[Crate] Changed all address &str to &Ipv4Addr

This commit is contained in:
CosminPerRam 2023-05-27 00:41:41 +03:00
parent a69896f737
commit e620398615
65 changed files with 171 additions and 93 deletions

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(2304),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27020),

View file

@ -1,10 +1,11 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDError::TypeParse,
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let mut valve_response = valve::query(
address,
port.unwrap_or(7780),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,7 +1,8 @@
use std::net::Ipv4Addr;
use crate::protocols::gamespy;
use crate::protocols::gamespy::one::Response;
use crate::GDResult;
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
gamespy::one::query(address, port.unwrap_or(23000), None)
}

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27004),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,7 +1,8 @@
use std::net::Ipv4Addr;
use crate::protocols::gamespy;
use crate::protocols::gamespy::three::Response;
use crate::GDResult;
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
gamespy::three::query(address, port.unwrap_or(64100), None)
}

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),

View file

@ -1,3 +1,4 @@
use std::net::Ipv4Addr;
use crate::protocols::types::TimeoutSettings;
use crate::protocols::valve::{Engine, Environment, Server, ValveProtocol};
use crate::GDResult;
@ -42,11 +43,11 @@ pub struct Response {
pub time_left: u16,
}
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
query_with_timeout(address, port, TimeoutSettings::default())
}
pub fn query_with_timeout(address: &str, port: Option<u16>, timeout_settings: TimeoutSettings) -> GDResult<Response> {
pub fn query_with_timeout(address: &Ipv4Addr, port: Option<u16>, timeout_settings: TimeoutSettings) -> GDResult<Response> {
let mut client = ValveProtocol::new(address, port.unwrap_or(5478), Some(timeout_settings))?;
let mut buffer = client.get_request_data(
&Engine::GoldSrc(true),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27131),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

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@ -1,3 +1,4 @@
use std::net::Ipv4Addr;
use crate::{
protocols::minecraft::{self, BedrockResponse, JavaResponse, LegacyGroup},
GDError,
@ -6,7 +7,7 @@ use crate::{
/// Query with all the protocol variants one by one (Java -> Bedrock -> Legacy
/// (1.6 -> 1.4 -> Beta 1.8)).
pub fn query(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<JavaResponse> {
if let Ok(response) = query_java(address, port) {
return Ok(response);
}
@ -23,22 +24,22 @@ pub fn query(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
}
/// Query a Java Server.
pub fn query_java(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
pub fn query_java(address: &Ipv4Addr, port: Option<u16>) -> GDResult<JavaResponse> {
minecraft::query_java(address, port_or_java_default(port), None)
}
/// Query a (Java) Legacy Server (1.6 -> 1.4 -> Beta 1.8).
pub fn query_legacy(address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
pub fn query_legacy(address: &Ipv4Addr, port: Option<u16>) -> GDResult<JavaResponse> {
minecraft::query_legacy(address, port_or_java_default(port), None)
}
/// Query a specific (Java) Legacy Server.
pub fn query_legacy_specific(group: LegacyGroup, address: &str, port: Option<u16>) -> GDResult<JavaResponse> {
pub fn query_legacy_specific(group: LegacyGroup, address: &Ipv4Addr, port: Option<u16>) -> GDResult<JavaResponse> {
minecraft::query_legacy_specific(group, address, port_or_java_default(port), None)
}
/// Query a Bedrock Server.
pub fn query_bedrock(address: &str, port: Option<u16>) -> GDResult<BedrockResponse> {
pub fn query_bedrock(address: &Ipv4Addr, port: Option<u16>) -> GDResult<BedrockResponse> {
minecraft::query_bedrock(address, port_or_bedrock_default(port), None)
}

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27005),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(7776),

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(16261),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(26900),

View file

@ -1,7 +1,8 @@
use std::net::Ipv4Addr;
use crate::protocols::gamespy;
use crate::protocols::gamespy::one::Response;
use crate::GDResult;
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
gamespy::one::query(address, port.unwrap_or(25601), None)
}

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@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,3 +1,4 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, get_optional_extracted_data, Server, ServerPlayer, SteamApp},
GDResult,
@ -93,7 +94,7 @@ impl Response {
}
}
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27015),

View file

@ -1,7 +1,8 @@
use std::net::Ipv4Addr;
use crate::protocols::gamespy;
use crate::protocols::gamespy::one::Response;
use crate::GDResult;
pub fn query(address: &str, port: Option<u16>) -> GDResult<Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<Response> {
gamespy::one::query(address, port.unwrap_or(7778), None)
}

View file

@ -1,9 +1,10 @@
use std::net::Ipv4Addr;
use crate::{
protocols::valve::{self, game, SteamApp},
GDResult,
};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
pub fn query(address: &Ipv4Addr, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(
address,
port.unwrap_or(27016),