merge: Douile fork + local (broken af)

This commit is contained in:
Cain 2024-01-12 07:57:16 +00:00
parent ba92466ae1
commit f71796f569
9 changed files with 963 additions and 31 deletions

View file

@ -11,8 +11,9 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["json"]
default = ["json", "packet_capture"]
json = ["dep:serde", "dep:serde_json", "gamedig/serde"]
packet_capture = ["gamedig/packet_capture"]
[dependencies]
clap = { version = "4.1.11", features = ["derive"] }

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@ -1,7 +1,10 @@
use std::net::{IpAddr, ToSocketAddrs};
use clap::{Parser, ValueEnum};
use gamedig::{games::*, protocols::types::CommonResponse, ExtraRequestSettings, TimeoutSettings};
use gamedig::{
games::*,
protocols::types::{CommonResponse, ExtraRequestSettings, TimeoutSettings},
};
mod error;
@ -35,6 +38,10 @@ struct Cli {
#[arg(short, long, default_value = "generic")]
output_mode: OutputMode,
#[cfg(feature = "packet_capture")]
#[arg(short, long)]
capture: Option<String>,
/// Optional timeout settings for the server query.
#[command(flatten, next_help_heading = "Timeouts")]
timeout_settings: Option<TimeoutSettings>,
@ -82,14 +89,13 @@ fn find_game(game_id: &str) -> Result<&'static Game> {
/// * `Result<IpAddr>` - On sucess returns a resolved IP address; on failure
/// returns an [Error::InvalidHostname] error.
fn resolve_ip_or_domain(host: &str, extra_options: &mut Option<ExtraRequestSettings>) -> Result<IpAddr> {
host.parse().map_or_else(
|_| {
set_hostname_if_missing(host, extra_options);
if let Ok(parsed_ip) = host.parse() {
Ok(parsed_ip)
} else {
set_hostname_if_missing(host, extra_options);
resolve_domain(host)
},
Ok,
)
resolve_domain(host)
}
}
/// Resolve a domain name to one of its IP addresses (the first one returned).
@ -175,6 +181,9 @@ fn main() -> Result<()> {
// Resolve the IP address
let ip = resolve_ip_or_domain(&args.ip, &mut extra_options)?;
#[cfg(feature = "packet_capture")]
gamedig::capture::setup_capture(args.capture);
// Query the server using game definition, parsed IP, and user command line
// flags.
let result = query_with_timeout_and_extra_settings(game, &ip, args.port, args.timeout_settings, extra_options)?;

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@ -17,12 +17,13 @@ rust-version = "1.65.0"
categories = ["parser-implementations", "parsing", "network-programming", "encoding"]
[features]
default = ["games", "services", "game_defs"]
default = ["games", "services", "game_defs", "packet_capture",]
games = []
services = []
game_defs = ["dep:phf", "games"]
serde = ["dep:serde", "serde/derive"]
clap = ["dep:clap"]
packet_capture = ["dep:pcap-file", "dep:pnet_packet", "dep:lazy_static"]
[dependencies]
byteorder = "1.5"
@ -37,8 +38,9 @@ phf = { version = "0.11", optional = true, features = ["macros"] }
clap = { version = "4.1.11", optional = true, features = ["derive"] }
[dev-dependencies]
gamedig-id-tests = { path = "../id-tests", no-default-features = true }
pcap-file = { version = "2.0", optional = true }
pnet_packet = { version = "0.34", optional = true }
lazy_static = { version = "1.4", optional = true }
# Examples
[[example]]

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@ -0,0 +1,43 @@
pub(crate) mod packet;
mod pcap;
pub mod writer;
use pcap_file::pcapng::PcapNgBlock;
use writer::Writer;
use self::pcap::Pcap;
pub fn setup_capture(file_name: Option<String>) {
if let Some(file_name) = file_name {
let file = std::fs::OpenOptions::new()
.create_new(true)
.write(true)
.open(file_name)
.unwrap();
let mut pcap_writer = pcap_file::pcapng::PcapNgWriter::new(file).unwrap();
// Write headers
pcap_writer.write_block(
&pcap_file::pcapng::blocks::interface_description::InterfaceDescriptionBlock {
linktype: pcap_file::DataLink::ETHERNET,
snaplen: 0xFFFF,
options: vec![],
}
.into_block(),
);
let writer = Box::new(Pcap::new(pcap_writer));
attach(writer)
} else {
// Do nothing
}
}
/// Attaches a writer to the capture module.
