mirror of
https://github.com/tribufu/sdk-cpp
synced 2025-06-15 11:34:18 +00:00
310 lines
9.1 KiB
C++
310 lines
9.1 KiB
C++
/**
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* Tribufu API
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* REST API to access Tribufu services.
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*
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* The version of the OpenAPI document: 1.1.0
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* Contact: contact@tribufu.com
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*
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* NOTE: This class is auto generated by OpenAPI-Generator 7.12.0.
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* https://openapi-generator.tech
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* Do not edit the class manually.
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*/
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/*
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* GameServer.h
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*
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*
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*/
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#ifndef TRIBUFU_MODELS_GameServer_H_
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#define TRIBUFU_MODELS_GameServer_H_
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#include <stdexcept>
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#include "tribufu++/ModelBase.h"
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#include "tribufu++/model/ServerStatus.h"
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#include <cpprest/details/basic_types.h>
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namespace tribufu
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{
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namespace models
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{
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class GameServer : public ModelBase
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{
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public:
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GameServer();
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virtual ~GameServer();
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/////////////////////////////////////////////
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/// ModelBase overrides
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void validate() override;
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web::json::value toJson() const override;
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bool fromJson(const web::json::value &json) override;
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void toMultipart(std::shared_ptr<MultipartFormData> multipart,
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const utility::string_t &namePrefix) const override;
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bool fromMultiPart(std::shared_ptr<MultipartFormData> multipart,
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const utility::string_t &namePrefix) override;
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/////////////////////////////////////////////
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/// GameServer members
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utility::string_t getId() const;
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bool idIsSet() const;
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void unsetId();
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void setId(const utility::string_t &value);
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utility::string_t getName() const;
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bool nameIsSet() const;
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void unsetName();
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void setName(const utility::string_t &value);
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utility::string_t getDescription() const;
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bool descriptionIsSet() const;
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void unsetDescription();
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void setDescription(const utility::string_t &value);
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utility::string_t getAddress() const;
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bool addressIsSet() const;
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void unsetAddress();
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void setAddress(const utility::string_t &value);
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int32_t getGamePort() const;
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bool gamePortIsSet() const;
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void unsetGame_port();
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void setGamePort(int32_t value);
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int32_t getQueryPort() const;
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bool queryPortIsSet() const;
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void unsetQuery_port();
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void setQueryPort(int32_t value);
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utility::string_t getGameId() const;
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bool gameIdIsSet() const;
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void unsetGame_id();
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void setGameId(const utility::string_t &value);
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utility::string_t getGameIconUrl() const;
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bool gameIconUrlIsSet() const;
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void unsetGame_icon_url();
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void setGameIconUrl(const utility::string_t &value);
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utility::string_t getVersion() const;
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bool versionIsSet() const;
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void unsetVersion();
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void setVersion(const utility::string_t &value);
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bool isFeatured() const;
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bool featuredIsSet() const;
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void unsetFeatured();
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void setFeatured(bool value);
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utility::string_t getClusterId() const;
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bool clusterIdIsSet() const;
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void unsetCluster_id();
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void setClusterId(const utility::string_t &value);
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utility::string_t getWebsiteUrl() const;
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bool websiteUrlIsSet() const;
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void unsetWebsite_url();
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void setWebsiteUrl(const utility::string_t &value);
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utility::string_t getBannerUrl() const;
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bool bannerUrlIsSet() const;
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void unsetBanner_url();
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void setBannerUrl(const utility::string_t &value);
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utility::string_t getOwnerId() const;
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bool ownerIdIsSet() const;
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void unsetOwner_id();
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void setOwnerId(const utility::string_t &value);
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double getUptime() const;
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bool uptimeIsSet() const;
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void unsetUptime();
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void setUptime(double value);
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std::shared_ptr<ServerStatus> getStatus() const;
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bool statusIsSet() const;
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void unsetStatus();
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void setStatus(const std::shared_ptr<ServerStatus> &value);
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int32_t getPing() const;
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bool pingIsSet() const;
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void unsetPing();
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void setPing(int32_t value);
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utility::string_t getMap() const;
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bool mapIsSet() const;
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void unsetmap();
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void setMap(const utility::string_t &value);
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int32_t getUsedSlots() const;
