rust-gamedig/crates/id-tests/src/main.rs
Tom 32dd486632
fix: various crate/clippy/ci changes (#181)
* crate: Set default binary to gamedig-cli

* crate: Fix bad no-default-features option on gamedig-id dependency

* ci: Run tests when Cargo.toml changes

* id-tests: Clippy fixes
2024-01-18 15:34:05 +02:00

31 lines
797 B
Rust

#![cfg(feature = "cli")]
use std::collections::HashMap;
/// Format for input games (the same as used in node-gamedig/lib/games.js).
type GamesInput = HashMap<String, Game>;
#[derive(Debug, Clone, PartialEq, serde::Deserialize)]
struct Game {
name: String,
}
use gamedig_id_tests::test_game_name_rules;
fn main() {
let games: GamesInput = if let Some(file) = std::env::args_os().nth(1) {
let file = std::fs::OpenOptions::new().read(true).open(file).unwrap();
serde_json::from_reader(file).unwrap()
} else {
serde_json::from_reader(std::io::stdin().lock()).unwrap()
};
let failed = test_game_name_rules(
games
.iter()
.map(|(key, game)| (key.as_str(), game.name.as_str())),
);
assert!(failed.is_empty());
}