use crate::protocols::quake::client::{client_query, remove_wrapping_quotes, QuakeClient}; use crate::protocols::quake::one::QuakeOne; use crate::protocols::quake::Response; use crate::protocols::types::{CommonPlayer, GenericPlayer, TimeoutSettings}; use crate::{GDError, GDResult}; #[cfg(feature = "serde")] use serde::{Deserialize, Serialize}; use std::net::SocketAddr; use std::slice::Iter; use super::QuakePlayerType; /// Quake 2 player data. #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] #[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)] pub struct Player { pub frags: i16, pub ping: u16, pub name: String, pub address: Option, } impl QuakePlayerType for Player { fn version(response: &Response) -> super::VersionedResponse { super::VersionedResponse::TwoAndThree(response) } } impl CommonPlayer for Player { fn as_original(&self) -> GenericPlayer { GenericPlayer::QuakeTwo(self) } fn name(&self) -> &str { &self.name } // TODO: Maybe frags is score? } pub(crate) struct QuakeTwo; impl QuakeClient for QuakeTwo { type Player = Player; fn get_send_header<'a>() -> &'a str { QuakeOne::get_send_header() } fn get_response_header<'a>() -> &'a str { "print\n" } fn parse_player_string(mut data: Iter<&str>) -> GDResult { Ok(Player { frags: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, ping: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => v.parse().map_err(|_| GDError::PacketBad)?, }, name: match data.next() { None => Err(GDError::PacketBad)?, Some(v) => remove_wrapping_quotes(v).to_string(), }, address: match data.next() { None => None, Some(v) => Some(remove_wrapping_quotes(v).to_string()), }, }) } } pub fn query(address: &SocketAddr, timeout_settings: Option) -> GDResult> { client_query::(address, timeout_settings) }