// Copyright (c) TribuFu. All Rights Reserved #pragma once #include #include #include #include #include #define VERSION "0.0.1" #ifdef __cplusplus namespace TribuFu { #endif enum Role { User, Bot, Helper, Tester, Developer, Moderator, Admin, Root, }; enum Status { Offline, Away, Disturb, Online, Playing, }; enum Theme { Light, Dark, }; struct Email { const char *Address; bool Confirmed; bool Primary; }; struct User { enum Role Role; bool Confirmed; bool TwoFactorEnabled; bool Verified; bool ParentalControl; bool PublicBirthday; enum Theme Theme; uint32_t FailedLogins; uint32_t ProfileViews; uint32_t Content; enum Status Status; uint32_t Warnings; }; #ifdef __cplusplus extern "C" { #endif void AcceptFriend(char *id1, char *id2); void AddFriend(char *id1, char *id2); /** * Dealloc a email pointer. */ void DeallocEmail(struct Email *email); /** * Dealloc a string pointer. */ void DeallocString(char *ptr); /** * Dealloc a user pointer. */ void DeallocUser(struct User *user); void EnterTeam(void); void GetDevice(char *id); /** * Get email data from address. */ struct Email *GetEmail(char *address); void GetFriends(char *id); void GetMessage(char *id); void GetRole(char *id); /** * Get user data from id. */ struct User *GetUser(char *id); void GetUserDevices(char *id); void GetUserEmails(char *id); void GetUserRoles(char *id); char *Hello(char *input); void InviteToTeam(void); struct User *Login(char *name, char *password); void Logout(void); void Refresh(void); void Register(char *name, char *email, char *password); #ifdef __cplusplus } #endif #ifdef __cplusplus } #endif