///
/// # Errors
/// Returns an `io::Error` if the writer is already set.
fn attach(writer: Box<dyn Writer + Send + Sync>) {
crate::socket::capture::set_writer(writer);
}

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@ -0,0 +1,254 @@
use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr};
/// Size of a standard network packet.
pub(crate) const PACKET_SIZE: usize = 5012;
/// Size of an Ethernet header.
pub(crate) const HEADER_SIZE_ETHERNET: usize = 14;
/// Size of an IPv4 header.
pub(crate) const HEADER_SIZE_IP4: usize = 20;
/// Size of an IPv6 header.
pub(crate) const HEADER_SIZE_IP6: usize = 40;
/// Size of a UDP header.
pub(crate) const HEADER_SIZE_UDP: usize = 4;
/// Represents the direction of a network packet.
#[derive(Clone, Copy, Debug, PartialEq)]
pub(crate) enum Direction {
/// Packet is outgoing (sent by us).
Send,
/// Packet is incoming (received by us).
Receive,
}
/// Defines the protocol of a network packet.
#[derive(Clone, Copy, Debug, PartialEq)]
pub(crate) enum Protocol {
/// Transmission Control Protocol.
TCP,
/// User Datagram Protocol.
UDP,
}
/// Trait for handling different types of IP addresses (IPv4, IPv6).
pub trait IpAddress: Sized {
/// Creates an instance from a standard `IpAddr`, returning `None` if the types are incompatible.
fn from_std(ip: IpAddr) -> Option<Self>;
}
/// Represents a captured network packet with metadata.
#[derive(Clone, Debug, PartialEq)]
pub(crate) struct CapturePacket<'a> {
/// Direction of the packet (Send/Receive).
pub(crate) direction: Direction,
/// Protocol of the packet (TCP/UDP).
pub(crate) protocol: Protocol,
/// Remote socket address.
pub(crate) remote_address: &'a SocketAddr,
/// Local socket address.
pub(crate) local_address: &'a SocketAddr,
}
impl CapturePacket<'_> {
/// Retrieves the local and remote ports based on the packet's direction.
///
/// Returns:
/// - (u16, u16): Tuple of (source port, destination port).
pub(crate) const fn ports_by_direction(&self) -> (u16, u16) {
let (local, remote) = (self.local_address.port(), self.remote_address.port());
self.direction.order(local, remote)
}
/// Retrieves the local and remote IP addresses.
///
/// Returns:
/// - (IpAddr, IpAddr): Tuple of (local IP, remote IP).
pub(crate) fn ip_addr(&self) -> (IpAddr, IpAddr) {
let (local, remote) = (self.local_address.ip(), self.remote_address.ip());
(local, remote)
}
/// Retrieves IP addresses based on the packet's direction.
///
/// Returns:
/// - (IpAddr, IpAddr): Tuple of (source IP, destination IP).
pub(crate) fn ip_addr_by_direction(&self) -> (IpAddr, IpAddr) {
let (local, remote) = self.ip_addr();
self.direction.order(local, remote)
}
/// Retrieves IP addresses of a specific type (IPv4 or IPv6) based on the packet's direction.
///
/// Panics if the IP type of the addresses does not match the requested type.
///
/// Returns:
/// - (T, T): Tuple of (source IP, destination IP) of the specified type in order.
pub(crate) fn ipvt_by_direction<T: IpAddress>(&self) -> (T, T) {
let (local, remote) = (
T::from_std(self.local_address.ip()).expect("Incorrect IP type for local address"),
T::from_std(self.remote_address.ip()).expect("Incorrect IP type for remote address"),
);
self.direction.order(local, remote)
}
}
impl Direction {
/// Orders two elements (source and destination) based on the packet's direction.
