use crate::protocols::quake::client::{client_query, remove_wrapping_quotes, QuakeClient}; use crate::protocols::quake::Response; use crate::protocols::types::TimeoutSettings; use crate::{GDError, GDResult}; #[cfg(feature = "serde")] use serde::{Deserialize, Serialize}; use std::net::SocketAddr; use std::slice::Iter; /// Quake 1 player data. #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] #[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)] pub struct Player { /// Player's server id. pub id: u8, pub score: u16, pub time: u16, pub ping: u16, pub name: String, pub skin: String, pub color_primary: u8, pub color_secondary: u8, } pub(crate) struct QuakeOne; impl QuakeClient for QuakeOne { type Player = Player; fn get_send_header<'a>() -> &'a str { "status" } fn get_response_header<'a>() -> &'a str { "n" } fn parse_player_string(mut data: Iter<&str>) -> GDResult { Ok(Player { id: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, score: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, time: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, ping: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, name: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => remove_wrapping_quotes(v).to_string(), }, skin: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => remove_wrapping_quotes(v).to_string(), }, color_primary: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, color_secondary: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, }) } } pub fn query(address: &SocketAddr, timeout_settings: Option) -> GDResult> { client_query::(address, timeout_settings) }