rust-gamedig/crates/lib/Cargo.toml
Tom b248a7661e
feat: Move ID tests into their own crate with a CLI (#177)
* fix: ID tests not in correct directory

* refactor: Move game-id test logic into its own crate

* id-tests: Add CLI that reads JSON input

* id-tests: Update crate docs

* Remove node ID test

* id-tests: Don't try to parse unneeded info

* id-tests: Enable cli feature by default
2024-01-11 01:31:02 +02:00

58 lines
1.5 KiB
TOML

[package]
name = "gamedig"
version = "0.4.1"
edition = "2021"
authors = [
"rust-GameDig contributors [https://github.com/gamedig/rust-gamedig/contributors]",
"node-GameDig contributors [https://github.com/gamedig/node-gamedig/contributors]",
]
license = "MIT"
description = "Query game servers and not only."
homepage = "https://github.com/gamedig/rust-gamedig"
documentation = "https://docs.rs/gamedig/latest/gamedig/"
repository = "https://github.com/gamedig/rust-gamedig"
readme = "README.md"
keywords = ["server", "query", "game", "check", "status"]
rust-version = "1.65.0"
categories = ["parser-implementations", "parsing", "network-programming", "encoding"]
[features]
default = ["games", "services", "game_defs"]
games = []
services = []
game_defs = ["dep:phf", "games"]
serde = ["dep:serde", "serde/derive"]
clap = ["dep:clap"]
[dependencies]
byteorder = "1.5"
bzip2-rs = "0.1"
crc32fast = "1.3"
serde_json = "1.0"
encoding_rs = "0.8"
serde = { version = "1.0", optional = true }
phf = { version = "0.11", optional = true, features = ["macros"] }
clap = { version = "4.1.11", optional = true, features = ["derive"] }
[dev-dependencies]
gamedig-id-tests = { path = "../id-tests", no-default-features = true }
# Examples
[[example]]
name = "minecraft"
required-features = ["games"]
[[example]]
name = "teamfortress2"
required-features = ["games"]
[[example]]
name = "valve_master_server_query"
required-features = ["services"]
[[example]]
name = "generic"
required-features = ["games", "game_defs"]