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https://github.com/tribufu/rust-gamedig
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[Games] Programmatic games by storing information as data (#45)
* Define games as structs * Create table of response types * Ensure serde is always included * Remove server_ prefix in GenericResponse * Make players online/max non-optional in generic response * Use already existing minecraft server enum * Implement ExtraResponses to prevent cloning when creating generic * Add game definitions * Add doc comments to generic types * Include players in gamespy extra responses * Add custom response types for TheShip and FFOW * Cargo format differing files * Final cleanup
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16 changed files with 806 additions and 102 deletions
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@ -1,98 +1,154 @@
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use crate::{GDError::InvalidInput, GDResult};
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use std::time::Duration;
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/// Timeout settings for socket operations
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#[derive(Clone, Debug)]
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pub struct TimeoutSettings {
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read: Option<Duration>,
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write: Option<Duration>,
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}
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impl TimeoutSettings {
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/// Construct new settings, passing None will block indefinitely. Passing
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/// zero Duration throws GDError::[InvalidInput](InvalidInput).
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pub fn new(read: Option<Duration>, write: Option<Duration>) -> GDResult<Self> {
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if let Some(read_duration) = read {
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if read_duration == Duration::new(0, 0) {
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return Err(InvalidInput);
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}
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}
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if let Some(write_duration) = write {
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if write_duration == Duration::new(0, 0) {
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return Err(InvalidInput);
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}
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}
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Ok(Self { read, write })
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}
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/// Get the read timeout.
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pub fn get_read(&self) -> Option<Duration> { self.read }
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/// Get the write timeout.
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pub fn get_write(&self) -> Option<Duration> { self.write }
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}
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impl Default for TimeoutSettings {
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/// Default values are 4 seconds for both read and write.
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fn default() -> Self {
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Self {
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read: Some(Duration::from_secs(4)),
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write: Some(Duration::from_secs(4)),
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::time::Duration;
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// Test creating new TimeoutSettings with valid durations
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#[test]
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fn test_new_with_valid_durations() -> GDResult<()> {
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// Define valid read and write durations
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let read_duration = Duration::from_secs(1);
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let write_duration = Duration::from_secs(2);
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// Create new TimeoutSettings with the valid durations
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let timeout_settings = TimeoutSettings::new(Some(read_duration), Some(write_duration))?;
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// Verify that the get_read and get_write methods return the expected values
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assert_eq!(timeout_settings.get_read(), Some(read_duration));
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assert_eq!(timeout_settings.get_write(), Some(write_duration));
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Ok(())
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}
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// Test creating new TimeoutSettings with a zero duration
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#[test]
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fn test_new_with_zero_duration() {
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// Define a zero read duration and a valid write duration
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let read_duration = Duration::new(0, 0);
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let write_duration = Duration::from_secs(2);
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// Try to create new TimeoutSettings with the zero read duration (this should
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// fail)
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let result = TimeoutSettings::new(Some(read_duration), Some(write_duration));
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// Verify that the function returned an error and that the error type is
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// InvalidInput
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assert!(result.is_err());
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assert_eq!(result.unwrap_err(), InvalidInput);
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}
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// Test that the default TimeoutSettings values are correct
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#[test]
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fn test_default_values() {
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// Get the default TimeoutSettings values
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let default_settings = TimeoutSettings::default();
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// Verify that the get_read and get_write methods return the expected default
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// values
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assert_eq!(default_settings.get_read(), Some(Duration::from_secs(4)));
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assert_eq!(default_settings.get_write(), Some(Duration::from_secs(4)));
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}
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}
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use crate::protocols::{gamespy, minecraft, quake, valve};
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use crate::{GDError::InvalidInput, GDResult};
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use std::time::Duration;
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#[cfg(feature = "serde")]
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use serde::{Deserialize, Serialize};
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/// Enumeration of all valid protocol types
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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#[derive(Debug, Clone, PartialEq)]
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pub enum Protocol {
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Gamespy(gamespy::GameSpyVersion),
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Minecraft(Option<minecraft::types::Server>),
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Quake(quake::QuakeVersion),
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Valve(valve::SteamApp),
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TheShip,
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FFOW,
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}
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/// A generic version of a response
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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#[derive(Debug, Clone, PartialEq)]
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pub struct GenericResponse {
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/// The name of the server
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pub name: Option<String>,
