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https://github.com/guilhermewerner/tcc
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Add minecraft bedrock server
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103
servers/bedrock/behavior_packs/vanilla_1.16/entities/vex.json
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103
servers/bedrock/behavior_packs/vanilla_1.16/entities/vex.json
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{
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"format_version": "1.16.0",
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"minecraft:entity": {
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"description": {
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"identifier": "minecraft:vex",
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"is_spawnable": true,
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"is_summonable": true,
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"is_experimental": false
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},
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"components": {
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"minecraft:experience_reward": {
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"on_death": "query.last_hit_by_player ? 5 + (query.equipment_count * Math.Random(1,3)) : 0"
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},
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"minecraft:nameable": {
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},
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"minecraft:type_family": {
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"family": [ "vex", "monster", "mob" ]
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},
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"minecraft:equipment": {
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"table": "loot_tables/entities/vex_gear.json"
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},
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"minecraft:health": {
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"value": 14,
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"max": 14
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},
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"minecraft:attack": {
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"damage": 3
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},
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"minecraft:collision_box": {
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"width": 0.4,
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"height": 0.8
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},
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"minecraft:movement": {
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"value": 1.0
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},
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"minecraft:navigation.walk": {
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"can_path_over_water": true
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},
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"minecraft:movement.basic": {
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},
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"minecraft:jump.static": {
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},
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"minecraft:can_climb": {
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},
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"minecraft:fire_immune": {
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},
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"minecraft:despawn": {
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"despawn_from_distance": {}
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},
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"minecraft:behavior.float": {
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"priority": 0
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},
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"minecraft:behavior.charge_attack": {
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"priority": 4,
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"speed_multiplier": 2.0
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},
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"minecraft:behavior.nearest_attackable_target": {
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"priority": 3,
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"entity_types": [
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{
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"filters": {
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"any_of" : [
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{"test" : "is_family", "subject" : "other", "value" : "player"},
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{"test" : "is_family", "subject" : "other", "value" : "irongolem"},
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{"test" : "is_family", "subject" : "other", "value" : "wandering_trader"}
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]
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},
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"max_dist": 70
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},
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{
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"filters": {
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"all_of": [
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{ "test": "is_family", "subject": "other", "value": "villager" },
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{ "test": "has_component", "subject": "other", "operator": "!=", "value": "minecraft:is_baby" }
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]
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},
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"max_dist": 70
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}
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],
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"must_see": true
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},
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"minecraft:behavior.look_at_player": {
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"priority": 9,
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"look_distance": 6.0,
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"probability": 0.02
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},
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"minecraft:behavior.look_at_entity": {
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"priority": 9,
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"look_distance": 6.0,
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"probability": 0.02,
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"filters": { "test" : "is_family", "subject" : "other", "value" : "mob"}
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},
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"minecraft:behavior.hurt_by_target": {
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"priority": 1
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},
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"minecraft:physics": {
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"has_gravity": false,
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"has_collision": false
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}
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}
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}
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}
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