rust-gamedig/crates/lib/src/socket.rs
2024-01-17 23:44:11 +00:00

465 lines
15 KiB
Rust

use crate::{
protocols::types::TimeoutSettings,
GDErrorKind::{PacketReceive, PacketSend, SocketBind, SocketConnect},
GDResult,
};
use std::{
io::{Read, Write},
net::{self, SocketAddr},
};
const DEFAULT_PACKET_SIZE: usize = 1024;
/// A trait defining the basic functionalities of a network socket.
pub trait Socket {
/// Create a new socket and connect to the remote address.
///
/// # Arguments
/// * `address` - The address to connect the socket to.
/// * `timeout_settings` - Optional timeout settings for the socket.
///
/// # Returns
/// A result containing the socket instance or an error.
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self>
where
Self: Sized;
/// Apply read and write timeouts to the socket.
///
/// # Arguments
/// * `timeout_settings` - Optional timeout settings to apply.
///
/// # Returns
/// A result indicating success or error in applying timeouts.
fn apply_timeout(&self, timeout_settings: &Option<TimeoutSettings>) -> GDResult<()>;
/// Send data over the socket.
///
/// # Arguments
/// * `data` - Data to be sent.
///
/// # Returns
/// A result indicating success or error in sending data.
fn send(&mut self, data: &[u8]) -> GDResult<()>;
/// Receive data from the socket.
///
/// # Arguments
/// * `size` - Optional size of data to receive.
///
/// # Returns
/// A result containing received data or an error.
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>>;
/// Get the remote port of the socket.
///
/// # Returns
/// The port number.
fn port(&self) -> u16;
/// Get the local SocketAddr.
///
/// # Returns
/// The local SocketAddr.
fn local_addr(&self) -> std::io::Result<SocketAddr>;
}
/// Implementation of a TCP socket.
pub struct TcpSocketImpl {
/// The underlying TCP socket stream.
socket: net::TcpStream,
/// The address of the remote host.
address: SocketAddr,
}
impl Socket for TcpSocketImpl {
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self> {
let socket = if let Some(timeout) = TimeoutSettings::get_connect_or_default(timeout_settings) {
net::TcpStream::connect_timeout(address, timeout)
} else {
net::TcpStream::connect(address)
};
let socket = Self {
socket: socket.map_err(|e| SocketConnect.context(e))?,
address: *address,
};
socket.apply_timeout(timeout_settings)?;
Ok(socket)
}
fn apply_timeout(&self, timeout_settings: &Option<TimeoutSettings>) -> GDResult<()> {
let (read, write) = TimeoutSettings::get_read_and_write_or_defaults(timeout_settings);
self.socket.set_read_timeout(read).unwrap(); // unwrapping because TimeoutSettings::new
self.socket.set_write_timeout(write).unwrap(); // checks if these are 0 and throws an error
Ok(())
}
fn send(&mut self, data: &[u8]) -> GDResult<()> {
self.socket.write(data).map_err(|e| PacketSend.context(e))?;
Ok(())
}
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
let mut buf = Vec::with_capacity(size.unwrap_or(DEFAULT_PACKET_SIZE));
self.socket
.read_to_end(&mut buf)
.map_err(|e| PacketReceive.context(e))?;
Ok(buf)
}
fn port(&self) -> u16 {
self.address.port()
}
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.socket.local_addr()
}
}
/// Implementation of a UDP socket.
pub struct UdpSocketImpl {
/// The underlying UDP socket.
socket: net::UdpSocket,
/// The address of the remote host.
address: SocketAddr,
}
impl Socket for UdpSocketImpl {
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self> {
let socket = net::UdpSocket::bind("0.0.0.0:0").map_err(|e| SocketBind.context(e))?;
let socket = Self {
socket,
address: *address,
};
socket.apply_timeout(timeout_settings)?;
Ok(socket)
}
fn apply_timeout(&self, timeout_settings: &Option<TimeoutSettings>) -> GDResult<()> {
let (read, write) = TimeoutSettings::get_read_and_write_or_defaults(timeout_settings);
self.socket.set_read_timeout(read).unwrap(); // unwrapping because TimeoutSettings::new
self.socket.set_write_timeout(write).unwrap(); // checks if these are 0 and throws an error
Ok(())
}
fn send(&mut self, data: &[u8]) -> GDResult<()> {
self.socket
.send_to(data, self.address)
.map_err(|e| PacketSend.context(e))?;
Ok(())
}
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>> {
let mut buf: Vec<u8> = vec![0; size.unwrap_or(DEFAULT_PACKET_SIZE)];
let (number_of_bytes_received, _) = self
.socket
.recv_from(&mut buf)
.map_err(|e| PacketReceive.context(e))?;
Ok(buf[..number_of_bytes_received].to_vec())
}
fn port(&self) -> u16 {
self.address.port()
}
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.socket.local_addr()
}
}
/// Things used for capturing packets.