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/// Description of the server
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pub description: Option<String>,
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/// Name of the current game or game mode
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pub game: Option<String>,
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/// Version of the game being run on the server
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pub game_version: Option<String>,
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/// The current map name
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pub map: Option<String>,
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/// Maximum number of players allowed to connect
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pub players_maximum: u64,
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/// Number of players currently connected
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pub players_online: u64,
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/// Number of bots currently connected
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pub players_bots: Option<u64>,
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/// Whether the server requires a password to join
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pub has_password: Option<bool>,
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/// Data specific to non-generic responses
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pub inner: SpecificResponse,
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}
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/// A specific response containing extra data that isn't generic
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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#[derive(Debug, Clone, PartialEq)]
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pub enum SpecificResponse {
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Gamespy(gamespy::VersionedExtraResponse),
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Minecraft(minecraft::VersionedExtraResponse),
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Quake(quake::ExtraResponse),
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Valve(valve::ExtraResponse),
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#[cfg(not(feature = "no_games"))]
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TheShip(crate::games::ts::ExtraResponse),
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#[cfg(not(feature = "no_games"))]
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FFOW(crate::games::ffow::ExtraResponse),
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}
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/// Timeout settings for socket operations
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#[derive(Clone, Debug)]
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pub struct TimeoutSettings {
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read: Option<Duration>,
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write: Option<Duration>,
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}
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impl TimeoutSettings {
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/// Construct new settings, passing None will block indefinitely. Passing
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/// zero Duration throws GDError::[InvalidInput](InvalidInput).
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pub fn new(read: Option<Duration>, write: Option<Duration>) -> GDResult<Self> {
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if let Some(read_duration) = read {
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if read_duration == Duration::new(0, 0) {
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return Err(InvalidInput);
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}
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}
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if let Some(write_duration) = write {
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if write_duration == Duration::new(0, 0) {
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return Err(InvalidInput);
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}
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}
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Ok(Self { read, write })
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}
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/// Get the read timeout.
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pub fn get_read(&self) -> Option<Duration> { self.read }
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/// Get the write timeout.
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pub fn get_write(&self) -> Option<Duration> { self.write }
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}
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impl Default for TimeoutSettings {
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/// Default values are 4 seconds for both read and write.
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fn default() -> Self {
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Self {
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read: Some(Duration::from_secs(4)),
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write: Some(Duration::from_secs(4)),
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::time::Duration;
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// Test creating new TimeoutSettings with valid durations
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#[test]
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fn test_new_with_valid_durations() -> GDResult<()> {
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// Define valid read and write durations
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let read_duration = Duration::from_secs(1);
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let write_duration = Duration::from_secs(2);
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// Create new TimeoutSettings with the valid durations
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let timeout_settings = TimeoutSettings::new(Some(read_duration), Some(write_duration))?;
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// Verify that the get_read and get_write methods return the expected values
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assert_eq!(timeout_settings.get_read(), Some(read_duration));
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assert_eq!(timeout_settings.get_write(), Some(write_duration));
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Ok(())
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}
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// Test creating new TimeoutSettings with a zero duration
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#[test]
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fn test_new_with_zero_duration() {
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// Define a zero read duration and a valid write duration
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let read_duration = Duration::new(0, 0);
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let write_duration = Duration::from_secs(2);
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// Try to create new TimeoutSettings with the zero read duration (this should
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// fail)
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let result = TimeoutSettings::new(Some(read_duration), Some(write_duration));
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// Verify that the function returned an error and that the error type is
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// InvalidInput
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assert!(result.is_err());
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assert_eq!(result.unwrap_err(), InvalidInput);
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}
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// Test that the default TimeoutSettings values are correct
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#[test]
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fn test_default_values() {
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// Get the default TimeoutSettings values
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let default_settings = TimeoutSettings::default();
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// Verify that the get_read and get_write methods return the expected default
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// values
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assert_eq!(default_settings.get_read(), Some(Duration::from_secs(4)));
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assert_eq!(default_settings.get_write(), Some(Duration::from_secs(4)));
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}
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}
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