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Half-Life Deathmatch: Source support.
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6 changed files with 20 additions and 1 deletions
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@ -13,6 +13,7 @@ Who knows what the future holds...
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[Counter-Strike](https://store.steampowered.com/app/10/CounterStrike/) support.
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[Arma 2: Operation Arrowhead](https://store.steampowered.com/app/33930/Arma_2_Operation_Arrowhead/) support.
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[Day of Infamy](https://store.steampowered.com/app/447820/Day_of_Infamy/) support.
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[Half-Life Deathmatch: Source](https://store.steampowered.com/app/360/HalfLife_Deathmatch_Source/) support.
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Successfully tested `Alien Swarm` and `Insurgency: Modern Infantry Combat`.
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Restored rules response for `Counter-Strike: Global Offensive` (note: for a full player list response, the cvar `host_players_show` must be set to `2`).
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Increased Valve Protocol `PACKET_SIZE` from 1400 to 6144 (because some games send larger packets than the specified protocol size).
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1
GAMES.md
1
GAMES.md
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@ -29,6 +29,7 @@ A supported game is defined as a game that has been successfully tested, other g
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| Counter-Strike | CS | Valve Protocol (GoldSrc) | |
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| Arma 2: Operation Arrowhead | ARMA2OA | Valve Protocol | Use the query port. |
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| Day of Infamy | DOI | Valve Protocol | |
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| Half-Life Deathmatch: Source | HLDMS | Valve Protocol | |
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## Planned to add support:
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_
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@ -1,6 +1,6 @@
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use std::env;
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use gamedig::{aliens, arma2oa, ase, asrd, cs, cscz, csgo, css, dod, dods, doi, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::{aliens, arma2oa, ase, asrd, cs, cscz, csgo, css, dod, dods, doi, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::protocols::minecraft::{LegacyGroup, Server};
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::App;
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@ -63,6 +63,7 @@ fn main() -> GDResult<()> {
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"cs" => println!("{:#?}", cs::query(ip, port)?),
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"arma2oa" => println!("{:#?}", arma2oa::query(ip, port)?),
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"doi" => println!("{:#?}", doi::query(ip, port)?),
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"hldms" => println!("{:#?}", hldms::query(ip, port)?),
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"_src" => println!("{:#?}", valve::query(ip, port.unwrap(), App::Source(None), None, None)?),
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"_gld" => println!("{:#?}", valve::query(ip, port.unwrap(), App::GoldSrc(false), None, None)?),
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"_gld_f" => println!("{:#?}", valve::query(ip, port.unwrap(), App::GoldSrc(true), None, None)?),
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12
src/games/hldms.rs
Normal file
12
src/games/hldms.rs
Normal file
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@ -0,0 +1,12 @@
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use crate::GDResult;
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use crate::protocols::valve;
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use crate::protocols::valve::{game, SteamID};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(address, match port {
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None => 27015,
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Some(port) => port
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}, SteamID::HLDMS.as_app(), None, None)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -55,3 +55,5 @@ pub mod cs;
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pub mod arma2oa;
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/// Day of Infamy
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pub mod doi;
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/// Half-Life Deathmatch: Source
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pub mod hldms;
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@ -159,6 +159,8 @@ pub enum SteamID {
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DODS = 300,
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/// Half-Life 2 Deathmatch
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HL2DM = 320,
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/// Half-Life Deathmatch: Source
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HLDMS = 360,
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/// Team Fortress 2
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TF2 = 440,
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/// Left 4 Dead
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