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[Protocol] Add optional address field to quake 2 player
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2 changed files with 6 additions and 0 deletions
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@ -5,6 +5,7 @@ Who knows what the future holds...
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### Changes:
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### Changes:
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Protocols:
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Protocols:
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- GameSpy 2 support.
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- GameSpy 2 support.
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- Quake 2: Added Optional address field to Player.
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Generic query:
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Generic query:
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- Added generic queries (by [@Douile](https://github.com/Douile)) which come with a common struct for the response fields.
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- Added generic queries (by [@Douile](https://github.com/Douile)) which come with a common struct for the response fields.
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@ -17,6 +17,7 @@ pub struct Player {
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pub frags: i16,
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pub frags: i16,
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pub ping: u16,
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pub ping: u16,
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pub name: String,
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pub name: String,
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pub address: Option<String>,
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}
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}
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impl QuakePlayerType for Player {
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impl QuakePlayerType for Player {
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@ -54,6 +55,10 @@ impl QuakeClient for QuakeTwo {
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None => Err(GDError::PacketBad)?,
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None => Err(GDError::PacketBad)?,
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Some(v) => remove_wrapping_quotes(v).to_string(),
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Some(v) => remove_wrapping_quotes(v).to_string(),
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},
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},
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address: match data.next() {
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None => None,
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Some(v) => Some(remove_wrapping_quotes(v).to_string()),
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},
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})
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})
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}
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}
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}
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}
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