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bool usedSlotsIsSet() const;
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void unsetUsed_slots();
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void setUsedSlots(int32_t value);
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int32_t getMaxSlots() const;
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bool maxSlotsIsSet() const;
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void unsetMax_slots();
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void setMaxSlots(int32_t value);
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utility::string_t getMotd() const;
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bool motdIsSet() const;
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void unsetMotd();
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void setMotd(const utility::string_t &value);
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utility::string_t getPlayers() const;
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bool playersIsSet() const;
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void unsetPlayers();
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void setPlayers(const utility::string_t &value);
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utility::datetime getLastOnline() const;
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bool lastOnlineIsSet() const;
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void unsetLast_online();
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void setLastOnline(const utility::datetime &value);
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utility::string_t getCountry() const;
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bool countryIsSet() const;
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void unsetCountry();
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void setCountry(const utility::string_t &value);
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bool isSteam() const;
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bool steamIsSet() const;
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void unsetSteam();
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void setSteam(bool value);
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utility::string_t getDiscordServerId() const;
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bool discordServerIdIsSet() const;
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void unsetDiscord_server_id();
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void setDiscordServerId(const utility::string_t &value);
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utility::string_t getYoutubeVideoUrl() const;
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bool youtubeVideoUrlIsSet() const;
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void unsetYoutube_video_url();
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void setYoutubeVideoUrl(const utility::string_t &value);
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utility::string_t getTags() const;
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bool tagsIsSet() const;
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void unsetTags();
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void setTags(const utility::string_t &value);
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int32_t getCommentCount() const;
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bool commentCountIsSet() const;
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void unsetComment_count();
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void setCommentCount(int32_t value);
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utility::datetime getCreated() const;
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bool createdIsSet() const;
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void unsetCreated();
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void setCreated(const utility::datetime &value);
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utility::datetime getUpdated() const;
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bool updatedIsSet() const;
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void unsetUpdated();
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void setUpdated(const utility::datetime &value);
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protected:
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utility::string_t m_Id;
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bool m_IdIsSet;
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utility::string_t m_Name;
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bool m_NameIsSet;
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utility::string_t m_Description;
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bool m_DescriptionIsSet;
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utility::string_t m_Address;
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bool m_AddressIsSet;
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int32_t m_Game_port;
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bool m_Game_portIsSet;
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int32_t m_Query_port;
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bool m_Query_portIsSet;
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utility::string_t m_Game_id;
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bool m_Game_idIsSet;
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utility::string_t m_Game_icon_url;
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bool m_Game_icon_urlIsSet;
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utility::string_t m_Version;
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bool m_VersionIsSet;
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bool m_Featured;
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bool m_FeaturedIsSet;
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utility::string_t m_Cluster_id;
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bool m_Cluster_idIsSet;
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utility::string_t m_Website_url;
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bool m_Website_urlIsSet;
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utility::string_t m_Banner_url;
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bool m_Banner_urlIsSet;
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utility::string_t m_Owner_id;
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bool m_Owner_idIsSet;
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double m_Uptime;
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bool m_UptimeIsSet;
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std::shared_ptr<ServerStatus> m_Status;
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bool m_StatusIsSet;
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int32_t m_Ping;
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bool m_PingIsSet;
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utility::string_t m_map;
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bool m_mapIsSet;
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int32_t m_Used_slots;
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bool m_Used_slotsIsSet;
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int32_t m_Max_slots;
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bool m_Max_slotsIsSet;
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utility::string_t m_Motd;
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bool m_MotdIsSet;
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utility::string_t m_Players;
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bool m_PlayersIsSet;
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utility::datetime m_Last_online;
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bool m_Last_onlineIsSet;
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utility::string_t m_Country;
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bool m_CountryIsSet;
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bool m_Steam;
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bool m_SteamIsSet;
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utility::string_t m_Discord_server_id;
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bool m_Discord_server_idIsSet;
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utility::string_t m_Youtube_video_url;
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bool m_Youtube_video_urlIsSet;
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utility::string_t m_Tags;
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bool m_TagsIsSet;
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int32_t m_Comment_count;
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bool m_Comment_countIsSet;
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utility::datetime m_Created;
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bool m_CreatedIsSet;
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utility::datetime m_Updated;
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bool m_UpdatedIsSet;
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};
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}
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}
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#endif /* TRIBUFU_MODELS_GameServer_H_ */
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