use std::net::SocketAddr; use std::slice::Iter; use crate::{GDError, GDResult}; use crate::protocols::quake::one::QuakeOne; use crate::protocols::quake::Response; use crate::protocols::quake::client::{QuakeClient, client_query, remove_wrapping_quotes}; use crate::protocols::types::TimeoutSettings; #[cfg(feature = "serde")] use serde::{Deserialize, Serialize}; /// Quake 2 player data. #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] #[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)] pub struct Player { pub frags: i16, pub ping: u16, pub name: String } pub(crate) struct QuakeTwo; impl QuakeClient for QuakeTwo { type Player = Player; fn get_send_header<'a>() -> &'a str { QuakeOne::get_send_header() } fn get_response_header<'a>() -> &'a str { "print\n" } fn parse_player_string(mut data: Iter<&str>) -> GDResult { Ok(Player { frags: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)? }, ping: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)? }, name: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => remove_wrapping_quotes(v).to_string() } }) } } pub fn query(address: &SocketAddr, timeout_settings: Option) -> GDResult> { client_query::(address, timeout_settings) }