# rust-GameDig [![CI](https://github.com/gamedig/rust-gamedig/actions/workflows/ci.yml/badge.svg)](https://github.com/gamedig/rust-gamedig/actions) [![Latest Version](https://img.shields.io/crates/v/gamedig.svg?color=yellow)](https://crates.io/crates/gamedig) [![Crates.io](https://img.shields.io/crates/d/gamedig?color=purple)](https://crates.io/crates/gamedig) [![License:MIT](https://img.shields.io/github/license/gamedig/rust-gamedig?color=blue)](LICENSE.md) **Warning**: This project goes through frequent API breaking changes and hasn't been thoroughly tested. **rust-GameDig** is a game servers/services query library that fetches the availability and details of those, this library brings what **[node-GameDig](https://github.com/gamedig/node-gamedig)** does, to pure Rust! ## Community Checkout the GameDig Community Discord Server [here](https://discord.gg/NVCMn3tnxH). Note that it isn't be a replacement for GitHub issues, if you have found a problem within the library or want to request a feature, it's better to do so here rather than on Discord. ## Usage Minimum Supported Rust Version is `1.56.1` and the code is cross-platform. Pick a game/service/protocol (check the [GAMES](GAMES.md), [SERVICES](SERVICES.md) and [PROTOCOLS](PROTOCOLS.md) files to see the currently supported ones), provide the ip and the port (be aware that some game servers use a separate port for the info queries, the port can also be optional if the server is running the default ports) then query on it. [Team Fortress 2](https://store.steampowered.com/app/440/Team_Fortress_2/) query example: ```rust use gamedig::games::tf2; fn main() { let response = tf2::query("127.0.0.1", None); // None is the default port (which is 27015), could also be Some(27015) match response { // Result type, must check what it is... Err(error) => println!("Couldn't query, error: {}", error), Ok(r) => println!("{:#?}", r) } } ``` Response (note that some games have a different structure): ```json5 { protocol: 17, name: "Team Fortress 2 Dedicated Server.", map: "ctf_turbine", game: "tf2", appid: 440, players_online: 0, players_details: [], players_maximum: 69, players_bots: 0, server_type: Dedicated, has_password: false, vac_secured: true, version: "7638371", port: Some(27015), steam_id: Some(69753253289735296), tv_port: None, tv_name: None, keywords: Some("alltalk,nocrits"), rules: [ "mp_autoteambalance": "1", "mp_maxrounds": "5", //.... ] } ``` Want to see more examples? Checkout the [examples](examples) folder. ## Documentation The documentation is available at [docs.rs](https://docs.rs/gamedig/latest/gamedig/). Curious about the history and what changed between versions? Everything is in the [CHANGELOG](CHANGELOG.md) file. ## Contributing If you want see your favorite game/service being supported here, open an issue, and I'll prioritize it (or do a pull request if you want to implement it yourself)!