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feat: Add connect timeout to TimeoutSettings (#158)
Because TcpSocket connects in Socket::new TimeoutSettings are now required for Socket::new. Since we already have TimeoutSettings there Sockets are now expected to apply timeout settings in Socket::new.
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17 changed files with 97 additions and 42 deletions
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@ -49,8 +49,7 @@ pub struct ValveMasterServer {
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impl ValveMasterServer {
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/// Construct a new struct.
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pub fn new(master_address: &SocketAddr) -> GDResult<Self> {
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let socket = UdpSocket::new(master_address)?;
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socket.apply_timeout(&None)?;
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let socket = UdpSocket::new(master_address, &None)?;
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Ok(Self { socket })
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}
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