/* * Tribufu API * * REST API to access Tribufu services. * * The version of the OpenAPI document: 1.1.0 * Contact: contact@tribufu.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.IO; using System.Runtime.Serialization; using System.Text; using System.Text.RegularExpressions; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using System.ComponentModel.DataAnnotations; using OpenAPIDateConverter = Tribufu.Generated.Client.OpenAPIDateConverter; namespace Tribufu.Generated.Model { /// /// GameServer /// [DataContract(Name = "GameServer")] public partial class GameServer : IValidatableObject { /// /// Gets or Sets Status /// [DataMember(Name = "status", EmitDefaultValue = false)] public ServerStatus? Status { get; set; } /// /// Initializes a new instance of the class. /// /// id. /// name. /// description. /// address. /// gamePort. /// queryPort. /// gameId. /// gameIconUrl. /// varVersion. /// featured. /// clusterId. /// websiteUrl. /// bannerUrl. /// ownerId. /// uptime. /// status. /// ping. /// map. /// usedSlots. /// maxSlots. /// motd. /// players. /// lastOnline. /// country. /// steam. /// discordServerId. /// youtubeVideoUrl. /// tags. /// commentCount. /// created. /// updated. public GameServer(string id = default(string), string name = default(string), string description = default(string), string address = default(string), int? gamePort = default(int?), int queryPort = default(int), string gameId = default(string), string gameIconUrl = default(string), string varVersion = default(string), bool featured = default(bool), string clusterId = default(string), string websiteUrl = default(string), string bannerUrl = default(string), string ownerId = default(string), double uptime = default(double), ServerStatus? status = default(ServerStatus?), int? ping = default(int?), string map = default(string), int? usedSlots = default(int?), int? maxSlots = default(int?), string motd = default(string), string players = default(string), DateTime? lastOnline = default(DateTime?), string country = default(string), bool steam = default(bool), string discordServerId = default(string), string youtubeVideoUrl = default(string), string tags = default(string), int commentCount = default(int), DateTime created = default(DateTime), DateTime? updated = default(DateTime?)) { this.Id = id; this.Name = name; this.Description = description; this.Address = address; this.GamePort = gamePort; this.QueryPort = queryPort; this.GameId = gameId; this.GameIconUrl = gameIconUrl; this.VarVersion = varVersion; this.Featured = featured; this.ClusterId = clusterId; this.WebsiteUrl = websiteUrl; this.BannerUrl = bannerUrl; this.OwnerId = ownerId; this.Uptime = uptime; this.Status = status; this.Ping = ping; this.Map = map; this.UsedSlots = usedSlots; this.MaxSlots = maxSlots; this.Motd = motd; this.Players = players; this.LastOnline = lastOnline; this.Country = country; this.Steam = steam; this.DiscordServerId = discordServerId; this.YoutubeVideoUrl = youtubeVideoUrl; this.Tags = tags; this.CommentCount = commentCount; this.Created = created; this.Updated = updated; } /// /// Gets or Sets Id /// [DataMember(Name = "id", EmitDefaultValue = false)] public string Id { get; set; } /// /// Gets or Sets Name /// [DataMember(Name = "name", EmitDefaultValue = true)] public string Name { get; set; } /// /// Gets or Sets Description /// [DataMember(Name = "description", EmitDefaultValue = true)] public string Description { get; set; } /// /// Gets or Sets Address /// [DataMember(Name = "address", EmitDefaultValue = true)] public string Address { get; set; } /// /// Gets or Sets GamePort /// [DataMember(Name = "game_port", EmitDefaultValue = true)] public int? GamePort { get; set; } /// /// Gets