#[cfg(feature = "packet_capture")]
pub mod capture {
use std::{marker::PhantomData, net::SocketAddr};
use super::{Socket, TcpSocketImpl, UdpSocketImpl};
use crate::{
capture::{
packet::CapturePacket,
packet::{Direction, Protocol},
writer::{Writer, CAPTURE_WRITER},
},
protocols::types::TimeoutSettings,
GDResult,
};
/// Sets a global capture writer for handling all packet data.
///
/// # Panics
/// Panics if a capture writer is already set.
///
/// # Arguments
/// * `writer` - A boxed writer that implements the `Writer` trait.
pub(crate) fn set_writer(writer: Box<dyn Writer + Send + Sync>) {
let mut lock = CAPTURE_WRITER.lock().unwrap();
if lock.is_some() {
panic!("Capture writer already set");
}
*lock = Some(writer);
}
/// A trait representing a provider of a network protocol.
pub(crate) trait ProtocolProvider {
/// Returns the protocol used by the provider.
fn protocol() -> Protocol;
}
/// Represents the TCP protocol provider.
pub(crate) struct ProtocolTCP;
impl ProtocolProvider for ProtocolTCP {
fn protocol() -> Protocol {
Protocol::TCP
}
}
/// Represents the UDP protocol provider.
pub(crate) struct ProtocolUDP;
impl ProtocolProvider for ProtocolUDP {
fn protocol() -> Protocol {
Protocol::UDP
}
}
/// A socket wrapper that allows capturing packets.
///
/// # Type parameters
/// * `I` - The inner socket type.
/// * `P` - The protocol provider.
#[derive(Clone, Debug)]
pub(crate) struct WrappedCaptureSocket<I, P> {
inner: I,
remote_address: SocketAddr,
_protocol: PhantomData<P>,
}
impl<I: Socket, P: ProtocolProvider> Socket for WrappedCaptureSocket<I, P> {
/// Creates a new wrapped socket for capturing packets.
///
/// Initializes a new socket of type `I`, wrapping it to enable packet capturing.
/// Capturing is protocol-specific, as indicated by the `ProtocolProvider`.
///
/// # Arguments
/// * `address` - The address to connect the socket to.
/// * `timeout_settings` - Optional timeout settings for the socket.
///
/// # Returns
/// A `GDResult` containing either the wrapped socket or an error.
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self>
where
Self: Sized,
{
let v = Self {
inner: I::new(address, timeout_settings)?,
remote_address: *address,
_protocol: PhantomData,
};
let info = CapturePacket {
direction: Direction::Send,
protocol: P::protocol(),
remote_address: address,
local_address: &v.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.new_connect(&info)?;
}
Ok(v)
}
/// Sends data over the socket and captures the packet.
///
/// The method sends data using the inner socket and captures the sent packet
/// if a capture writer is set.
///
/// # Arguments
/// * `data` - Data to be sent.
///
/// # Returns
/// A result indicating success or error in sending data.
fn send(&mut self, data: &[u8]) -> GDResult<()> {
let info = CapturePacket {
direction: Direction::Send,
protocol: P::protocol(),
remote_address: &self.remote_address,
local_address: &self.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.write(&info, data)?;
}
self.inner.send(data)
}
/// Receives data from the socket and captures the packet.
///
/// The method receives data using the inner socket and captures the incoming packet
/// if a capture writer is set.
///
/// # Arguments
/// * `size` - Optional size of data to receive.