///
/// Returns:
/// - (T, T): Ordered tuple (source, destination).
pub(crate) const fn order<T>(&self, source: T, remote: T) -> (T, T) {
match self {
Direction::Send => (source, remote),
Direction::Receive => (remote, source),
}
}
}
/// Implements the `IpAddress` trait for `Ipv4Addr`.
impl IpAddress for Ipv4Addr {
/// Creates an `Ipv4Addr` from a standard `IpAddr`, if it's IPv4.
fn from_std(ip: IpAddr) -> Option<Self> {
match ip {
IpAddr::V4(ipv4) => Some(ipv4),
_ => None,
}
}
}
/// Implements the `IpAddress` trait for `Ipv6Addr`.
impl IpAddress for Ipv6Addr {
/// Creates an `Ipv6Addr` from a standard `IpAddr`, if it's IPv6.
fn from_std(ip: IpAddr) -> Option<Self> {
match ip {
IpAddr::V6(ipv6) => Some(ipv6),
_ => None,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::str::FromStr;
// Helper function to create a SocketAddr from a string
fn socket_addr(addr: &str) -> SocketAddr {
SocketAddr::from_str(addr).unwrap()
}
#[test]
fn test_ports_by_direction() {
let packet_send = CapturePacket {
direction: Direction::Send,
protocol: Protocol::TCP,
local_address: &socket_addr("127.0.0.1:8080"),
remote_address: &socket_addr("192.168.1.1:80"),
};
let packet_receive = CapturePacket {
direction: Direction::Receive,
protocol: Protocol::TCP,
local_address: &socket_addr("127.0.0.1:8080"),
remote_address: &socket_addr("192.168.1.1:80"),
};
assert_eq!(packet_send.ports_by_direction(), (8080, 80));
assert_eq!(packet_receive.ports_by_direction(), (80, 8080));
}
#[test]
fn test_ip_addr_by_direction_ipv4() {
let packet_send = CapturePacket {
direction: Direction::Send,
protocol: Protocol::UDP,
local_address: &socket_addr("10.0.0.1:3000"),
remote_address: &socket_addr("10.0.0.2:3001"),
};
let packet_receive = CapturePacket {
direction: Direction::Receive,
protocol: Protocol::UDP,
local_address: &socket_addr("10.0.0.1:3000"),
remote_address: &socket_addr("10.0.0.2:3001"),
};
assert_eq!(
packet_send.ip_addr_by_direction(),
(
IpAddr::V4(Ipv4Addr::new(10, 0, 0, 1)),
IpAddr::V4(Ipv4Addr::new(10, 0, 0, 2))
)
);
assert_eq!(
packet_receive.ip_addr_by_direction(),
(
IpAddr::V4(Ipv4Addr::new(10, 0, 0, 2)),
IpAddr::V4(Ipv4Addr::new(10, 0, 0, 1))
)
);
}
#[test]
fn test_ip_addr_by_direction_ipv6() {
let packet_send = CapturePacket {
direction: Direction::Send,
protocol: Protocol::UDP,
local_address: &socket_addr("[::1]:3000"),
remote_address: &socket_addr("[::2]:3001"),
};
let packet_receive = CapturePacket {
direction: Direction::Receive,
protocol: Protocol::UDP,
local_address: &socket_addr("[::1]:3000"),
remote_address: &socket_addr("[::2]:3001"),
};
assert_eq!(
packet_send.ip_addr_by_direction(),
(
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 1)),
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 2))
)
);
assert_eq!(
packet_receive.ip_addr_by_direction(),
(
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 2)),
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 1))
)
);
}
#[test]
fn test_ip_by_direction_type_specific() {
let packet = CapturePacket {
direction: Direction::Send,
protocol: Protocol::TCP,
local_address: &socket_addr("127.0.0.1:8080"),
remote_address: &socket_addr("192.168.1.1:80"),
};
let ipv4_result: Result<(Ipv4Addr, Ipv4Addr), _> =
std::panic::catch_unwind(|| packet.ipvt_by_direction::<Ipv4Addr>());
assert!(ipv4_result.is_ok());
let ipv6_result: Result<(Ipv6Addr, Ipv6Addr), _> =
std::panic::catch_unwind(|| packet.ipvt_by_direction::<Ipv6Addr>());
assert!(ipv6_result.is_err());
}
#[test]
#[should_panic(expected = "Local and remote IP addresses must be of the same version")]
fn test_mismatched_ip_version_panic() {
