ServerManagers/src/ARKServerManager/Lib/Serialization/SystemIniFile.cs
Brett Hewitson 87f86036d7 Ragnarok Settings
- added Ragnarok settings
2022-06-22 15:08:18 +10:00

45 lines
1.8 KiB
C#

using ServerManagerTool.Common.Serialization;
using System;
using System.Collections.Generic;
namespace ServerManagerTool.Lib
{
public class SystemIniFile : BaseSystemIniFile
{
public static readonly Dictionary<Enum, string> IniFileNames = new Dictionary<Enum, string>
{
{ IniFiles.GameUserSettings, Config.Default.ServerGameUserSettingsConfigFile },
{ IniFiles.Game, Config.Default.ServerGameConfigFile },
{ IniFiles.Engine, Config.Default.ServerEngineConfigFile },
};
public static readonly Dictionary<Enum, string> IniSectionNames = new Dictionary<Enum, string>
{
// GameUserSettings sections, used by the server manager
{ IniSections.GUS_ServerSettings, "ServerSettings" },
{ IniSections.GUS_ShooterGameUserSettings, "/Script/ShooterGame.ShooterGameUserSettings" },
{ IniSections.GUS_ScalabilityGroups, "ScalabilityGroups" },
{ IniSections.GUS_SessionSettings, "SessionSettings" },
{ IniSections.GUS_GameSession, "/Script/Engine.GameSession"},
{ IniSections.GUS_MultiHome, "MultiHome" },
{ IniSections.GUS_MessageOfTheDay, "MessageOfTheDay" },
{ IniSections.GUS_Ragnarok, "Ragnarok" },
// GameUserSettings sections, not used by server manager
// Game sections, used by the server manager
{ IniSections.Game_ShooterGameMode, "/script/shootergame.shootergamemode" },
// Game sections, not used by server manager
};
public override Dictionary<Enum, string> FileNames => IniFileNames;
public override Dictionary<Enum, string> SectionNames => IniSectionNames;
public SystemIniFile(string iniPath)
: base(iniPath)
{
}
}
}