rust-gamedig/crates/id-tests/src/utils.rs
Tom b248a7661e
feat: Move ID tests into their own crate with a CLI (#177)
* fix: ID tests not in correct directory

* refactor: Move game-id test logic into its own crate

* id-tests: Add CLI that reads JSON input

* id-tests: Update crate docs

* Remove node ID test

* id-tests: Don't try to parse unneeded info

* id-tests: Enable cli feature by default
2024-01-11 01:31:02 +02:00

66 lines
1.7 KiB
Rust

/// Split a str when characters swap between being digits and not digits.
pub fn split_on_switch_between_alpha_numeric(text: &str) -> Vec<String> {
if text.is_empty() {
return vec![];
}
let mut parts = Vec::with_capacity(text.len());
let mut current = Vec::with_capacity(text.len());
let mut iter = text.chars();
let c = iter.next().unwrap();
let mut last_was_numeric = c.is_ascii_digit();
current.push(c);
for c in iter {
if c.is_ascii_digit() == last_was_numeric {
current.push(c);
} else {
parts.push(current.iter().collect());
current.clear();
current.push(c);
last_was_numeric = !last_was_numeric;
}
}
parts.push(current.into_iter().collect());
parts
}
#[test]
fn split_correctly() {
assert_eq!(
split_on_switch_between_alpha_numeric("2D45A"),
&["2", "D", "45", "A"]
);
}
#[test]
fn split_symbol_broken_numbers() {
let game_name = super::extract_game_parts_from_name("Darkest Hour: Europe '44-'45");
assert_eq!(game_name.words, &["Darkest", "Hour", "Europe", "4445"]);
}
/// Extract parts at end of string enclosed in brackets.
pub fn extract_bracketed_suffix(text: &str) -> (&str, Option<&str>) {
if let Some(text) = text.strip_suffix(')') {
if let Some((text, extra)) = text.rsplit_once('(') {
return (text, Some(extra));
}
}
(text, None)
}
#[test]
fn extract_brackets_correctly() {
assert_eq!(
extract_bracketed_suffix("no brackets here"),
("no brackets here", None)
);
assert_eq!(
extract_bracketed_suffix("Game name (with protocol here)"),
("Game name ", Some("with protocol here"))
);
}