let packet = CapturePacket {
direction: Direction::Send,
protocol: Protocol::UDP,
local_address: &socket_addr("127.0.0.1:8080"), // IPv4
remote_address: &socket_addr("[::1]:80"), // IPv6
};
packet.ip_addr_by_direction();
}
}

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@ -0,0 +1,311 @@
use pcap_file::pcapng::{
blocks::enhanced_packet::{EnhancedPacketBlock, EnhancedPacketOption},
PcapNgBlock, PcapNgWriter,
};
use pnet_packet::{
ethernet::{EtherType, EtherTypes, MutableEthernetPacket},
ip::{IpNextHeaderProtocol, IpNextHeaderProtocols},
ipv4::MutableIpv4Packet,
ipv6::MutableIpv6Packet,
tcp::{MutableTcpPacket, TcpFlags},
udp::MutableUdpPacket,
PacketSize,
};
use std::{
io::Write,
net::{IpAddr, Ipv4Addr, Ipv6Addr},
time::Instant,
};
use super::packet::{
CapturePacket, Direction, Protocol, HEADER_SIZE_ETHERNET, HEADER_SIZE_IP4, HEADER_SIZE_IP6, HEADER_SIZE_UDP,
PACKET_SIZE,
};
const DEFAULT_TTL: u8 = 64;
const TCP_WINDOW_SIZE: u16 = 43440;
const BUFFER_SIZE: usize = PACKET_SIZE
- (if HEADER_SIZE_IP4 > HEADER_SIZE_IP6 {
HEADER_SIZE_IP4
} else {
HEADER_SIZE_IP6
})
- HEADER_SIZE_ETHERNET;
pub(crate) struct Pcap<W: Write> {
writer: PcapNgWriter<W>,
pub(crate) state: State,
buffer: Vec<u8>,
}
pub(crate) struct State {
pub(crate) start_time: Instant,
pub(crate) send_seq: u32,
pub(crate) rec_seq: u32,
pub(crate) has_sent_handshake: bool,
pub(crate) has_sent_fin: bool,
pub(crate) stream_count: u32,
}
impl<W: Write> Pcap<W> {
pub fn new(writer: PcapNgWriter<W>) -> Self {
Self {
writer,
state: State::default(),
buffer: vec![0; BUFFER_SIZE],
}
}
pub fn write_transport_packet(&mut self, info: &CapturePacket, payload: &[u8]) -> Result<(), std::io::Error> {
let (source_port, dest_port) = info.ports_by_direction();
match info.protocol {
Protocol::TCP => self.handle_tcp(info, payload, source_port, dest_port)?,
Protocol::UDP => self.handle_udp(info, payload, source_port, dest_port)?,
}
Ok(())
}
fn handle_tcp(
&mut self,
info: &CapturePacket,
payload: &[u8],
source_port: u16,
dest_port: u16,
) -> Result<(), std::io::Error> {
let buf_size = self.setup_tcp_packet(info, payload, source_port, dest_port)?;
self.write_transport_payload(
info,
IpNextHeaderProtocols::Tcp,
&self.buffer[..buf_size + payload.len()],
vec![],
);
Ok(())
}
fn setup_tcp_packet(
&mut self,
info: &CapturePacket,
payload: &[u8],
source_port: u16,
dest_port: u16,
) -> Result<usize, std::io::Error> {
let mut tcp = MutableTcpPacket::new(&mut self.buffer)
.ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Other, "Failed to create TCP packet"))?;
tcp.set_source(source_port);
tcp.set_destination(dest_port);
tcp.set_payload(payload);
tcp.set_data_offset(5);
tcp.set_window(TCP_WINDOW_SIZE);
// Set sequence and acknowledgement numbers
match info.direction {
Direction::Send => {
tcp.set_sequence(self.state.send_seq);
tcp.set_acknowledgement(self.state.rec_seq);
self.state.send_seq = self.state.send_seq.wrapping_add(payload.len() as u32);
}
Direction::Receive => {
tcp.set_sequence(self.state.rec_seq);
tcp.set_acknowledgement(self.state.send_seq);
self.state.rec_seq = self.state.rec_seq.wrapping_add(payload.len() as u32);
}
}
tcp.set_flags(TcpFlags::PSH | TcpFlags::ACK);
Ok(tcp.packet_size())
}
pub fn write_tcp_handshake(&mut self, info: &CapturePacket) {
// Initialize sequence numbers for demonstration purposes
self.state.send_seq = 500;
self.state.rec_seq = 1000;
// Common setup for TCP handshake packets
let mut tcp_handshake_packet =
|info: &CapturePacket, direction: Direction, flags: u8| -> Result<(), std::io::Error> {
let (source_port, dest_port) = info.ports_by_direction();
let adjusted_info = CapturePacket {
