ServerManagers/src/ArkData/PlayerData.cs
Brett Hewitson e5327ac946 Nuget package updates
- Newtonsoft.Json
- changed arkdata code to only check NON STEAM players 10 times, then stop.
2022-06-21 21:36:55 +10:00

25 lines
834 B
C#

using System;
using System.Collections.Generic;
namespace ArkData
{
public class PlayerData
{
public string PlayerId { get; set; }
public string PlayerName { get; set; }
public long CharacterId { get; set; }
public string CharacterName { get; set; }
public bool Online { get; set; }
public string File { get; set; }
public string Filename { get; set; }
public DateTime FileCreated { get; set; }
public DateTime FileUpdated { get; set; }
public int? TribeId { get; set; }
public short Level { get; set; }
public virtual TribeData Tribe { get; set; }
public virtual List<TribeData> OwnedTribes { get; set; }
public DateTime LastPlatformUpdateUtc { get; set; }
public int NoUpdateCount { get; set; }
}
}