///
/// # Returns
/// A result containing received data or an error.
fn receive(&mut self, size: Option<usize>) -> crate::GDResult<Vec<u8>> {
let data = self.inner.receive(size)?;
let info = CapturePacket {
direction: Direction::Receive,
protocol: P::protocol(),
remote_address: &self.remote_address,
local_address: &self.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.write(&info, &data)?;
}
Ok(data)
}
/// Applies timeout settings to the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Arguments
/// * `timeout_settings` - Optional timeout settings to apply.
///
/// # Returns
/// A result indicating success or error in applying timeouts.
fn apply_timeout(
&self,
timeout_settings: &Option<crate::protocols::types::TimeoutSettings>,
) -> crate::GDResult<()> {
self.inner.apply_timeout(timeout_settings)
}
/// Returns the remote port of the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Returns
/// The remote port number.
fn port(&self) -> u16 {
self.inner.port()
}
/// Returns the local SocketAddr of the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Returns
/// The local SocketAddr.
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.inner.local_addr()
}
}
/// A specialized `WrappedCaptureSocket` for UDP, using `UdpSocketImpl` as the inner socket
/// and `ProtocolUDP` as the protocol provider.
///
/// This type captures and processes UDP packets, wrapping around standard UDP socket
/// functionalities with additional packet capture capabilities.
pub(crate) type CapturedUdpSocket = WrappedCaptureSocket<UdpSocketImpl, ProtocolUDP>;
/// A specialized `WrappedCaptureSocket` for TCP, using `TcpSocketImpl` as the inner socket
/// and `ProtocolTCP` as the protocol provider.
///
/// This type captures and processes TCP packets, wrapping around standard TCP socket
/// functionalities with additional packet capture capabilities.
pub(crate) type CapturedTcpSocket = WrappedCaptureSocket<TcpSocketImpl, ProtocolTCP>;
}
#[cfg(not(feature = "packet_capture"))]
pub type UdpSocket = UdpSocketImpl;
#[cfg(not(feature = "packet_capture"))]
pub type TcpSocket = TcpSocketImpl;
#[cfg(feature = "packet_capture")]
pub(crate) type UdpSocket = capture::CapturedUdpSocket;
#[cfg(feature = "packet_capture")]
pub(crate) type TcpSocket = capture::CapturedTcpSocket;
#[cfg(test)]
mod tests {
use std::thread;
use super::*;
#[test]
fn test_tcp_socket_send_and_receive() {
// Spawn a thread to run the server
let listener = net::TcpListener::bind("127.0.0.1:0").unwrap();
let bound_address = listener.local_addr().unwrap();
let server_thread = thread::spawn(move || {
let (mut stream, _) = listener.accept().unwrap();
let mut buf = [0; 1024];
let _ = stream.read(&mut buf).unwrap();
let _ = stream.write(&buf).unwrap();
});
// Create a TCP socket and send a message to the server
let mut socket = TcpSocket::new(&bound_address, &None).unwrap();
let message = b"hello, world!";
socket.send(message).unwrap();
// Receive the response from the server
let received_message: Vec<u8> = socket
.receive(None)
.unwrap()
// Iterate over the buffer and remove 0s that are alone in the buffer
// just added to pass default size
.into_iter()
.filter(|&x| x != 0)
.collect();
server_thread.join().expect("server thread panicked");
assert_eq!(message, &received_message[..]);
}
#[test]
fn test_udp_socket_send_and_receive() {
// Spawn a thread to run the server
let socket = net::UdpSocket::bind("127.0.0.1:0").unwrap();
let bound_address = socket.local_addr().unwrap();
let server_thread = thread::spawn(move || {
let mut buf = [0; 1024];
let (_, src_addr) = socket.recv_from(&mut buf).unwrap();
socket.send_to(&buf, src_addr).unwrap();
});
// Create a UDP socket and send a message to the server
let mut socket = UdpSocket::new(&bound_address, &None).unwrap();
let message = b"hello, world!";
socket.send(message).unwrap();
// Receive the response from the server
let received_message: Vec<u8> = socket
.receive(None)
.unwrap()
// Iterate over the buffer and remove 0s that are alone in the buffer
// just added to pass default size
.into_iter()
.filter(|&x| x != 0)
.collect();
server_thread.join().expect("server thread panicked");
assert_eq!(message, &received_message[..]);
}
}