# rust-gamedig [![CI](https://github.com/cosminperram/rust-gamedig/actions/workflows/ci.yml/badge.svg)](https://github.com/CosminPerRam/rust-gamedig/actions) [![Latest Version](https://img.shields.io/crates/v/gamedig.svg?color=yellow)](https://crates.io/crates/gamedig) [![Crates.io](https://img.shields.io/crates/d/gamedig?color=purple)](https://crates.io/crates/gamedig) [![License:MIT](https://img.shields.io/github/license/cosminperram/rust-gamedig?color=blue)](LICENSE.md) **rust-GameDig** is a games/services server query library that can fetch the availability and/or details of those, this library brings what **[node-GameDig](https://github.com/gamedig/node-gamedig)** does, to pure Rust! MSRV is `1.56.1` and the code is cross-platform. ## Games/Services/Protocols List To see the supported (or the planned to support) games/services/protocols, see [GAMES](GAMES.md), [SERVICES](SERVICES.md) and [PROTOCOLS](PROTOCOLS.md) respectively. ## Usage Just pick a game/service/protocol, provide the ip and the port (can be optional) (some use a special query port) then query on it. Team Fortress 2 query example: ```rust use gamedig::games::tf2; fn main() { let response = tf2::query("127.0.0.1", None); //or Some(27015), None is the default protocol port match response { Err(error) => println!("Couldn't query, error: {error}"), Ok(r) => println!("{:#?}", r) } } ``` Response (note that some games have a different structure): ```json5 { protocol: 17, name: "Team Fortress 2 Dedicated Server.", map: "ctf_turbine", game: "tf2", players_online: 0, players_details: [], players_maximum: 69, players_bots: 0, server_type: Dedicated, has_password: false, vac_secured: true, version: "7638371", port: Some(27015), steam_id: Some(69753253289735296), tv_port: None, tv_name: None, keywords: Some("alltalk,nocrits"), rules: [ "mp_autoteambalance": "1", "mp_maxrounds": "5", //.... ] } ``` To see more examples, see the [examples](examples) folder. ## Documentation The documentation is available at [docs.rs](https://docs.rs/gamedig/latest/gamedig/). Curious about the history and what changed between versions? Check out the [CHANGELOG](CHANGELOG.md) file. ## Contributing If you want see your favorite game/service being supported here, open an issue, and I'll prioritize it (or do a pull request if you want to implement it yourself)!