rust-gamedig/crates/lib/tests/game_ids.rs
Tom b248a7661e
feat: Move ID tests into their own crate with a CLI (#177)
* fix: ID tests not in correct directory

* refactor: Move game-id test logic into its own crate

* id-tests: Add CLI that reads JSON input

* id-tests: Update crate docs

* Remove node ID test

* id-tests: Don't try to parse unneeded info

* id-tests: Enable cli feature by default
2024-01-11 01:31:02 +02:00

11 lines
292 B
Rust

#![cfg(all(test, feature = "game_defs"))]
use gamedig::GAMES;
use gamedig_id_tests::test_game_name_rules;
#[test]
fn check_definitions_match_name_rules() {
let wrong = test_game_name_rules(GAMES.entries().map(|(id, game)| (id.to_owned(), game.name)));
assert!(wrong.is_empty());
}