use crate::{ buffer::{Buffer, Utf16Decoder}, protocols::{ minecraft::{JavaResponse, LegacyGroup, Server}, types::TimeoutSettings, }, socket::{Socket, TcpSocket}, utils::error_by_expected_size, GDErrorKind::{PacketBad, ProtocolFormat}, GDResult, }; use std::net::SocketAddr; use byteorder::BigEndian; pub struct LegacyBV1_8 { socket: TcpSocket, } impl LegacyBV1_8 { fn new(address: &SocketAddr, timeout_settings: Option) -> GDResult { let socket = TcpSocket::new(address)?; socket.apply_timeout(timeout_settings)?; Ok(Self { socket }) } fn send_initial_request(&mut self) -> GDResult<()> { self.socket.send(&[0xFE]) } fn get_info(&mut self) -> GDResult { self.send_initial_request()?; let data = self.socket.receive(None)?; let mut buffer = Buffer::::new(&data); if buffer.read::()? != 0xFF { return Err(ProtocolFormat.context("Expected 0xFF")); } let length = buffer.read::()? * 2; error_by_expected_size((length + 3) as usize, data.len())?; let packet_string = buffer.read_string::>(None)?; let split: Vec<&str> = packet_string.split('ยง').collect(); error_by_expected_size(3, split.len())?; let description = split[0].to_string(); let online_players = split[1].parse().map_err(|e| PacketBad.context(e))?; let max_players = split[2].parse().map_err(|e| PacketBad.context(e))?; Ok(JavaResponse { game_version: "Beta 1.8+".to_string(), protocol_version: -1, players_maximum: max_players, players_online: online_players, players: None, description, favicon: None, previews_chat: None, enforces_secure_chat: None, server_type: Server::Legacy(LegacyGroup::VB1_8), }) } pub fn query(address: &SocketAddr, timeout_settings: Option) -> GDResult { LegacyBV1_8::new(address, timeout_settings)?.get_info() } }