mirror of
https://github.com/tribufu/node-gamedig
synced 2026-05-06 15:17:36 +00:00
feat: add Bun as a supported runtime (#596)
* feat: add badge to the README * chore: changelog * feat: add bun workflow * oops change workflow name it was totally not copy pasted I swear * workflow pls trigger * revert last commit * fix bun workflow * specify target bun in workflow
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.github/workflows/bun.yml
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name: Bun
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on:
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push:
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branches: ["master"]
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paths:
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- "**.js" # Any JS file
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- "package.json"
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- "package-lock.json"
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- ".github/workflows/bun.yml" # This action
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pull_request:
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branches: ["master"]
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paths:
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- "**.js" # Any JS file
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- "package.json"
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- "package-lock.json"
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- ".github/workflows/bun.yml" # This action
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permissions:
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contents: read
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- name: Setup repo
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uses: actions/checkout@v3
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- uses: oven-sh/setup-bun@v2
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with:
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bun-version: 1.1.21
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- name: Install Dependencies
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run: bun install
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- name: Compile
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run: bun build bin/gamedig.js --target=bun
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@ -2,6 +2,7 @@
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## To Be Released...
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## 5.X.Y
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* Fix the `name` field on Minecraft servers running Velocity with multiple layers of color encoding (#595)
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* Added [Bun](https://bun.sh/) runtime support (#596)
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## 5.1.0
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* FOUNDRY - Added support (#585)
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# node-GameDig - Game Server Query Library
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[](https://www.npmjs.com/package/gamedig)  
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[](https://www.npmjs.com/package/gamedig)   
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**node-GameDig** is a game server query Node.js module (as well as a [command line executable](#usage-from-command-line)),
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capable of querying for the status of nearly any game or voice server.
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