direction,
..info.clone()
};
self.setup_tcp_packet(&adjusted_info, &[], source_port, dest_port)?;
Ok(self.write_transport_payload(
&adjusted_info,
IpNextHeaderProtocols::Tcp,
&self.buffer,
vec![EnhancedPacketOption::Comment(
format!(
"Generated TCP {}",
match flags {
TcpFlags::SYN => "SYN",
TcpFlags::SYN | TcpFlags::ACK => "SYN-ACK",
TcpFlags::ACK => "ACK",
}
)
.into(),
)],
))
};
// Send SYN
tcp_handshake_packet(info, Direction::Send, TcpFlags::SYN);
// Send SYN-ACK
self.state.send_seq = self.state.send_seq.wrapping_add(1); // Update sequence number after SYN
tcp_handshake_packet(info, Direction::Receive, TcpFlags::SYN | TcpFlags::ACK);
// Send ACK
self.state.rec_seq = self.state.rec_seq.wrapping_add(1); // Update sequence number after SYN-ACK
tcp_handshake_packet(info, Direction::Send, TcpFlags::ACK);
}
fn handle_udp(
&mut self,
info: &CapturePacket,
payload: &[u8],
source_port: u16,
dest_port: u16,
) -> Result<(), std::io::Error> {
let mut udp = MutableUdpPacket::new(&mut self.buffer)
.ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Other, "Failed to create UDP packet"))?;
udp.set_source(source_port);
udp.set_destination(dest_port);
udp.set_length((payload.len() + HEADER_SIZE_UDP) as u16);
udp.set_payload(payload);
let buf_size = udp.packet_size();
self.write_transport_payload(
info,
IpNextHeaderProtocols::Udp,
&self.buffer[..buf_size + payload.len()],
vec![],
);
Ok(())
}
fn write_transport_payload(
&mut self,
info: &CapturePacket,
protocol: IpNextHeaderProtocol,
payload: &[u8],
options: Vec<EnhancedPacketOption>,
) {
let network_packet_size = self.encode_ip_packet(info, protocol, payload).unwrap().0;
let ethertype = self.encode_ip_packet(info, protocol, payload).unwrap().1;
let ethernet_packet_size = self.encode_ethernet_packet(info, ethertype, &self.buffer[..network_packet_size]).unwrap();
let enhanced_packet_block = EnhancedPacketBlock {
original_len: ethernet_packet_size as u32,
data: self.buffer[..ethernet_packet_size].to_vec().into(),
interface_id: 0,
timestamp: self.state.start_time.elapsed(),
options,
};
self.writer.write_block(&enhanced_packet_block.into_block());
}
fn encode_ethernet_packet(
&mut self,
info: &CapturePacket,
ethertype: EtherType,
payload: &[u8],
) -> Result<usize, std::io::Error> {
let mut ethernet_packet = MutableEthernetPacket::new(&mut self.buffer).ok_or_else(|| {
std::io::Error::new(
std::io::ErrorKind::Other,
"Failed to create Ethernet packet",
)
})?;
ethernet_packet.set_ethertype(ethertype);
ethernet_packet.set_payload(payload);
Ok(ethernet_packet.packet_size())
}
fn encode_ip_packet(
&mut self,
info: &CapturePacket,
protocol: IpNextHeaderProtocol,
payload: &[u8],
) -> Result<(usize, EtherType), std::io::Error> {
match info.ip_addr() {
(IpAddr::V4(_), IpAddr::V4(_)) => {
let (source, destination) = info.ipvt_by_direction();
let mut ip_packet = MutableIpv4Packet::new(&mut self.buffer)
.ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Other, "Failed to create IPv4 packet"))?;
self.set_ipv4_packet_fields(&mut ip_packet, source, destination, payload, protocol);
ip_packet.set_checksum(pnet_packet::ipv4::checksum(&ip_packet.to_immutable()));
Ok((ip_packet.packet_size(), EtherTypes::Ipv4))
}
(IpAddr::V6(_), IpAddr::V6(_)) => {
let (source, destination) = info.ipvt_by_direction();
let mut ip_packet = MutableIpv6Packet::new(&mut self.buffer)
.ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Other, "Failed to create IPv6 packet"))?;
self.set_ipv6_packet_fields(&mut ip_packet, source, destination, payload, protocol);
Ok((ip_packet.packet_size(), EtherTypes::Ipv6))
}
_ => Err(std::io::Error::new(
