mirror of
https://github.com/tribufu/rust-gamedig
synced 2026-05-06 15:27:28 +00:00
61 lines
1.4 KiB
Rust
61 lines
1.4 KiB
Rust
use gamedig::{protocols::GenericResponse, query, GDResult, GAMES};
|
|
|
|
use std::net::IpAddr;
|
|
|
|
fn generic_query(game_name: &str, addr: &IpAddr, port: Option<u16>) -> GDResult<GenericResponse> {
|
|
let game = GAMES.get(game_name).expect("Game doesn't exist");
|
|
|
|
println!("Querying {:#?} with game {:#?}.", addr, game.name);
|
|
|
|
let response = query(game, addr, port)?;
|
|
|
|
println!("{:#?}", response);
|
|
|
|
Ok(response)
|
|
}
|
|
|
|
fn main() {
|
|
let mut args = std::env::args().skip(1);
|
|
|
|
let game_name = args.next().expect("Must provide a game name");
|
|
let addr: IpAddr = args
|
|
.next()
|
|
.map(|s| s.parse().unwrap())
|
|
.expect("Must provide address");
|
|
let port: Option<u16> = args.next().map(|s| s.parse().unwrap());
|
|
|
|
generic_query(&game_name, &addr, port).unwrap();
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod test {
|
|
use gamedig::GAMES;
|
|
use std::net::{IpAddr, Ipv4Addr};
|
|
|
|
use super::generic_query;
|
|
|
|
const ADDR: IpAddr = IpAddr::V4(Ipv4Addr::LOCALHOST);
|
|
|
|
fn test_game(game_name: &str) {
|
|
assert!(generic_query(game_name, &ADDR, None).is_err());
|
|
}
|
|
|
|
#[test]
|
|
fn battlefield() { test_game("bf1942"); }
|
|
|
|
#[test]
|
|
fn minecraft() { test_game("mc"); }
|
|
|
|
#[test]
|
|
fn tf2() { test_game("tf2"); }
|
|
|
|
#[test]
|
|
fn quake() { test_game("quake3a"); }
|
|
|
|
#[test]
|
|
fn all_games() {
|
|
for game_name in GAMES.keys() {
|
|
test_game(game_name);
|
|
}
|
|
}
|
|
}
|