* feat: let the user provide a token to skip PasswordlessLogin
* feat: make querying the HTTP api not required
* docs: add to changelog, note query priority
* fix: passing rejectUnauthorized as arg made it string, ignoring its value
* Add support for BROKE PROTOCOL, querying master server
Plus support for master query through separate protocol
* Define json response via schema, optional data validation with Ajv (commented out)
* Fallback query from game data server listing (servers.json)
* docs: update CHANGELOG and GAMES_LIST for Broke Protocol
* Add support for Hawakening, querying master server
* Outsource backend calls into Api class
* Define json response via schema, optional data validation with Ajv (commented out)
* Add support for Hawakening master query through separate protocol
Protocol 'hawakeningmaster' provides full list of processed server info
* docs: update CHANGELOG and GAMES_LIST for Hawakening
* Additional API check + cleanup
* Allowing public/non-authorized master server query for Hawkening severs
* Fix: Reference the master protocol correctly in docs/games_list
* Reorganized code file, moved schema and API-class to the end
* feat: Added Satisfactory Protocol and Support
* fix: Reordering Alphabetically
* Further Updates based on Feedback
* Removed Duplicate Code
* Adding rejectUnauthorized option for Satisfactory
* Move rejectUnauthorized back to Protocol
* Adding Doc Notes for Satisfactory
* Made Docs Clearer
* Add support for Toxikk, using Valve protocol plus UnrealEngine3 rules parsing
* docs: update CHANGELOG for Toxikk
* docs: update GAMES_LIST for Toxikk
* feat: add Soldat support
* feat: update protocol in games.js and CHANGELOG
* feat: add gamemode in the raw object
* remove debug console log
* misspell
* docs: add server config requirements
* fix games list formatting issue
* fix: players list
* fix: minecraft vanilla top level description text
* i have minecraft description strings
this should be tested....
* feat: better minecraft name composure
* feat: add badge to the README
* chore: changelog
* feat: add bun workflow
* oops change workflow name it was totally not copy pasted I swear
* workflow pls trigger
* revert last commit
* fix bun workflow
* specify target bun in workflow
* feat: Add Minetest support using serverlist
* Allow for connect to be assigned,
* Add serverId to the string args
* Add altvmp implementation
* Added altv to games.
* Add changelog entry
* Update CHANGELOG.md with state.connect
* feat: Add Grand Theft Auto V - RAGE MP support
* Add changelog entry
* Change ID for RageMP to gta5r
* Rename to be RageMP
* Revert prettier changing * to -
* Add notes to ragemp.
* Update CHANGELOG.md
* feat: add initial first working query
* feat: map serverInfo data
* feat: add players, settings and metrics queries
* update docs stuff
* fix broken palworld hyperlink in games list
* add top level version on existing entries
* start adding version on new protocols WIP
* add version to more games
* more games with version
* add more games
* more version
* even more games with version
* add 'delete state.raw.version'
* fix delete version
* Update CHANGELOG.md
* add version in Results.js
* more games
* add new game
* more games
* add version on README
* add new game
* other game
* new game
* add unreal2 version
* add ventrilo version
* add eldewrito eldewrito
* add beammp version
* fix starmade version
* add new version in samp protocol
* docs: tweak the changelog line a bit
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Co-authored-by: CosminPerRam <cosmin.p@live.com>