std::io::ErrorKind::Other,
"Unsupported or mismatched IP address types",
)),
}
}
fn set_ipv4_packet_fields(
&mut self,
ip_packet: &mut MutableIpv4Packet,
source: Ipv4Addr,
destination: Ipv4Addr,
payload: &[u8],
protocol: IpNextHeaderProtocol,
) {
ip_packet.set_version(4);
ip_packet.set_header_length(5); // No options
ip_packet.set_total_length((payload.len() + HEADER_SIZE_IP4) as u16);
ip_packet.set_next_level_protocol(protocol);
ip_packet.set_source(source);
ip_packet.set_destination(destination);
ip_packet.set_ttl(DEFAULT_TTL);
ip_packet.set_payload(payload);
}
fn set_ipv6_packet_fields(
&mut self,
ip_packet: &mut MutableIpv6Packet,
source: Ipv6Addr,
destination: Ipv6Addr,
payload: &[u8],
protocol: IpNextHeaderProtocol,
) {
ip_packet.set_version(6);
ip_packet.set_payload_length(payload.len() as u16);
ip_packet.set_next_header(protocol);
ip_packet.set_source(source);
ip_packet.set_destination(destination);
ip_packet.set_hop_limit(DEFAULT_TTL);
ip_packet.set_payload(payload);
}
}
impl Default for State {
fn default() -> Self {
Self {
start_time: Instant::now(),
send_seq: 0,
rec_seq: 0,
has_sent_handshake: false,
has_sent_fin: false,
stream_count: 0,
}
}
}

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@ -0,0 +1,41 @@
use std::io::Write;
use crate::{
capture::packet::{CapturePacket, Protocol},
GDResult,
};
use super::pcap::Pcap;
use lazy_static::lazy_static;
use std::sync::Mutex;
lazy_static! {
pub(crate) static ref CAPTURE_WRITER: Mutex<Option<Box<dyn Writer + Send + Sync>>> = Mutex::new(None);
}
pub trait Writer {
fn write(&mut self, packet: &CapturePacket, data: &[u8]) -> crate::GDResult<()>;
fn new_connect(&mut self, packet: &CapturePacket) -> crate::GDResult<()>;
}
impl<W: Write> Writer for Pcap<W> {
fn write(&mut self, info: &CapturePacket, data: &[u8]) -> GDResult<()> {
self.write_transport_packet(info, data);
Ok(())
}
fn new_connect(&mut self, packet: &CapturePacket) -> GDResult<()> {
match packet.protocol {
Protocol::TCP => {
self.write_tcp_handshake(packet);
}
Protocol::UDP => {}
}
self.state.stream_count = self.state.stream_count.wrapping_add(1);
Ok(())
}
}

View file

@ -45,13 +45,11 @@ mod buffer;
mod socket;
mod utils;
#[cfg(feature = "packet_capture")]
pub(crate) mod capture;
pub use errors::*;
#[cfg(feature = "games")]
pub use games::*;
#[cfg(feature = "games")]
pub use query::*;
#[cfg(feature = "services")]
pub use services::*;
// Re-export types needed to call games::query::query in the root
pub use protocols::types::{ExtraRequestSettings, TimeoutSettings};

View file

@ -12,32 +12,75 @@ use std::{
const DEFAULT_PACKET_SIZE: usize = 1024;
/// A trait defining the basic functionalities of a network socket.
pub trait Socket {
/// Create a new socket and connect to the remote address (if required).
/// Create a new socket and connect to the remote address.
///
/// Calls [Self::apply_timeout] with the given timeout settings.
/// # Arguments
/// * `address` - The address to connect the socket to.
/// * `timeout_settings` - Optional timeout settings for the socket.
///
/// # Returns
/// A result containing the socket instance or an error.
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self>
where Self: Sized;
where
Self: Sized;
/// Apply read and write timeouts to the socket.
///
/// # Arguments
/// * `timeout_settings` - Optional timeout settings to apply.
///
/// # Returns
/// A result indicating success or error in applying timeouts.
fn apply_timeout(&self, timeout_settings: &Option<TimeoutSettings>) -> GDResult<()>;
/// Send data over the socket.
///
/// # Arguments
/// * `data` - Data to be sent.