or Sets QueryPort /// [DataMember(Name = "query_port", EmitDefaultValue = false)] public int QueryPort { get; set; } /// /// Gets or Sets GameId /// [DataMember(Name = "game_id", EmitDefaultValue = false)] public string GameId { get; set; } /// /// Gets or Sets GameIconUrl /// [DataMember(Name = "game_icon_url", EmitDefaultValue = true)] public string GameIconUrl { get; set; } /// /// Gets or Sets VarVersion /// [DataMember(Name = "version", EmitDefaultValue = true)] public string VarVersion { get; set; } /// /// Gets or Sets Featured /// [DataMember(Name = "featured", EmitDefaultValue = true)] public bool Featured { get; set; } /// /// Gets or Sets ClusterId /// [DataMember(Name = "cluster_id", EmitDefaultValue = true)] public string ClusterId { get; set; } /// /// Gets or Sets WebsiteUrl /// [DataMember(Name = "website_url", EmitDefaultValue = true)] public string WebsiteUrl { get; set; } /// /// Gets or Sets BannerUrl /// [DataMember(Name = "banner_url", EmitDefaultValue = true)] public string BannerUrl { get; set; } /// /// Gets or Sets OwnerId /// [DataMember(Name = "owner_id", EmitDefaultValue = true)] public string OwnerId { get; set; } /// /// Gets or Sets Uptime /// [DataMember(Name = "uptime", EmitDefaultValue = false)] public double Uptime { get; set; } /// /// Gets or Sets Ping /// [DataMember(Name = "ping", EmitDefaultValue = true)] public int? Ping { get; set; } /// /// Gets or Sets Map /// [DataMember(Name = "map", EmitDefaultValue = true)] public string Map { get; set; } /// /// Gets or Sets UsedSlots /// [DataMember(Name = "used_slots", EmitDefaultValue = true)] public int? UsedSlots { get; set; } /// /// Gets or Sets MaxSlots /// [DataMember(Name = "max_slots", EmitDefaultValue = true)] public int? MaxSlots { get; set; } /// /// Gets or Sets Motd /// [DataMember(Name = "motd", EmitDefaultValue = true)] public string Motd { get; set; } /// /// Gets or Sets Players /// [DataMember(Name = "players", EmitDefaultValue = true)] public string Players { get; set; } /// /// Gets or Sets LastOnline /// [DataMember(Name = "last_online", EmitDefaultValue = true)] public DateTime? LastOnline { get; set; } /// /// Gets or Sets Country /// [DataMember(Name = "country", EmitDefaultValue = true)] public string Country { get; set; } /// /// Gets or Sets Steam /// [DataMember(Name = "steam", EmitDefaultValue = true)] public bool Steam { get; set; } /// /// Gets or Sets DiscordServerId /// [DataMember(Name = "discord_server_id", EmitDefaultValue = true)] public string DiscordServerId { get; set; } /// /// Gets or Sets YoutubeVideoUrl /// [DataMember(Name = "youtube_video_url", EmitDefaultValue = true)] public string YoutubeVideoUrl { get; set; } /// /// Gets or Sets Tags /// [DataMember(Name = "tags", EmitDefaultValue = true)] public string Tags { get; set; } /// /// Gets or Sets CommentCount /// [DataMember(Name = "comment_count", EmitDefaultValue = false)] public int CommentCount { get; set; } /// /// Gets or Sets Created /// [DataMember(Name = "created", EmitDefaultValue = false)] public DateTime Created { get; set; } /// /// Gets or Sets Updated /// [DataMember(Name = "updated", EmitDefaultValue = true)] public DateTime? Updated { get; set; } /// /// Returns the string presentation of the object /// /// String presentation of the object public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append("class GameServer {\n"); sb.Append(" Id: ").Append(Id).Append("\n"); sb.Append(" Name: ").Append(Name).Append("\n"); sb.Append(" Description: ").Append(Description).Append("\n"); sb.Append(" Address: ").Append(Address).Append("\n"); sb.Append(" GamePort: ").Append(GamePort).Append("\n"); sb.Append(" QueryPort: ").Append(QueryPort).Append("\n"); sb.Append(" GameId: ").Append(GameId).Append("\n"); sb.Append(" GameIconUrl: ").Append(GameIconUrl).Append("\n"); sb.Append(" VarVersion: ").Append(VarVersion).Append("\n"); sb.Append(" Featured: ").Append(Featured).Append("\n"); sb.Append(" ClusterId: ").Append(ClusterId).Append("\n"); sb.Append(" WebsiteUrl: ").Append(WebsiteUrl).Append("\n"); sb.Append(" BannerUrl: ").Append(BannerUrl).Append("\n"); sb.Append(" OwnerId: ").Append(OwnerId).Append("\n"); sb.Append(" Uptime: ").Append(Uptime).Append("\n"); sb.Append(" Status: ").Append(Status).Append("\n"); sb.Append(" Ping: ").Append(Ping).Append("\n"); sb.Append(" Map: ").Append(Map).Append("\n"); sb.Append(" UsedSlots: ").Append(UsedSlots).Append("\n"); sb.Append(" MaxSlots: ").Append(MaxSlots).Append("\n"); sb.Append(" Motd: ").Append(Motd).Append("\n"); sb.Append(" Players: ").Append(Players).Append("\n"); sb.Append(" LastOnline: ").Append(LastOnline).Append("\n"); sb.Append(" Country: ").Append(Country).Append("\n"); sb.Append(" Steam: ").Append(Steam).Append("\n"); sb.Append(" DiscordServerId: ").Append(DiscordServerId).Append("\n"); sb.Append(" YoutubeVideoUrl: ").Append(YoutubeVideoUrl).Append("\n"); sb.Append(" Tags: ").Append(Tags).Append("\n"); sb.Append(" CommentCount: ").Append(CommentCount).Append("\n"); sb.Append(" Created: ").Append(Created).Append("\n"); sb.Append(" Updated: ").Append(Updated).Append("\n"); sb.Append("}\n"); return sb.ToString(); } /// /// Returns the JSON string presentation of the object /// /// JSON string presentation of the object public virtual string ToJson() { return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented); } /// /// To validate all properties of the instance /// /// Validation context /// Validation Result IEnumerable IValidatableObject.Validate(ValidationContext validationContext) { // Name (string) maxLength if (this.Name != null && this.Name.Length > 75) { yield return new ValidationResult("Invalid value for Name, length must be less than 75.", new [] { "Name" }); } // Address (string) maxLength if (this.Address != null && this.Address.Length > 255) { yield return new ValidationResult("Invalid value for Address, length must be less than 255.", new [] { "Address" }); } // VarVersion (string) maxLength if (this.VarVersion != null && this.VarVersion.Length > 45) { yield return new ValidationResult("Invalid value for VarVersion, length must be less than 45.", new [] { "VarVersion" }); } // WebsiteUrl (string) maxLength if (this.WebsiteUrl != null && this.WebsiteUrl.Length > 255) { yield return new ValidationResult("Invalid value for WebsiteUrl, length must be less than 255.", new [] { "WebsiteUrl" }); } // BannerUrl (string) maxLength if (this.BannerUrl != null && this.BannerUrl.Length > 255) { yield return new ValidationResult("Invalid value for BannerUrl, length must be less than 255.", new [] { "BannerUrl" }); } // Map (string) maxLength if (this.Map != null && this.Map.Length > 45) { yield return new ValidationResult("Invalid value for Map, length must be less than 45.", new [] { "Map" }); } // Motd (string) maxLength if (this.Motd != null && this.Motd.Length > 255) { yield return new ValidationResult("Invalid value for Motd, length must be less than 255.", new [] { "Motd" }); } // Country (string) maxLength if (this.Country != null && this.Country.Length > 2) { yield return new ValidationResult("Invalid value for Country, length must be less than 2.", new [] { "Country" }); } // YoutubeVideoUrl (string) maxLength if (this.YoutubeVideoUrl != null && this.YoutubeVideoUrl.Length > 255) { yield return new ValidationResult("Invalid value for YoutubeVideoUrl, length must be less than 255.", new [] { "YoutubeVideoUrl" }); } yield break; } } }