mirror of
https://github.com/tribufu/sdk-cpp
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171 lines
5.0 KiB
C++
171 lines
5.0 KiB
C++
/**
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* Tribufu API
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* REST API to access Tribufu services.
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*
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* The version of the OpenAPI document: 1.1.0
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* Contact: contact@tribufu.com
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*
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* NOTE: This class is auto generated by OpenAPI-Generator 7.12.0.
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* https://openapi-generator.tech
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* Do not edit the class manually.
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*/
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/*
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* GameServerCluster.h
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*
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*
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*/
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#ifndef TRIBUFU_MODELS_GameServerCluster_H_
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#define TRIBUFU_MODELS_GameServerCluster_H_
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#include "tribufu++/ModelBase.h"
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#include <cpprest/details/basic_types.h>
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namespace tribufu
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{
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namespace models
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{
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class GameServerCluster : public ModelBase
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{
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public:
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GameServerCluster();
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virtual ~GameServerCluster();
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/////////////////////////////////////////////
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/// ModelBase overrides
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void validate() override;
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web::json::value toJson() const override;
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bool fromJson(const web::json::value &json) override;
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void toMultipart(std::shared_ptr<MultipartFormData> multipart,
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const utility::string_t &namePrefix) const override;
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bool fromMultiPart(std::shared_ptr<MultipartFormData> multipart,
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const utility::string_t &namePrefix) override;
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/////////////////////////////////////////////
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/// GameServerCluster members
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utility::string_t getId() const;
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bool idIsSet() const;
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void unsetId();
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void setId(const utility::string_t &value);
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utility::string_t getName() const;
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bool nameIsSet() const;
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void unsetName();
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void setName(const utility::string_t &value);
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utility::string_t getDescription() const;
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bool descriptionIsSet() const;
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void unsetDescription();
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void setDescription(const utility::string_t &value);
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utility::string_t getGameId() const;
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bool gameIdIsSet() const;
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void unsetGame_id();
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void setGameId(const utility::string_t &value);
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utility::string_t getWebsiteUrl() const;
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bool websiteUrlIsSet() const;
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void unsetWebsite_url();
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void setWebsiteUrl(const utility::string_t &value);
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utility::string_t getBannerUrl() const;
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bool bannerUrlIsSet() const;
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void unsetBanner_url();
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void setBannerUrl(const utility::string_t &value);
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utility::string_t getOwnerId() const;
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bool ownerIdIsSet() const;
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void unsetOwner_id();
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void setOwnerId(const utility::string_t &value);
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utility::string_t getDiscordServerId() const;
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bool discordServerIdIsSet() const;
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void unsetDiscord_server_id();
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void setDiscordServerId(const utility::string_t &value);
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utility::string_t getYoutubeVideoUrl() const;
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bool youtubeVideoUrlIsSet() const;
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void unsetYoutube_video_url();
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void setYoutubeVideoUrl(const utility::string_t &value);
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utility::string_t getTags() const;
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bool tagsIsSet() const;
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void unsetTags();
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void setTags(const utility::string_t &value);
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int32_t getCommentCount() const;
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bool commentCountIsSet() const;
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void unsetComment_count();
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void setCommentCount(int32_t value);
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int32_t getServerCount() const;
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bool serverCountIsSet() const;
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void unsetServer_count();
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void setServerCount(int32_t value);
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utility::datetime getCreated() const;
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bool createdIsSet() const;
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void unsetCreated();
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void setCreated(const utility::datetime &value);
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utility::datetime getUpdated() const;
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bool updatedIsSet() const;
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void unsetUpdated();
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void setUpdated(const utility::datetime &value);
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protected:
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utility::string_t m_Id;
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bool m_IdIsSet;
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utility::string_t m_Name;
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bool m_NameIsSet;
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utility::string_t m_Description;
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bool m_DescriptionIsSet;
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utility::string_t m_Game_id;
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bool m_Game_idIsSet;
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utility::string_t m_Website_url;
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bool m_Website_urlIsSet;
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utility::string_t m_Banner_url;
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bool m_Banner_urlIsSet;
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utility::string_t m_Owner_id;
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bool m_Owner_idIsSet;
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utility::string_t m_Discord_server_id;
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bool m_Discord_server_idIsSet;
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utility::string_t m_Youtube_video_url;
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bool m_Youtube_video_urlIsSet;
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utility::string_t m_Tags;
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bool m_TagsIsSet;
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int32_t m_Comment_count;
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bool m_Comment_countIsSet;
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int32_t m_Server_count;
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bool m_Server_countIsSet;
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utility::datetime m_Created;
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bool m_CreatedIsSet;
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utility::datetime m_Updated;
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bool m_UpdatedIsSet;
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};
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}
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}
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#endif /* TRIBUFU_MODELS_GameServerCluster_H_ */
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