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https://github.com/tribufu/node-gamedig
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* feat: wrap query of players in a catch * docs: add note about how to make players query get through * docs: update CHANGELOG.md * docs: add comment regarding adding requestPlayers and requestPlayersRequired eventually
35 lines
983 B
JavaScript
35 lines
983 B
JavaScript
import quake2 from './quake2.js'
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export default class fivem extends quake2 {
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constructor () {
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super()
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this.sendHeader = 'getinfo xxx'
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this.responseHeader = 'infoResponse'
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this.encoding = 'utf8'
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}
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async run (state) {
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await super.run(state)
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{
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const json = await this.request({
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url: 'http://' + this.options.address + ':' + this.options.port + '/info.json',
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responseType: 'json'
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})
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state.raw.info = json
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if ('version' in state.raw.info) state.version = state.raw.info.version
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}
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try {
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// TODO: #674, eventually add `requestPlayers` and `requestPlayersRequired`.
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const json = await this.request({
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url: 'http://' + this.options.address + ':' + this.options.port + '/players.json',
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responseType: 'json'
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})
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state.raw.players = json
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for (const player of json) {
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state.players.push({ name: player.name, ping: player.ping })
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}
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} catch (_) {}
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}
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}
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