rust-gamedig/src/errors/kind.rs
2023-09-10 23:12:18 +03:00

71 lines
2 KiB
Rust

use crate::GDError;
use std::error::Error;
/// All GameDig Error kinds.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum GDErrorKind {
/// The received packet was bigger than the buffer size.
PacketOverflow,
/// The received packet was shorter than the expected one.
PacketUnderflow,
/// The received packet is badly formatted.
PacketBad,
/// Couldn't send the packet.
PacketSend,
/// Couldn't send the receive.
PacketReceive,
/// Couldn't decompress data.
Decompress,
/// Couldn't create a socket connection.
SocketConnect,
/// Couldn't bind a socket.
SocketBind,
/// Invalid input.
InvalidInput,
/// The server queried is not the queried game server.
BadGame,
/// Couldn't automatically query.
AutoQuery,
/// A protocol-defined expected format was not met.
ProtocolFormat,
/// Couldn't cast a value to an enum.
UnknownEnumCast,
/// Couldn't parse a json string.
JsonParse,
/// Couldn't parse a value.
TypeParse,
}
impl GDErrorKind {
/// Convert error kind into a full error with a source (and implicit
/// backtrace)
///
/// ```
/// use gamedig::{GDErrorKind, GDResult};
/// let _: GDResult<u32> = "thing".parse().map_err(|e| GDErrorKind::TypeParse.context(e));
/// ```
pub fn context<E: Into<Box<dyn Error + 'static>>>(self, source: E) -> GDError { GDError::from_error(self, source) }
}
#[cfg(test)]
mod tests {
use super::*;
// Testing cloning the GDErrorKind type
#[test]
fn test_cloning() {
let error = GDErrorKind::BadGame;
let cloned_error = error.clone();
assert_eq!(error, cloned_error);
}
// test display GDError
#[test]
fn test_display() {
let err = GDErrorKind::BadGame.context("Rust is not a game");
assert_eq!(
format!("{err}"),
"GDError{ kind=BadGame\n source=\"Rust is not a game\"\n backtrace=<disabled>\n}\n"
);
}
}