, port)?),
"_src" => println!("{:?}", valve::query(ip, 27015, App::Source(None), None, None)?),
"_gld" => println!("{:?}", valve::query(ip, 27015, App::GoldSrc(false), None, None)?),
"_gld_f" => println!("{:?}", valve::query(ip, 27015, App::GoldSrc(true), None, None)?),
_ => panic!("Undefined game: {}", args[1])
};
Ok(())
}