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Change the app id for the forest so it doesn't fail
Changes it to use the app id of the game instead of the dedicated server.
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1 changed files with 1 additions and 1 deletions
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@ -124,7 +124,7 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"soulmask" => game!("Soulmask", 27015, Protocol::Valve(Engine::new(2_646_460))),
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"serioussam" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
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"squad" => game!("Squad", 27165, Protocol::Valve(Engine::new(393_380))),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(556_450))),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(242_760))),
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"thefront" => game!("The Front", 27015, Protocol::Valve(Engine::new(2_285_150))),
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"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(Engine::new(440))),
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"tfc" => game!("Team Fortress Classic", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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