mirror of
https://github.com/tribufu/rust-gamedig
synced 2026-05-06 15:27:28 +00:00
* fix: ID tests not in correct directory * refactor: Move game-id test logic into its own crate * id-tests: Add CLI that reads JSON input * id-tests: Update crate docs * Remove node ID test * id-tests: Don't try to parse unneeded info * id-tests: Enable cli feature by default
11 lines
292 B
Rust
11 lines
292 B
Rust
#![cfg(all(test, feature = "game_defs"))]
|
|
|
|
use gamedig::GAMES;
|
|
|
|
use gamedig_id_tests::test_game_name_rules;
|
|
|
|
#[test]
|
|
fn check_definitions_match_name_rules() {
|
|
let wrong = test_game_name_rules(GAMES.entries().map(|(id, game)| (id.to_owned(), game.name)));
|
|
assert!(wrong.is_empty());
|
|
}
|