/** * Tribufu API * REST API to access Tribufu services. * * The version of the OpenAPI document: 1.1.0 * Contact: contact@tribufu.com * * NOTE: This class is auto generated by OpenAPI-Generator 7.12.0. * https://openapi-generator.tech * Do not edit the class manually. */ /* * GameServer.h * * */ #ifndef TRIBUFU_MODELS_GameServer_H_ #define TRIBUFU_MODELS_GameServer_H_ #include #include "tribufu++/ModelBase.h" #include "tribufu++/model/ServerStatus.h" #include namespace tribufu { namespace models { class GameServer : public ModelBase { public: GameServer(); virtual ~GameServer(); ///////////////////////////////////////////// /// ModelBase overrides void validate() override; web::json::value toJson() const override; bool fromJson(const web::json::value &json) override; void toMultipart(std::shared_ptr multipart, const utility::string_t &namePrefix) const override; bool fromMultiPart(std::shared_ptr multipart, const utility::string_t &namePrefix) override; ///////////////////////////////////////////// /// GameServer members utility::string_t getId() const; bool idIsSet() const; void unsetId(); void setId(const utility::string_t &value); utility::string_t getName() const; bool nameIsSet() const; void unsetName(); void setName(const utility::string_t &value); utility::string_t getDescription() const; bool descriptionIsSet() const; void unsetDescription(); void setDescription(const utility::string_t &value); utility::string_t getAddress() const; bool addressIsSet() const; void unsetAddress(); void setAddress(const utility::string_t &value); int32_t getGamePort() const; bool gamePortIsSet() const; void unsetGame_port(); void setGamePort(int32_t value); int32_t getQueryPort() const; bool queryPortIsSet() const; void unsetQuery_port(); void setQueryPort(int32_t value); utility::string_t getGameId() const; bool gameIdIsSet() const; void unsetGame_id(); void setGameId(const utility::string_t &value); utility::string_t getGameIconUrl() const; bool gameIconUrlIsSet() const; void unsetGame_icon_url(); void setGameIconUrl(const utility::string_t &value); utility::string_t getVersion() const; bool versionIsSet() const; void unsetVersion(); void setVersion(const utility::string_t &value); bool isFeatured() const; bool featuredIsSet() const; void unsetFeatured(); void setFeatured(bool value); utility::string_t getClusterId() const; bool clusterIdIsSet() const; void unsetCluster_id(); void setClusterId(const utility::string_t &value); utility::string_t getWebsiteUrl() const; bool websiteUrlIsSet() const; void unsetWebsite_url(); void setWebsiteUrl(const utility::string_t &value); utility::string_t getBannerUrl() const; bool bannerUrlIsSet() const; void unsetBanner_url(); void setBannerUrl(const utility::string_t &value); utility::string_t getOwnerId() const; bool ownerIdIsSet() const; void unsetOwner_id(); void setOwnerId(const utility::string_t &value); double getUptime() const; bool uptimeIsSet() const; void unsetUptime(); void setUptime(double value); std::shared_ptr getStatus() const; bool statusIsSet() const; void unsetStatus(); void setStatus(const std::shared_ptr &value); int32_t getPing() const; bool pingIsSet() const; void unsetPing(); void setPing(int32_t value); utility::string_t getMap() const; bool mapIsSet() const; void unsetmap(); void setMap(const utility::string_t &value); int32_t getUsedSlots() const; bool usedSlotsIsSet() const; void unsetUsed_slots(); void setUsedSlots(int32_t value); int32_t getMaxSlots() const; bool maxSlotsIsSet() const; void unsetMax_slots(); void setMaxSlots(int32_t value); utility::string_t getMotd() const; bool motdIsSet() const; void unsetMotd(); void setMotd(const utility::string_t &value); utility::string_t getPlayers() const; bool playersIsSet() const; void unsetPlayers(); void setPlayers(const utility::string_t &value); utility::datetime getLastOnline() const; bool lastOnlineIsSet() const; void unsetLast_online(); void setLastOnline(const utility::datetime &value); utility::string_t getCountry() const; bool countryIsSet() const; void unsetCountry(); void setCountry(const utility::string_t &value); bool isSteam() const; bool steamIsSet() const; void unsetSteam(); void setSteam(bool value); utility::string_t getDiscordServerId() const; bool discordServerIdIsSet() const; void unsetDiscord_server_id(); void setDiscordServerId(const utility::string_t &value); utility::string_t getYoutubeVideoUrl() const; bool youtubeVideoUrlIsSet() const; void unsetYoutube_video_url(); void setYoutubeVideoUrl(const utility::string_t &value); utility::string_t getTags() const; bool tagsIsSet() const; void unsetTags(); void setTags(const utility::string_t &value); int32_t getCommentCount() const; bool commentCountIsSet() const; void unsetComment_count(); void setCommentCount(int32_t value); utility::datetime getCreated() const; bool createdIsSet() const; void unsetCreated(); void setCreated(const utility::datetime &value); utility::datetime getUpdated() const; bool updatedIsSet() const; void unsetUpdated(); void setUpdated(const utility::datetime &value); protected: utility::string_t m_Id; bool m_IdIsSet; utility::string_t m_Name; bool m_NameIsSet; utility::string_t m_Description; bool m_DescriptionIsSet; utility::string_t m_Address; bool m_AddressIsSet; int32_t m_Game_port; bool m_Game_portIsSet; int32_t m_Query_port; bool m_Query_portIsSet; utility::string_t m_Game_id; bool m_Game_idIsSet; utility::string_t m_Game_icon_url; bool m_Game_icon_urlIsSet; utility::string_t m_Version; bool m_VersionIsSet; bool m_Featured; bool m_FeaturedIsSet; utility::string_t m_Cluster_id; bool m_Cluster_idIsSet; utility::string_t m_Website_url; bool m_Website_urlIsSet; utility::string_t m_Banner_url; bool m_Banner_urlIsSet; utility::string_t m_Owner_id; bool m_Owner_idIsSet; double m_Uptime; bool m_UptimeIsSet; std::shared_ptr m_Status; bool m_StatusIsSet; int32_t m_Ping; bool m_PingIsSet; utility::string_t m_map; bool m_mapIsSet; int32_t m_Used_slots; bool m_Used_slotsIsSet; int32_t m_Max_slots; bool m_Max_slotsIsSet; utility::string_t m_Motd; bool m_MotdIsSet; utility::string_t m_Players; bool m_PlayersIsSet; utility::datetime m_Last_online; bool m_Last_onlineIsSet; utility::string_t m_Country; bool m_CountryIsSet; bool m_Steam; bool m_SteamIsSet; utility::string_t m_Discord_server_id; bool m_Discord_server_idIsSet; utility::string_t m_Youtube_video_url; bool m_Youtube_video_urlIsSet; utility::string_t m_Tags; bool m_TagsIsSet; int32_t m_Comment_count; bool m_Comment_countIsSet; utility::datetime m_Created; bool m_CreatedIsSet; utility::datetime m_Updated; bool m_UpdatedIsSet; }; } } #endif /* TRIBUFU_MODELS_GameServer_H_ */