///
/// # Returns
/// A result indicating success or error in sending data.
fn send(&mut self, data: &[u8]) -> GDResult<()>;
/// Receive data from the socket.
///
/// # Arguments
/// * `size` - Optional size of data to receive.
///
/// # Returns
/// A result containing received data or an error.
fn receive(&mut self, size: Option<usize>) -> GDResult<Vec<u8>>;
/// Get the remote port of the socket.
///
/// # Returns
/// The port number.
fn port(&self) -> u16;
/// Get the local SocketAddr.
///
/// # Returns
/// The local SocketAddr.
fn local_addr(&self) -> std::io::Result<SocketAddr>;
}
pub struct TcpSocket {
/// Implementation of a TCP socket.
pub struct TcpSocketImpl {
/// The underlying TCP socket stream.
socket: net::TcpStream,
/// The address of the remote host.
address: SocketAddr,
}
impl Socket for TcpSocket {
impl Socket for TcpSocketImpl {
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self> {
let socket = TimeoutSettings::get_connect_or_default(timeout_settings).map_or_else(
|| net::TcpStream::connect(address),
|timeout| net::TcpStream::connect_timeout(address, timeout),
);
let socket = if let Some(timeout) = TimeoutSettings::get_connect_or_default(timeout_settings) {
net::TcpStream::connect_timeout(address, timeout)
} else {
net::TcpStream::connect(address)
};
let socket = Self {
socket: socket.map_err(|e| SocketConnect.context(e))?,
@ -71,15 +114,23 @@ impl Socket for TcpSocket {
Ok(buf)
}
fn port(&self) -> u16 { self.address.port() }
fn port(&self) -> u16 {
self.address.port()
}
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.socket.local_addr()
}
}
pub struct UdpSocket {
/// Implementation of a UDP socket.
pub struct UdpSocketImpl {
/// The underlying UDP socket.
socket: net::UdpSocket,
/// The address of the remote host.
address: SocketAddr,
}
impl Socket for UdpSocket {
impl Socket for UdpSocketImpl {
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self> {
let socket = net::UdpSocket::bind("0.0.0.0:0").map_err(|e| SocketBind.context(e))?;
@ -116,12 +167,234 @@ impl Socket for UdpSocket {
.recv_from(&mut buf)
.map_err(|e| PacketReceive.context(e))?;
Ok(buf[.. number_of_bytes_received].to_vec())
Ok(buf[..number_of_bytes_received].to_vec())
}
fn port(&self) -> u16 { self.address.port() }
fn port(&self) -> u16 {
self.address.port()
}
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.socket.local_addr()
}
}
/// Things used for capturing packets.
#[cfg(feature = "packet_capture")]
pub mod capture {
use std::{marker::PhantomData, net::SocketAddr};
use super::{Socket, TcpSocketImpl, UdpSocketImpl};
use crate::{
capture::{
packet::CapturePacket,
packet::{Direction, Protocol},
writer::{Writer, CAPTURE_WRITER},
},
protocols::types::TimeoutSettings,
GDResult,
};
/// Sets a global capture writer for handling all packet data.
///
/// # Panics
/// Panics if a capture writer is already set.
///
/// # Arguments
/// * `writer` - A boxed writer that implements the `Writer` trait.
pub(crate) fn set_writer(writer: Box<dyn Writer + Send + Sync>) {
let mut lock = CAPTURE_WRITER.lock().unwrap();
if lock.is_some() {
panic!("Capture writer already set");
}
*lock = Some(writer);
}
/// A trait representing a provider of a network protocol.
pub trait ProtocolProvider {
/// Returns the protocol used by the provider.
fn protocol() -> Protocol;
}
/// Represents the TCP protocol provider.
pub struct ProtocolTCP;
impl ProtocolProvider for ProtocolTCP {
fn protocol() -> Protocol {
Protocol::TCP
}
}
/// Represents the UDP protocol provider.
pub struct ProtocolUDP;
impl ProtocolProvider for ProtocolUDP {
fn protocol() -> Protocol {
Protocol::UDP
}
}
/// A socket wrapper that allows capturing packets.
///
/// # Type parameters
/// * `I` - The inner socket type.
/// * `P` - The protocol provider.
#[derive(Clone, Debug)]
pub struct WrappedCaptureSocket<I, P> {
inner: I,
remote_address: SocketAddr,
_protocol: PhantomData<P>,
}
impl<I: Socket, P: ProtocolProvider> Socket for WrappedCaptureSocket<I, P> {
/// Creates a new wrapped socket for capturing packets.
