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Minecraft implementation (#6)
* Initial minecraft support * Made previews_chat an option * Better error handling and removed version structure * Minecraft Server types * Fixed compilation and renamed stuff * 'extract till you drop!' extracted sockets * extracted java version and fixed socket udp receive * Legacy 1.4 and 1.6 implementation (incomplete) * Furter implementation * Implementations work * Protocol beta v1.8+ implemented * Removed bedrock support * Added auto query * Renamed minecraft to mc and added to md's * Docs, renames and small optimization changes * Changed java version to be able to return None on players sample
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23 changed files with 810 additions and 80 deletions
18
src/games/mc.rs
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18
src/games/mc.rs
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@ -0,0 +1,18 @@
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use crate::GDResult;
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use crate::protocols::minecraft;
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use crate::protocols::minecraft::{Server, Response};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
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minecraft::query(address, port_or_default(port), None)
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}
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pub fn query_specific(mc_type: Server, address: &str, port: Option<u16>) -> GDResult<Response> {
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minecraft::query_specific(mc_type, address, port_or_default(port), None)
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}
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fn port_or_default(port: Option<u16>) -> u16 {
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match port {
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None => 25565,
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Some(port) => port
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}
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}
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@ -33,3 +33,5 @@ pub mod insmic;
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pub mod cscz;
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/// Day of Defeat
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pub mod dod;
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/// Minecraft
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pub mod mc;
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