rust-gamedig/src/protocols/types.rs

51 lines
1.5 KiB
Rust

use std::time::Duration;
use crate::{GDError, GDResult};
/// Timeout settings for socket operations
#[derive(Clone)]
pub struct TimeoutSettings {
read: Option<Duration>,
write: Option<Duration>
}
impl TimeoutSettings {
/// Construct new settings, passing None will block indefinitely. Passing zero Duration throws GDError::[InvalidInput](GDError::InvalidInput).
pub fn new(read: Option<Duration>, write: Option<Duration>) -> GDResult<Self> {
if let Some(read_duration) = read {
if read_duration == Duration::new(0, 0) {
return Err(GDError::InvalidInput("Can't pass duration 0 to timeout settings.".to_string()))
}
}
if let Some(write_duration) = write {
if write_duration == Duration::new(0, 0) {
return Err(GDError::InvalidInput("Can't pass duration 0 to timeout settings.".to_string()))
}
}
Ok(Self {
read,
write
})
}
/// Get the read timeout.
pub fn get_read(&self) -> Option<Duration> {
self.read
}
/// Get the write timeout.
pub fn get_write(&self) -> Option<Duration> {
self.write
}
}
impl Default for TimeoutSettings {
/// Default values are 4 seconds for both read and write.
fn default() -> Self {
Self {
read: Some(Duration::from_secs(4)),
write: Some(Duration::from_secs(4))
}
}
}