Change the app id for the forest so it doesn't fail

Changes it to use the app id of the game instead of the dedicated
server.
This commit is contained in:
Paul Hansen 2024-11-25 01:35:12 -06:00
parent f66b33f113
commit d66fe6baf4

View file

@ -124,7 +124,7 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
"soulmask" => game!("Soulmask", 27015, Protocol::Valve(Engine::new(2_646_460))),
"serioussam" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
"squad" => game!("Squad", 27165, Protocol::Valve(Engine::new(393_380))),
"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(556_450))),
"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(242_760))),
"thefront" => game!("The Front", 27015, Protocol::Valve(Engine::new(2_285_150))),
"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(Engine::new(440))),
"tfc" => game!("Team Fortress Classic", 27015, Protocol::Valve(Engine::new_gold_src(false))),