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https://github.com/tribufu/rust-gamedig
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Because TcpSocket connects in Socket::new TimeoutSettings are now required for Socket::new. Since we already have TimeoutSettings there Sockets are now expected to apply timeout settings in Socket::new.
172 lines
5.5 KiB
Rust
172 lines
5.5 KiB
Rust
use crate::{
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buffer::Buffer,
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games::minecraft::{as_string, as_varint, get_string, get_varint, JavaResponse, Player, RequestSettings, Server},
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protocols::types::TimeoutSettings,
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socket::{Socket, TcpSocket},
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utils::retry_on_timeout,
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GDErrorKind::{JsonParse, PacketBad},
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GDResult,
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};
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use byteorder::LittleEndian;
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use serde_json::Value;
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use std::net::SocketAddr;
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pub struct Java {
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socket: TcpSocket,
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request_settings: RequestSettings,
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retry_count: usize,
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}
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impl Java {
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fn new(
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address: &SocketAddr,
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timeout_settings: Option<TimeoutSettings>,
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request_settings: Option<RequestSettings>,
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) -> GDResult<Self> {
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let socket = TcpSocket::new(address, &timeout_settings)?;
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let retry_count = TimeoutSettings::get_retries_or_default(&timeout_settings);
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Ok(Self {
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socket,
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request_settings: request_settings.unwrap_or_default(),
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retry_count,
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})
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}
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fn send(&mut self, data: Vec<u8>) -> GDResult<()> {
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self.socket
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.send(&[as_varint(data.len() as i32), data].concat())
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}
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fn receive(&mut self) -> GDResult<Vec<u8>> {
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let data = &self.socket.receive(None)?;
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let mut buffer = Buffer::<LittleEndian>::new(data);
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let _packet_length = get_varint(&mut buffer)? as usize;
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// this declared 'packet length' from within the packet might be wrong (?), not
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// checking with it...
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Ok(buffer.remaining_bytes().to_vec())
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}
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fn send_handshake(&mut self) -> GDResult<()> {
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let handshake_payload = [
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&[
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// Packet ID (0)
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0x00,
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], // Protocol Version (-1 to determine version)
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as_varint(self.request_settings.protocol_version).as_slice(),
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// Server address (can be anything)
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as_string(&self.request_settings.hostname)?.as_slice(),
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// Server port (can be anything)
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&self.socket.port().to_le_bytes(),
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&[
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// Next state (1 for status)
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0x01,
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],
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]
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.concat();
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self.send(handshake_payload)?;
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Ok(())
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}
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fn send_status_request(&mut self) -> GDResult<()> {
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self.send(
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[0x00] // Packet ID (0)
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.to_vec(),
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)?;
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Ok(())
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}
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fn send_ping_request(&mut self) -> GDResult<()> {
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self.send(
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[0x01] // Packet ID (1)
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.to_vec(),
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)?;
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Ok(())
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}
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/// Send minecraft ping request and parse the response.
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/// This function will retry fetch on timeouts.
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fn get_info(&mut self) -> GDResult<JavaResponse> {
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retry_on_timeout(self.retry_count, move || self.get_info_impl())
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}
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/// Send minecraft ping request and parse the response (without retry
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/// logic).
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fn get_info_impl(&mut self) -> GDResult<JavaResponse> {
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self.send_handshake()?;
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self.send_status_request()?;
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self.send_ping_request()?;
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let socket_data = self.receive()?;
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let mut buffer = Buffer::<LittleEndian>::new(&socket_data);
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if get_varint(&mut buffer)? != 0 {
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// first var int is the packet id
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return Err(PacketBad.context("Expected 0"));
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}
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let json_response = get_string(&mut buffer)?;
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let value_response: Value = serde_json::from_str(&json_response).map_err(|e| JsonParse.context(e))?;
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let game_version = value_response["version"]["name"]
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.as_str()
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.ok_or(PacketBad)?
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.to_string();
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let protocol_version = value_response["version"]["protocol"]
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.as_i64()
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.ok_or(PacketBad)? as i32;
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let max_players = value_response["players"]["max"].as_u64().ok_or(PacketBad)? as u32;
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let online_players = value_response["players"]["online"]
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.as_u64()
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.ok_or(PacketBad)? as u32;
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let players: Option<Vec<Player>> = match value_response["players"]["sample"].is_null() {
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true => None,
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false => {
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Some({
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let players_values = value_response["players"]["sample"]
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.as_array()
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.ok_or(PacketBad)?;
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let mut players = Vec::with_capacity(players_values.len());
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for player in players_values {
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players.push(Player {
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name: player["name"].as_str().ok_or(PacketBad)?.to_string(),
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id: player["id"].as_str().ok_or(PacketBad)?.to_string(),
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});
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}
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players
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})
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}
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};
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Ok(JavaResponse {
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game_version,
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protocol_version,
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players_maximum: max_players,
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players_online: online_players,
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players,
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description: value_response["description"].to_string(),
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favicon: value_response["favicon"].as_str().map(str::to_string),
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previews_chat: value_response["previewsChat"].as_bool(),
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enforces_secure_chat: value_response["enforcesSecureChat"].as_bool(),
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server_type: Server::Java,
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})
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}
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pub fn query(
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address: &SocketAddr,
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timeout_settings: Option<TimeoutSettings>,
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request_settings: Option<RequestSettings>,
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) -> GDResult<JavaResponse> {
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Self::new(address, timeout_settings, request_settings)?.get_info()
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}
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}
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