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https://github.com/tribufu/rust-gamedig
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[Games] Programmatic games by storing information as data (#45)
* Define games as structs * Create table of response types * Ensure serde is always included * Remove server_ prefix in GenericResponse * Make players online/max non-optional in generic response * Use already existing minecraft server enum * Implement ExtraResponses to prevent cloning when creating generic * Add game definitions * Add doc comments to generic types * Include players in gamespy extra responses * Add custom response types for TheShip and FFOW * Cargo format differing files * Final cleanup
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16 changed files with 806 additions and 102 deletions
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@ -1,5 +1,8 @@
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//! Currently supported games.
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#[cfg(feature = "serde")]
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use serde::{Deserialize, Serialize};
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/// Alien Swarm
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pub mod aliens;
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/// Age of Chivalry
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@ -106,3 +109,61 @@ pub mod unturned;
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pub mod ut;
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/// V Rising
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pub mod vr;
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use crate::protocols::gamespy::GameSpyVersion;
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use crate::protocols::quake::QuakeVersion;
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use crate::protocols::{self, Protocol};
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use crate::GDResult;
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use std::net::{IpAddr, SocketAddr};
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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#[derive(Debug, Clone, PartialEq)]
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pub struct Game {
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pub name: &'static str,
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pub default_port: u16,
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pub protocol: Protocol,
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}
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#[cfg(feature = "game_defs")]
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mod definitions;
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#[cfg(feature = "game_defs")]
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pub use definitions::GAMES;
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pub fn query(game: &Game, address: &IpAddr, port: Option<u16>) -> GDResult<protocols::GenericResponse> {
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let socket_addr = SocketAddr::new(*address, port.unwrap_or(game.default_port));
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Ok(match &game.protocol {
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Protocol::Valve(steam_app) => {
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protocols::valve::query(&socket_addr, steam_app.as_engine(), None, None).map(|r| r.into())?
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}
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Protocol::Minecraft(version) => {
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match version {
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Some(protocols::minecraft::Server::Java) => {
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protocols::minecraft::query_java(&socket_addr, None).map(|r| r.into())?
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}
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Some(protocols::minecraft::Server::Bedrock) => {
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protocols::minecraft::query_bedrock(&socket_addr, None).map(|r| r.into())?
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}
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Some(protocols::minecraft::Server::Legacy(group)) => {
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protocols::minecraft::query_legacy_specific(*group, &socket_addr, None).map(|r| r.into())?
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}
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None => protocols::minecraft::query(&socket_addr, None).map(|r| r.into())?,
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}
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}
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Protocol::Gamespy(version) => {
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match version {
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GameSpyVersion::One => protocols::gamespy::one::query(&socket_addr, None).map(|r| r.into())?,
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GameSpyVersion::Three => protocols::gamespy::three::query(&socket_addr, None).map(|r| r.into())?,
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}
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}
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Protocol::Quake(version) => {
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match version {
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QuakeVersion::One => protocols::quake::one::query(&socket_addr, None).map(|r| r.into())?,
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QuakeVersion::Two => protocols::quake::two::query(&socket_addr, None).map(|r| r.into())?,
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QuakeVersion::Three => protocols::quake::three::query(&socket_addr, None).map(|r| r.into())?,
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}
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}
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Protocol::TheShip => ts::query(address, port).map(|r| r.into())?,
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Protocol::FFOW => ffow::query(address, port).map(|r| r.into())?,
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})
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}
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