///
/// Initializes a new socket of type `I`, wrapping it to enable packet capturing.
/// Capturing is protocol-specific, as indicated by the `ProtocolProvider`.
///
/// # Arguments
/// * `address` - The address to connect the socket to.
/// * `timeout_settings` - Optional timeout settings for the socket.
///
/// # Returns
/// A `GDResult` containing either the wrapped socket or an error.
fn new(address: &SocketAddr, timeout_settings: &Option<TimeoutSettings>) -> GDResult<Self>
where
Self: Sized,
{
let v = Self {
inner: I::new(address, timeout_settings)?,
remote_address: *address,
_protocol: PhantomData,
};
let info = CapturePacket {
direction: Direction::Send,
protocol: P::protocol(),
remote_address: address,
local_address: &v.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.new_connect(&info)?;
}
Ok(v)
}
/// Sends data over the socket and captures the packet.
///
/// The method sends data using the inner socket and captures the sent packet
/// if a capture writer is set.
///
/// # Arguments
/// * `data` - Data to be sent.
///
/// # Returns
/// A result indicating success or error in sending data.
fn send(&mut self, data: &[u8]) -> crate::GDResult<()> {
let info = CapturePacket {
direction: Direction::Send,
protocol: P::protocol(),
remote_address: &self.remote_address,
local_address: &self.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.write(&info, data)?;
}
self.inner.send(data)
}
/// Receives data from the socket and captures the packet.
///
/// The method receives data using the inner socket and captures the incoming packet
/// if a capture writer is set.
///
/// # Arguments
/// * `size` - Optional size of data to receive.
///
/// # Returns
/// A result containing received data or an error.
fn receive(&mut self, size: Option<usize>) -> crate::GDResult<Vec<u8>> {
let data = self.inner.receive(size)?;
let info = CapturePacket {
direction: Direction::Receive,
protocol: P::protocol(),
remote_address: &self.remote_address,
local_address: &self.local_addr().unwrap(),
};
if let Some(writer) = CAPTURE_WRITER.lock().unwrap().as_mut() {
writer.write(&info, &data)?;
}
Ok(data)
}
/// Applies timeout settings to the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Arguments
/// * `timeout_settings` - Optional timeout settings to apply.
///
/// # Returns
/// A result indicating success or error in applying timeouts.
fn apply_timeout(
&self,
timeout_settings: &Option<crate::protocols::types::TimeoutSettings>,
) -> crate::GDResult<()> {
self.inner.apply_timeout(timeout_settings)
}
/// Returns the remote port of the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Returns
/// The remote port number.
fn port(&self) -> u16 {
self.inner.port()
}
/// Returns the local SocketAddr of the wrapped socket.
///
/// Delegates the operation to the inner socket implementation.
///
/// # Returns
/// The local SocketAddr.
fn local_addr(&self) -> std::io::Result<SocketAddr> {
self.inner.local_addr()
}
}
/// A specialized `WrappedCaptureSocket` for UDP, using `UdpSocketImpl` as the inner socket
/// and `ProtocolUDP` as the protocol provider.
///
/// This type captures and processes UDP packets, wrapping around standard UDP socket
/// functionalities with additional packet capture capabilities.
pub type CapturedUdpSocket = WrappedCaptureSocket<UdpSocketImpl, ProtocolUDP>;
/// A specialized `WrappedCaptureSocket` for TCP, using `TcpSocketImpl` as the inner socket
/// and `ProtocolTCP` as the protocol provider.
///
/// This type captures and processes TCP packets, wrapping around standard TCP socket
/// functionalities with additional packet capture capabilities.
pub type CapturedTcpSocket = WrappedCaptureSocket<TcpSocketImpl, ProtocolTCP>;
}
#[cfg(not(feature = "packet_capture"))]
pub type UdpSocket = UdpSocketImpl;
#[cfg(not(feature = "packet_capture"))]
pub type TcpSocket = TcpSocketImpl;
#[cfg(feature = "packet_capture")]
pub type UdpSocket = capture::CapturedUdpSocket;
#[cfg(feature = "packet_capture")]
pub type TcpSocket = capture::CapturedTcpSocket;
#[cfg(test)]
mod tests {
use std::thread;